emscripten/tests/sdl2_canvas_size.c

52 строки
1.1 KiB
C

#include "SDL2/SDL.h"
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <emscripten.h>
int result = 0;
int main(int argc, char *argv[])
{
SDL_Window *window;
if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
// Test 1: Check that initializing video mode
// Create an application window with the following settings:
window = SDL_CreateWindow(
"sdlw_canvas_size",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
700,
200,
0
);
// Test 2: Check that getting current canvas size works.
int w, h, fs;
emscripten_get_canvas_size(&w, &h, &fs);
printf("w:%d,h:%d\n", w,h);
assert(w == 700);
assert(h == 200);
// Test 3: Check that resizing the canvas works as well.
emscripten_set_canvas_size(640, 480);
emscripten_get_canvas_size(&w, &h, &fs);
printf("w:%d,h:%d\n", w,h);
assert(w == 640);
assert(h == 480);
SDL_DestroyWindow(window);
SDL_Quit();
result = 1;
REPORT_RESULT();
return 0;
}