Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-12-03 03:51:16 +03:00
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Обновлено 2024-12-02 20:34:38 +03:00
Streaming server for Unity
Обновлено 2024-12-02 06:42:01 +03:00
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Обновлено 2024-11-27 18:34:27 +03:00
Roslyn analyzers for Unity game developers
Обновлено 2024-11-25 16:50:30 +03:00
CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model ("Unity-chan!" Model) using WebCamTexture.
Обновлено 2024-11-15 15:47:26 +03:00
FaceLandmark Detector using Dlib (Unity Asset Plugin)
Обновлено 2024-11-15 15:43:50 +03:00
OpenCV for Unity (Untiy Asset Plugin)
Обновлено 2024-11-15 15:41:46 +03:00
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Обновлено 2024-10-28 14:18:34 +03:00
Fontainebleau demo
Обновлено 2024-08-21 19:21:19 +03:00
Perforce Version Control plugins for Unity
Обновлено 2024-03-15 12:54:05 +03:00
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Обновлено 2024-02-23 03:17:46 +03:00
Unity remaster of the classic Sponza scene.
Обновлено 2024-01-23 01:00:23 +03:00
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
Обновлено 2023-06-27 16:00:26 +03:00
You can use All methods of OpenCVforUnity in PlayMaker.
Обновлено 2023-01-14 08:05:43 +03:00
You can use almost all the methods of methods of DlibFaceLandmarkDetector in PlayMaker.
Обновлено 2022-12-14 18:23:40 +03:00
Samples showing how to use Azure and AI services in Mixed Reality projects
Обновлено 2022-12-08 04:20:05 +03:00
An example of a video recording app by using NatCorder and OpenCVForUnity.
Обновлено 2022-04-06 21:49:39 +03:00
MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
Обновлено 2022-03-21 16:32:15 +03:00
Example project for Unity 2020.1 Mesh API improvements
Обновлено 2021-11-08 16:26:41 +03:00
VR Demo project using HDRP and unity 2019.3
Обновлено 2021-08-24 15:14:00 +03:00
AI Planner: Samples
Обновлено 2021-01-29 20:52:41 +03:00
This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in performance.
Обновлено 2020-06-25 19:16:42 +03:00
An example of improving performance of video preview on mobile platform by replacing WebCamTexture of Unity standard API with NatCam.
Обновлено 2020-03-28 01:31:18 +03:00
Demo project using multi-armed bandit algorithm
Обновлено 2020-02-11 02:49:45 +03:00
Otto sample project for the AI Planner
Обновлено 2019-12-07 09:36:04 +03:00