Граф коммитов

  • 94adf9c35e
    Merge pull request #63 from Unity-Technologies/fixes master v1.0.8052.30790 Adriano Carlos Verona 2022-01-17 17:52:50 -0500
  • e5e666c583
    fixes minor typo in comment fixes Adriano Carlos Verona 2022-01-16 12:50:49 -0500
  • 0c51eb48db
    fix Mathf.Log10() being converted to invalid code (issue #62) Adriano Carlos Verona 2022-01-16 12:50:14 -0500
  • 5c618d9c96
    improve handling of UnityScript.Lang.UnityBindings.parseInt()/parseFloat() (issue #61) Adriano Carlos Verona 2022-01-16 12:48:30 -0500
  • c4b7f53a0c
    added build script for linux Adriano Carlos Verona 2022-01-14 14:19:14 -0500
  • b7c7165c03
    fixes to be able to run tests on linux Adriano Carlos Verona 2022-01-13 15:46:04 -0500
  • 150c41e9c7 update readme.md v1.0.7264.28836 Adriano Carlos Verona 2019-11-21 16:21:46 -0500
  • 3611eaf647 fixes a bunch of null reference exceptions and avoid loading boo/unityscript assemblies multiple times from different paths Adriano Carlos Verona 2019-11-21 16:18:08 -0500
  • 6985d90349 update readme.md weeklyfixes47 Adriano Carlos Verona 2019-11-21 16:21:46 -0500
  • 4fc45b0f29 fixes a bunch of null reference exceptions and avoid loading boo/unityscript assemblies multiple times from different paths Adriano Carlos Verona 2019-11-21 16:18:08 -0500
  • 0177ddd3a2 skips PlaybackEngines when probing for Unity root install path v1.0.7095.26335 Adriano Carlos Verona 2019-06-05 14:41:22 -0400
  • e997dfe216 show converter version in console Adriano Carlos Verona 2019-06-05 14:38:39 -0400
  • 7ca7c4feee Fix issues #51 & #53 Adriano Carlos Verona 2019-04-09 13:01:38 -0400
  • 4300ab8c3b skips PlaybackEngines when probing for Unity root install path bug-fix Adriano Carlos Verona 2019-06-05 14:41:22 -0400
  • a860322354 show converter version in console Adriano Carlos Verona 2019-06-05 14:38:39 -0400
  • 1f50a2a6b8 Fix issues #51 & #53 Adriano Carlos Verona 2019-04-09 13:01:38 -0400
  • c4bcddf556 log file name in before " compiling" / converting to make it easier to diagnose problems. v1.0.7003.16529 Adriano Carlos Verona 2019-03-04 23:42:53 -0500
  • 2bac320959 log file name in before " compiling" / converting to make it easier to diagnose problems. Adriano Carlos Verona 2019-03-04 23:42:53 -0500
  • 6b083110d1 Fix namespace of Assembly type on 2018.1 Adriano Verona 2019-02-28 16:39:03 -0500
  • 658eee27d7 Fix namespace of Assembly type on 2018.1 issues Adriano Verona 2019-02-28 16:39:03 -0500
  • cb4dcc5250 retrieve the list of referenced assemblies based on Unity version. v1.0.6998.28881 Adriano Verona 2019-02-28 16:00:14 -0500
  • 41d5a625f8 retrieve the list of referenced assemblies based on Unity version. Adriano Verona 2019-02-28 16:00:14 -0500
  • 5b4ae17e01 log list of defined symbols when in verbose mode (helps identifying problems) v1.0.6991.18175 Adriano Verona 2019-02-21 10:03:46 -0500
  • a36f3de9b6 fix checking for failures when exporting Unity Package Adriano Verona 2019-02-21 10:00:32 -0500
  • 287445ae79 pass all assembly references used to compile the project to the converter. Fix issue #43 Adriano Verona 2019-02-21 10:00:01 -0500
  • 4fc268b92d update reademe to reflect support for exception handling Adriano Carlos Verona 2019-01-17 16:26:40 -0500
