Unity Technologies
Copenhagen, Denmark
Demo Used in Unite LA 2018 UIElements talk.
Обновлено 2019-04-01 21:14:16 +03:00
Обновлено 2019-04-01 19:06:11 +03:00
A simple VS Code debug adapter for mono
Обновлено 2019-03-29 18:55:09 +03:00
Go client for Redis
Обновлено 2019-03-20 02:07:33 +03:00
Обновлено 2019-03-19 01:07:50 +03:00
Обновлено 2019-03-15 19:32:44 +03:00
T4 text templating engine
Обновлено 2019-03-13 00:58:01 +03:00
.NET library for easier testing of system APIs.
Обновлено 2019-03-08 00:26:54 +03:00
Visualizer for your Playable graphs
Обновлено 2019-03-07 16:10:46 +03:00
The Public Suffix List
Обновлено 2019-03-01 01:10:10 +03:00
A fast, powerful, CommonMark compliant, extensible Markdown processor for .NET
Обновлено 2019-02-28 13:26:34 +03:00
A Go module for deploying to Kubernetes and retrieving status of that deploy. Useful for deploy bots.
Обновлено 2019-02-26 01:42:10 +03:00
Sample project for understanding how to VR Spectate in Unity
Обновлено 2019-02-26 01:41:21 +03:00
Mercurial extension that dynamically changes the default path depending on the location. Convenient when changing between locations with different optional mirrors.
Обновлено 2019-02-21 16:07:17 +03:00
Обновлено 2019-01-28 17:25:55 +03:00
Simple HD RP project to showcase new Lit master node.
Обновлено 2018-12-19 23:53:32 +03:00
A demo made with ECS
Обновлено 2018-12-19 10:33:14 +03:00
Tool to make it easier to profile the editor without having the profiler window open. To use it: Tests/Profiler/Toggle Snapshot.
Обновлено 2018-12-06 18:50:37 +03:00
FrameRecorder recorder plugin to record MP4's with audio using Unity API's only.
Обновлено 2018-11-23 19:02:24 +03:00
Обновлено 2018-11-23 17:50:21 +03:00
Обновлено 2018-11-23 15:45:42 +03:00
Обновлено 2018-11-07 17:22:51 +03:00
Advanced DXTc texture compression and transcoding library
Обновлено 2018-10-24 00:16:00 +03:00
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Обновлено 2018-10-16 00:38:17 +03:00
Обновлено 2018-10-08 13:34:56 +03:00
Обновлено 2018-10-06 02:14:29 +03:00
A fast, generic, multi-dimensional Binary Search Tree written in C#
Обновлено 2018-10-04 23:49:53 +03:00
A port of poly2tri to C#
Обновлено 2018-10-04 18:24:30 +03:00
A runtime environment for Steam applications
Обновлено 2018-09-28 18:30:11 +03:00
XGBoost bindings for golang
Обновлено 2018-09-24 17:03:38 +03:00