The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Обновлено 2024-11-18 18:39:11 +03:00
This example shows how to convert VideoPlayer texture to OpenCV Mat using AsyncGPUReadback.
Обновлено 2024-04-24 14:18:00 +03:00
A highly extensible software stack to empower everyone to build practical real-world live video analytics applications for object detection and counting with cutting edge machine learning algorithms.
Обновлено 2022-07-26 04:18:01 +03:00
Lumia Imaging SDK is a comprehensive set of GPU/CPU imaging tools and effects that run on both mobile and desktop, with high speed and memory efficiency. Samples and extras code are included.
Обновлено 2015-09-30 09:32:45 +03:00