  • c3028f3c6c
    Merge pull request #42 from Unity-Technologies/features/exceptionhandling v1.0.6956.21054 Adriano Carlos Verona 2019-01-17 15:21:19 -0500
  • d376a68496 add try/catch/finally support Adriano Carlos Verona 2019-01-17 15:17:43 -0500
  • 82e1424526 warn users of versions that do not support UnityScript Adriano Carlos Verona 2019-01-17 15:08:54 -0500
  • 7434f81eaa
    Merge pull request #40 from Unity-Technologies/editorintegration/improvements Adriano Carlos Verona 2018-10-10 15:04:10 -0400
  • 2681b2a647 reference Unity assemblies from the modules folder (the converter supports Unity vesions 2017.3 ~ 2018.1; in all of them Unity compiles user code against those assemblies instead of the monolitic UnityEngine.dll) Adriano Carlos Verona 2018-10-10 13:45:09 -0400
  • 573404b1d4 minor spell fix Adriano Carlos Verona 2018-10-10 01:03:03 -0400
  • 51996ab471 report conversion finish as warning if user project contains conditional code. Adriano Carlos Verona 2018-10-10 01:02:43 -0400
  • 8e343596bf better error reporting in the build script Adriano Carlos Verona 2018-10-10 01:00:09 -0400
  • 189b2ca746
    Merge pull request #39 from Unity-Technologies/target_4_6_1 v1.0.6857.24946 v1.0.6834.38141 Adriano Carlos Verona 2018-09-19 05:36:51 -0400
  • b3245df624 FIx call to non existing method. Adriano Carlos Verona 2018-09-19 05:22:15 -0400
  • 76a77344ab Target a more broadly used .NET version ( .NET 4.6.1 ) Adriano Carlos Verona 2018-09-19 05:16:13 -0400
  • 85af8f80cd fix redirection in build bat Adriano Carlos Verona 2018-09-19 05:14:21 -0400
  • d6e572675e
    Merge pull request #38 from Unity-Technologies/issues_2018_1 Adriano Carlos Verona 2018-09-14 13:49:02 -0400
  • a240e95699 updated read.me to reflect supported Unity version and report failure (in editor integration) as error instead of warning Adriano Carlos Verona 2018-09-07 16:13:44 -0400
  • fe32e679c2 Fixed issue in which Unity types could be referenced from multiple assemblies. also added some more log and pointed out that 2018.1 is the recommend version to run the converter. Adriano Carlos Verona 2018-09-04 23:06:46 -0400
  • 402b65c35f
    Merge pull request #35 from Unity-Technologies/issues Adriano Carlos Verona 2018-08-20 07:31:08 -0400
  • b6d55db652 update readme recommending Unity 2018.2 Adriano Carlos Verona 2018-08-20 07:29:36 -0400
  • f3b38f6391
    Merge pull request #31 from Unity-Technologies/issues v1.0.6684.16133 Adriano Carlos Verona 2018-04-18 09:43:31 -0400
  • 9421e97b5f Added test (disabled) for multiple assignments with properties typed as value types (Issue #30) Adriano Carlos Verona 2018-04-17 08:26:05 -0400
  • e4e1b05743 Fixed *yield* conversion for local variables, fields, paramters, method return, properties (issue #29) Adriano Carlos Verona 2018-04-17 07:21:17 -0400
  • 2735d45239 fixed test failure due to extra space in test name Adriano Carlos Verona 2018-04-17 07:14:25 -0400
  • a227578478
    Merge pull request #27 from darktable/master v1.0.6617.32831 Adriano Carlos Verona 2018-02-12 18:08:33 -0500
  • 87e5237f2d
    Merge pull request #28 from Unity-Technologies/issues v1.0.6617.31827 Adriano Carlos Verona 2018-02-12 17:30:23 -0500
