Unity Technologies
Copenhagen, Denmark
Unity new code review and collaboration tool
Обновлено 2017-06-02 10:57:31 +03:00
A subset of CSS (specifically flex-box) re-implemented as a stand alone project for use primarily on mobile. Used by react-native
Обновлено 2017-06-01 19:35:42 +03:00
Asset bundle variants 2.0 example project
Обновлено 2017-05-26 11:59:47 +03:00
Unity Component that can describes a physical camera's attributes.
Обновлено 2017-05-24 17:35:07 +03:00
Convert a Unity Asset Server database to a git repository
Обновлено 2017-05-24 15:28:18 +03:00
Formula for installing JDK and JRE with SaltStack. Supports Oracle and OpenJDK.
Обновлено 2017-05-19 05:13:16 +03:00
NRefactory - Refactoring Your C# Code
Обновлено 2017-05-09 16:51:57 +03:00
Vagrant environment for Katana development.
Обновлено 2017-04-28 00:56:44 +03:00
Testinfra test your infrastructures
Обновлено 2017-04-27 11:16:54 +03:00
Обновлено 2017-04-18 16:08:00 +03:00
.NET Decompiler
Обновлено 2017-04-13 17:38:06 +03:00
Python client library for Kubernetes
Обновлено 2017-03-28 05:26:05 +03:00
This project demonstrates different cases when Unity has to break a batch while rendering.
Обновлено 2017-03-20 15:49:16 +03:00
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
Обновлено 2017-03-14 18:26:16 +03:00
Binary reference assemblies
Обновлено 2017-02-23 22:36:59 +03:00
Test scenes to use with Unity scriptable render loops
Обновлено 2017-02-13 15:44:27 +03:00
A plugin for glide that pins all dependencies from the lock file into the yaml file
Обновлено 2017-02-02 17:37:21 +03:00
Amazon Library for Go
Обновлено 2017-01-31 14:22:19 +03:00
CLI tool for spawning and running containers according to the OCI specification
Обновлено 2017-01-30 21:56:58 +03:00
Обновлено 2017-01-13 05:45:34 +03:00
Validation package for the package manager
Обновлено 2016-12-12 21:50:45 +03:00
Unity Ads documentation repository
Обновлено 2016-12-07 14:47:44 +03:00
Обновлено 2016-12-01 22:21:09 +03:00
This repo contains CoreRT, a .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying .NET Native compiler toolchain.
Обновлено 2016-11-30 19:46:30 +03:00
Easy & Flexible Alerting With ElasticSearch
Обновлено 2016-11-24 20:03:54 +03:00
new, simple, c# monodevelop language addins for unityscript and boo
Обновлено 2016-11-18 10:39:27 +03:00
Manage rsyslog through puppet
Обновлено 2016-11-17 18:53:37 +03:00
Structured, pluggable logging for Go.
Обновлено 2016-10-31 14:47:23 +03:00
Puppet module for InfluxDB
Обновлено 2016-10-19 17:31:33 +03:00