The Xbox Live Trace Analyzer tool ensures your title is using Xbox Live Services in an optimal fashion. Generate usage logs for your title as described in the Analyze Calls to Xbox Live Services article, and then run this tool to view statistics about repeated calls, burst calls, and more.
Обновлено 2024-11-16 03:57:08 +03:00
The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones created by Microsoft.
Обновлено 2024-10-19 02:26:46 +03:00
Programmatically control your development Xbox One consoles.
Обновлено 2023-06-12 22:32:13 +03:00
This Fiddler plug-in will simulate your title's behavior due to lack of connectivity to various Xbox Live services. For example, you can test your title's behavior if Rich Presence is returning 429s, or if all services are returning 503s.
Обновлено 2023-06-06 00:16:45 +03:00
The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity based game. For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, contact your Microsoft representative.
Обновлено 2022-10-22 00:15:48 +03:00
Universal Windows Platform (UWP) samples and showcases
Обновлено 2022-08-31 22:51:34 +03:00
An example of integrating Xbox One Kinect sensor "Kinect v2" with OpenCV for Unity.
Обновлено 2021-04-16 16:31:26 +03:00