Powershell module for interfacing with Unity installs and projects.
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Michael Smith 7a565a0db8
Merge pull request #279 from Exolun/user/mismit/addback_outstring
Add out-string back in to fix data type error
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Tests Remove commented code 2024-08-23 10:32:09 -07:00
UnitySetup Add out-string back in to fix data type error 2024-09-25 14:42:30 -07:00
.gitignore Add a bunch more tests, validation for PATLifetime over zero, git ignore test result file. 2024-08-06 15:40:21 -07:00
LICENSE.md Initial commit of module 2017-12-19 09:32:48 -08:00
README.md Might as well add a TOC to the main readme file 2024-08-09 14:44:36 -07:00
SECURITY.md Microsoft mandatory file 2023-06-02 19:18:45 +00:00
appveyor.yml Drop alpha branch after testing 2024-09-12 14:03:39 -07:00
build.ps1 Added copyrights 2018-05-10 14:51:28 -07:00

README.md

Unity Setup Powershell Module

This PowerShell module contains tools for managing and automating your Unity installs and projects.

Table of Contents

  1. Unity Setup Powershell Module
  2. Builds
  3. Installation
  4. Using
  5. Feedback
  6. Contributing
  7. Testing
  8. Reporting Security Issues

Builds

Master

Build status

The master branch is automatically built and deployed to the PowerShell Gallery.

Develop

Build status

The develop branch is automatically built and deployed as a prerelease module to the PowerShell Gallery.

Installation

Install-Module UnitySetup -Scope CurrentUser

Using

Cmdlets

Find all of your Unity installs:

Get-UnitySetupInstance

# Example output:
# Version                                          Components Path
# -------                                          ---------- ----
# 2017.1.2f1                       Windows, UWP, UWP_IL2CPP C:\Program Files\Unity-2017.1.2f1\
# 2017.1.3f1                       Windows, UWP, UWP_IL2CPP C:\Program Files\Unity-2017.1.3f1\
# 2017.2.1f1                       Windows, UWP, UWP_IL2CPP C:\Program Files\Unity-2017.2.1f1\
# 2017.3.1f1       Windows, UWP, UWP_IL2CPP, Linux, Vuforia C:\Program Files\Unity-2017.3.1f1\
# 2018.1.0b4              Windows, UWP, UWP_IL2CPP, Vuforia C:\Program Files\Unity-2018.1.0b4\
# 2018.1.0b8                                              All C:\Program Files\Unity-2018.1.0b8\
# 2017.1.0p5                       Windows, UWP, UWP_IL2CPP C:\Program Files\Unity.2017.1.0p5\
# 2017.1.1f1                       Windows, UWP, UWP_IL2CPP C:\Program Files\Unity.2017.1.1f1\
# 2017.1.1p3       Windows, StandardAssets, UWP, UWP_IL2CPP C:\Program Files\Unity.2017.1.1p3\
# 2017.2.0f3              Windows, UWP, UWP_IL2CPP, Vuforia C:\Program Files\Unity.2017.2.0f3\
# 2017.3.0f3         Windows, UWP, UWP_IL2CPP, Mac, Vuforia C:\Program Files\Unity.2017.3.0f3\

Select the Unity installs that you want:

Get-UnitySetupInstance | Select-UnitySetupInstance -Latest
Get-UnitySetupInstance | Select-UnitySetupInstance -Version '2017.1.1f1'
Get-UnitySetupInstance | Select-UnitySetupInstance -Project '.\MyUnityProject'

Find all the Unity projects recursively:

Get-UnityProjectInstance -Recurse

# Example output:
# Version    Path                            ProductName
# -------    ----                            -----------
# 2017.2.0f3 C:\Projects\Project1\OneUnity\  Contoso
# 2017.3.0f3 C:\Projects\Project1\TwoUnity\  Northwind
# 2017.1.1p1 C:\Projects\Project2\           My Cool App
# 2017.1.2f1 C:\Projects\Project3\App.Unity\ TemplateProject