  • 7508b726c7 Batch to automate Editor Integration Package Adriano Carlos Verona 2018-01-11 14:48:17 -0500
  • 00c5176967 Catch UnauthorizedAccessException exception in TryFindUnityAssembliesRoot Calvin 2018-01-01 19:17:53 -0800
  • 9057b3e6d6 Remove empty line in between adjacent field declarations. Adriano Carlos Verona 2017-12-14 12:09:39 -0500
  • 191cfd29fe Fix handling of *break* when not used as last statement of switchs (issue #25) Adriano Carlos Verona 2017-12-13 14:42:09 -0500
  • 1e8c452504 Extract "switch" AST analysis Adriano Carlos Verona 2017-12-13 11:23:30 -0500
  • 4a8544584f
    Merge pull request #24 from Unity-Technologies/issues v1.0.6549.34518 Adriano Carlos Verona 2017-12-06 20:02:22 -0500
  • 059d8ffe2d Show message if converter package is imported in a Unity version not supoprted Adriano Carlos Verona 2017-12-06 19:59:25 -0500
  • f0e487c4e4 Better handling of cases in which boolean operands were mixed with numeric ones in comparisons / negation operator Adriano Carlos Verona 2017-12-06 19:57:56 -0500
  • 1f4be35bdc Do not emit lambda expression paramter types in the cases we know the C# compiler will be able to infer them. (Issue #22) Adriano Carlos Verona 2017-12-06 11:04:26 -0500
  • 6b11f8a6a3 Handle base() invocation (Issue #21) Adriano Carlos Verona 2017-12-05 19:18:44 -0500
  • 303e3a6548 Fix handling of enums in switches: UnityScript allows the condition expression of switches to be an *int* and the case expressions to be *enums*. (Issue #20) Adriano Carlos Verona 2017-12-05 18:19:41 -0500
  • 14b0420019 ensure enums used as indexes are casted to int accordingly v1.0.6534.14607 Adriano Carlos Verona 2017-11-20 18:42:10 -0500
  • 7c34e592a6 extracted method to get slightly better code organization Adriano Carlos Verona 2017-11-20 18:32:12 -0500
  • 124b482c20 report conversion errors to caller v1.0.6529.30939 Adriano Carlos Verona 2017-11-16 17:50:08 -0500
  • d56b58f762 Merge pull request #19 from Unity-Technologies/editor-integration v1.0.6502.12705 Adriano Carlos Verona 2017-10-20 14:24:33 -0400
  • 59a0b2790c Updated version of the converter Adriano Carlos Verona 2017-10-20 08:48:31 -0400
  • 2c1c6f99f4 Always use mono to run the converter Adriano Carlos Verona 2017-10-20 08:38:48 -0400
  • 0333b3a86a Added basic Unity Editor integration Adriano Carlos Verona 2017-10-19 14:37:40 -0400
  • bb531fb886 Merge pull request #18 from Unity-Technologies/do-not-import-unused-namespaces v1.0.6492.25624 Adriano Carlos Verona 2017-10-10 14:39:41 +0200
  • 9e15d5344e Fix test expectations which have changed due to namespace importing handling changes Adriano Carlos Verona 2017-10-10 14:38:07 +0200
  • def58fc235 Merge pull request #17 from Unity-Technologies/do-not-import-unused-namespaces Adriano Carlos Verona 2017-10-10 14:12:55 +0200
  • 151868e9ff Added test to ensure UnityEditor namespace is imported correctly Adriano Carlos Verona 2017-10-10 14:10:10 +0200
  • 9bd852a4d5 Merge branch 'master' of https://github.com/Unity-Technologies/unityscript2csharp into do-not-import-unused-namespaces Adriano Carlos Verona 2017-09-29 13:33:03 -0300
  • a3e0966ea5 Do not import namespaces that are not used in the code Adriano Carlos Verona 2017-09-29 11:29:05 -0300
