The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Обновлено 2024-11-18 21:59:09 +03:00
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Обновлено 2024-11-18 21:58:42 +03:00
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
csharp
graphics
audio
game-development
glfw
graphics-library
haptics
native
openal
opencl
opengl
scientific-visualization
silk
vulkan
webgpu
wgpu
3d
Обновлено 2024-11-18 18:39:11 +03:00
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
hacktoberfest
dotnet
macos
xamarin
windows
android
ios
graphics
cross-platform
skiasharp
dot-net
skia
Обновлено 2024-11-16 10:55:50 +03:00
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Обновлено 2024-11-13 07:35:55 +03:00
SkiaSharp is a cross-platform, comprehensive 2D graphics API for all .NET platforms. And, here is where you will find all sorts of extras that you can use with it.
Обновлено 2024-11-11 16:20:16 +03:00
A multi-platform data driven 2D diagram editor.
xaml
c-sharp
avalonia
avaloniaui
data
editor
graphics
gui
multi-platform
shapes
diagram
wysiwyg-editor
Обновлено 2024-10-31 21:44:19 +03:00
Port of Non-Affine Transforms in 2D by Charles Petzold to WPF
Обновлено 2021-10-03 23:17:22 +03:00
Repository for my material/slides of the XamExpertDay2021
Обновлено 2021-09-30 21:32:39 +03:00