Launch the right Unity editor for a project:

Start-UnityEditor
Start-UnityEditor -Project .\MyUnityProject
Start-UnityEditor -Project .\MyUnityProject -Latest
Start-UnityEditor -Project .\MyUnityProject -Version '2017.3.0f3'

Using the Unity Accelerator:

Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23 
Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23:2523 -CacheServerNamespacePrefix "dev"
Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23 -CacheServerNamespacePrefix "dev" -CacheServerDisableDownload
Start-UnityEditor -Project .\MyUnityProject -CacheServerEndpoint 192.168.0.23 -CacheServerDisableUpload

Launch many projects at the same time:

Get-UnityProjectInstance -Recurse | Start-UnityEditor

Invoke methods with arbitrary arguments:

Start-UnityEditor -ExecuteMethod Build.Invoke -BatchMode -Quit -LogFile .\build.log -Wait -AdditionalArguments "-BuildArg1 -BuildArg2"

Test the meta file integrity of Unity Projects:

Test-UnityProjectInstanceMetaFileIntegrity # Test project in current folder
Test-UnityProjectInstanceMetaFileIntegrity .\MyUnityProject
Test-UnityProjectInstanceMetaFileIntegrity -Project .\MyUnityProject
Get-UnityProjectInstance -Recurse | Test-UnityProjectInstanceMetaFileIntegrity

# Example output:
# True

Get meta file integrity issues for Unity Projects:

Test-UnityProjectInstanceMetaFileIntegrity .\MyUnityProject -PassThru

# Example output:
# Item                                                              Issue
# ----                                                              -----
# C:\MyUnityProject\Assets\SomeFolder                               Directory is missing associated meta file.
# C:\MyUnityProject\Assets\SomeFolder\SomeShader.shader             File is missing associated meta file.
# C:\MyUnityProject\Assets\SomeFolder\SomeOtherShader.shader.meta   Meta file is missing associated item.
# C:\MyUnityProject\Assets\SomeFolder\SomeNewShader.shader.meta     Meta file guid collision with C:\MyUnityProject\Assets\SomeFolder\SomeOtherShader.shader.meta

Find the installers for a particular version:

Find-UnitySetupInstaller -Version '2017.3.0f3' | Format-Table

# Example output:
#  ComponentType Version       Length LastModified          DownloadUrl
#  ------------- -------       ------ ------------          -----------
#        Windows 2017.3.0f3 553688024 12/18/2017 8:05:31 AM https://download.unity3d.com/download_unity/...
#          Linux 2017.3.0f3 122271984 12/18/2017 8:06:53 AM https://download.unity3d.com/download_unity/...
#            Mac 2017.3.0f3  28103888 12/18/2017 8:06:53 AM https://download.unity3d.com/download_unity/...
#  Documentation 2017.3.0f3 358911256 12/18/2017 8:07:34 AM https://download.unity3d.com/download_unity/...
# StandardAssets 2017.3.0f3 189886032 12/18/2017 8:05:50 AM https://download.unity3d.com/download_unity/...
#          UWP 2017.3.0f3 172298008 12/18/2017 8:07:04 AM https://download.unity3d.com/download_unity/...
#     UWP_IL2CPP 2017.3.0f3 152933480 12/18/2017 8:07:10 AM https://download.unity3d.com/download_unity/...
#        Android 2017.3.0f3 194240888 12/18/2017 8:05:58 AM https://download.unity3d.com/download_unity/...
#            iOS 2017.3.0f3 802853872 12/18/2017 8:06:46 AM https://download.unity3d.com/download_unity/...
#        AppleTV 2017.3.0f3 273433528 12/18/2017 8:06:09 AM https://download.unity3d.com/download_unity/...
#       Facebook 2017.3.0f3  32131560 12/18/2017 8:06:12 AM https://download.unity3d.com/download_unity/...
#        Vuforia 2017.3.0f3  65677296 12/18/2017 8:07:12 AM https://download.unity3d.com/download_unity/...
#          WebGL 2017.3.0f3 134133288 12/18/2017 8:07:19 AM https://download.unity3d.com/download_unity/...

