The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Обновлено 2024-09-14 21:40:53 +03:00
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Обновлено 2024-09-14 21:28:23 +03:00
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Обновлено 2024-09-14 00:13:28 +03:00
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Обновлено 2024-09-12 16:20:32 +03:00
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Обновлено 2024-09-04 17:22:13 +03:00
An SVG rendering library.
Обновлено 2024-08-29 14:23:32 +03:00
📷 A modern, cross-platform, 2D Graphics library for .NET
Обновлено 2024-08-24 17:09:36 +03:00
A multi-platform data driven 2D diagram editor.
Обновлено 2024-07-22 23:48:30 +03:00
SkiaSharp is a cross-platform, comprehensive 2D graphics API for all .NET platforms. And, here is where you will find all sorts of extras that you can use with it.
Обновлено 2024-04-23 14:56:15 +03:00
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Обновлено 2022-11-29 00:00:57 +03:00
The .NET C# port of libspiro - conversion between spiro control points and bezier's.
Обновлено 2022-08-20 23:07:26 +03:00
Geometry morphing demo for AvaloniaUI
Обновлено 2021-10-03 23:40:06 +03:00
Line Editor
Обновлено 2021-10-03 23:39:25 +03:00
Port of Non-Affine Transforms in 2D by Charles Petzold to WPF
Обновлено 2021-10-03 23:17:22 +03:00
Repository for my material/slides of the XamExpertDay2021
Обновлено 2021-09-30 21:32:39 +03:00