Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-11-21 01:04:31 +03:00
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-11-20 01:54:02 +03:00
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Обновлено 2024-11-20 00:38:17 +03:00
An efficient and versatile input system for Unity.
Обновлено 2024-11-19 18:35:21 +03:00
Alembic importer and exporter plugin for Unity
Обновлено 2024-11-19 18:32:20 +03:00
Alembic importer and exporter plugin for Unity
Обновлено 2024-11-19 18:32:20 +03:00
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Обновлено 2024-11-19 03:38:04 +03:00
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.
Обновлено 2024-11-15 15:47:26 +03:00
This asset is an example project that maps face mask to the detected faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
Обновлено 2024-11-15 15:46:54 +03:00
FaceLandmark Detector using Dlib (Unity Asset Plugin)
Обновлено 2024-11-15 15:43:50 +03:00
OpenCV for Unity (Untiy Asset Plugin)
Обновлено 2024-11-15 15:41:46 +03:00
An example of using OpenCV dnn module with YOLOv5. (ObjectDetection, Segmentation, Classification)
Обновлено 2024-11-11 20:00:01 +03:00
This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:08:04 +03:00
This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.
Обновлено 2024-11-08 20:07:21 +03:00
This asset is an example project of face recognition in real time using “OpenCV for Unity”.
Обновлено 2024-11-08 20:06:49 +03:00
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Обновлено 2024-10-28 14:18:34 +03:00
Community contributions to Unity Multiplayer Networking products and services.
Обновлено 2024-10-02 17:49:31 +03:00
Community contributions to Unity Multiplayer Networking products and services.
Обновлено 2024-10-02 17:49:31 +03:00
Powershell module for interfacing with Unity installs and projects.
Обновлено 2024-10-01 22:50:33 +03:00
HoloLens With DlibFaceLandmarkDetector Example (Support for Hololens1 and Hololens2)
Обновлено 2024-09-29 23:36:07 +03:00
HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)
Обновлено 2024-09-29 23:28:06 +03:00
Fontainebleau demo
Обновлено 2024-08-21 19:21:19 +03:00
The Visual Profiler provides a drop in solution for viewing your mixed reality Unity application's frame rate, scene complexity, and memory usage.
Обновлено 2024-08-19 23:24:22 +03:00
C++ Rendering Plugin example for Unity
Обновлено 2024-08-05 18:24:50 +03:00
This asset is an example of swapping two faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.
Обновлено 2024-07-23 11:04:27 +03:00
WebRTC package for Unity
Обновлено 2024-07-19 08:30:48 +03:00
ROS package used to create an endpoint to accept ROS messages sent from a Unity scene using the ROS TCP Connector scripts
Обновлено 2024-07-10 10:39:57 +03:00
AVPro With OpenCV for Unity Example
Обновлено 2024-03-24 16:14:24 +03:00