Limit what components you search for:

Find-UnitySetupInstaller -Version 2017.3.0f3 -Components 'Windows','Documentation' | Format-Table

# Example output:
# ComponentType Version       Length LastModified          DownloadUrl
# ------------- -------       ------ ------------          -----------
#       Windows 2017.3.0f3 553688024 12/18/2017 8:05:31 AM https://download.unity3d.com/download_unity/...
# Documentation 2017.3.0f3 358911256 12/18/2017 8:07:34 AM https://download.unity3d.com/download_unity/...

Install UnitySetup instances:

# Pipeline is supported, but downloads, then installs, then downloads, etc.
Find-UnitySetupInstaller -Version '2017.3.0f3' | Install-UnitySetupInstance

# This will issue all downloads together, then install each.
Install-UnitySetupInstance -Installers (Find-UnitySetupInstaller -Version '2017.3.0f3')

Manage Unity licenses.

# Get any active licenses
Get-UnityLicense

# Example Output:
# LicenseVersion : 6.x
# Serial         : System.Security.SecureString
# UnityVersion   : 2017.4.2f2
# DisplaySerial  : AB-CDEF-GHIJ-KLMN-OPQR-XXXX
# ActivationDate : 2017-07-13 16:32:16
# StartDate      : 2017-07-12 00:00:00
# StopDate       : 2019-01-01 00:00:00
# UpdateDate     : 2018-05-11 23:47:10

# Activate a license
Start-UnityEditor -Credential <unityAccount> -Serial <unitySerial> -Wait

# Return license
Start-UnityEditor -Credential <unityAccount> -ReturnLicense -Wait

Manage Unity Package Manager configuration

# Update NPM auth tokens for my project manifest
Update-UnityPackageManagerConfig -ProjectManifestPath "C:\MyUnityProject\Packages\manifest.json"   

# Example output
# A Personal Access Token (PAT) will be created for you with the following details
# Name: myorg_Package-Read (Automated)
# Organization: myorg
# Expiration: 2024-07-17T13:53:04.889Z
# Would you like to continue? (Default: y): y
#
# ScopedURL                                                                 Auth
# ---------                                                                 ----
# https://pkgs.dev.azure.com/myorg/myproject/_packaging/MyRegistry/npm/registry my_auth_token_string_base64=

DSC

UnitySetup includes the xUnitySetupInstance DSC Resource. An example configuration might look like:

<#
    Install multiple versions of Unity and several components
#>
Configuration Sample_xUnitySetupInstance_Install {
    param(
        [PSCredential]$UnityCredential,
        [PSCredential]$UnitySerial
    )

    Import-DscResource -ModuleName UnitySetup

    Node 'localhost' {

        xUnitySetupInstance Unity {
            Versions = '2017.4.2f2,2018.1.0f2'
            Components = 'Windows', 'Mac', 'Linux', 'UWP', 'iOS'
            Ensure = 'Present'
        }

        xUnityLicense UnityLicense {
            Name = 'UL01'
            Credential = $UnityCredential
            Serial = $UnitySerial
            Ensure = 'Present'
            UnityVersion = '2017.4.2f2'
            DependsOn = '[xUnitySetupInstance]Unity'   
        }
    }
}

See more by perusing the UnitySetup\Examples folder.

Feedback

To file issues or suggestions, please use the Issues page for this project on GitHub.

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.microsoft.com.

When you submit a pull request, a CLA-bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., label, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

Testing

This project includes Pester test runners for both unit tests and end to end tests - which can test against real Unity projects via environment variables.

To learn more about how to run and write tests, please refer to the Test Runner Guide.

Reporting Security Issues

Security issues and bugs should be reported privately, via email, to the Microsoft Security Response Center (MSRC) at secure@microsoft.com. You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Further information, including the MSRC PGP key, can be found in the Security TechCenter.