  • 69dc658f83 Fix conversion of Boo.Lang.Builtins.matrix type to multidimensional array Adriano Carlos Verona 2017-09-27 10:04:22 -0300
  • 7ee0683482 moved arrays tests to its own source file Adriano Carlos Verona 2017-09-27 09:55:00 -0300
  • 8d84ff7c4f Handle "indexers" mapped to "Chars" Adriano Carlos Verona 2017-09-27 09:04:57 -0300
  • ad0f3d8fde moved attribute tests to its own source file Adriano Carlos Verona 2017-09-27 07:26:16 -0300
  • f356efb4bd Merge pull request #13 from Unity-Technologies/issues v1.0.6471.10379 Adriano Carlos Verona 2017-09-19 06:05:44 -0300
  • c1beb8f909 Reverted file commited by mistake Adriano Carlos Verona 2017-09-19 05:59:01 -0300
  • d594529892 code cleanup: use CodeBuilder.CreateTypeReference() instead of explict ctor invocation Adriano Carlos Verona 2017-09-19 05:57:38 -0300
  • 336fe2e95a Promote *private* top level types to *internal* (fix issue #9) Adriano Carlos Verona 2017-09-19 05:56:18 -0300
  • 7f3be86b03 Merge pull request #12 from Unity-Technologies/issues Adriano Carlos Verona 2017-09-18 09:43:22 -0300
  • 4d0ec1bc82 Support for "lambda expressions" and closures Adriano Carlos Verona 2017-09-14 16:42:09 -0300
  • 34473da875 Inject casts when passing "System.Object" as argument to methods expecting other types (fixes issue #11) Adriano Carlos Verona 2017-09-13 06:47:38 -0300
  • 51287cfc17 Moved "switch" tests to its own file v1.0.6458.18187 Adriano Carlos Verona 2017-09-06 09:55:30 -0300
  • 537625ae00 improved handling of atithmetic expressions with object Adriano Carlos Verona 2017-09-06 09:54:03 -0300
  • a33badba42 [scripting] dead code removal Adriano Carlos Verona 2017-09-04 10:40:51 -0300
  • afc674029e [scripting] take references to non consts deeper in expressions Adriano Carlos Verona 2017-09-04 10:39:42 -0300
  • 4d219b29bb [scripting] Fix references to UnityEngine assembly v1.0.6452.21981 Adriano Carlos Verona 2017-08-31 12:13:28 -0300
  • 272c6eb198 [scripting] Support "non const expresssions" in "case" of "switch statement" Adriano Carlos Verona 2017-08-31 10:11:21 -0300
  • 1632c37457 [scripting] show all compiler errors at the end of conversion process. v1.0.6445.27098 Adriano Carlos Verona 2017-08-23 16:46:05 -0300
  • 55cd2591a8 Merge pull request #6 from Unity-Technologies/issues Adriano Carlos Verona 2017-08-23 11:47:58 -0300
  • d729e592a9 [scripting] fixed comment desaperaing when next to some array literal Adriano Carlos Verona 2017-08-23 11:34:39 -0300
  • 3d4df730ac [scripting] only consider potential data loss if one of the expressions are numeric Adriano Carlos Verona 2017-08-23 09:33:42 -0300
  • 4f21c72131 [scripting] fix issue that caused crashes if a ctor had a return statement Adriano Carlos Verona 2017-08-23 09:32:34 -0300
  • b1b99d5607 [scripting] code cleanup Adriano Carlos Verona 2017-08-23 09:25:36 -0300
  • 8a88cadbbd [scripting] support for "Function" type Adriano Carlos Verona 2017-08-23 09:25:03 -0300
  • 72c6f857aa [scripting] do not add extra parentheses in lambda expressions Adriano Carlos Verona 2017-08-23 09:21:55 -0300
  • 23c75a2c30 Merge pull request #5 from Unity-Technologies/feature/preserve-comments Adriano Carlos Verona 2017-08-21 08:36:52 -0300
  • d6d1b45182 [scripting] updated README.md Adriano Carlos Verona 2017-08-18 16:27:29 -0300