The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
Обновлено 2024-11-23 04:52:57 +03:00
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
csharp
windows
cpp
desktop
windows-10
winui
windows-11
win32
winappsdk
windows-app-sdk
project-reunion
Обновлено 2024-11-22 17:24:26 +03:00
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
csharp
windows
cpp
desktop
windows-10
windows-app-sdk
winui
project-reunion
win32
winappsdk
windows-11
Обновлено 2024-11-22 17:24:26 +03:00
WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).
Обновлено 2024-11-22 03:14:20 +03:00
Tooling to generate metadata for Win32 APIs in the Windows SDK.
Обновлено 2024-11-21 02:24:44 +03:00
This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
Обновлено 2024-11-16 02:23:28 +03:00
libHttpClient provides a platform abstraction layer for HTTP and WebSocket, and is designed for use by the Microsoft Xbox Live Service API (XSAPI) [https://github.com/Microsoft/xbox-live-api] and game devs. If you want to contribute to the project, please talk to us to avoid overlap.
Обновлено 2024-11-16 02:14:20 +03:00
gmp headers to simplify building OpenH264 and other Gecko Media Plugins without requiring the entire mozilla-central source tree
Обновлено 2024-10-18 11:53:19 +03:00
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Обновлено 2024-10-11 19:04:27 +03:00
Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
Обновлено 2024-10-10 01:19:47 +03:00
Sample extensions, scripts, and API uses for WinDbg.
Обновлено 2024-08-13 23:20:29 +03:00
Expose the Windows CreateMutex API to Node.JS
Обновлено 2024-06-16 15:39:08 +03:00
Repository for CLR Hosting and Diagnostic API native code samples.
Обновлено 2024-05-28 23:53:22 +03:00
Python extension for streamlined DirectWrite text shaping.
Обновлено 2024-05-09 01:23:32 +03:00
C++ GraphQL Service Bindings for MAPI
Обновлено 2024-02-23 02:57:15 +03:00
oneAPI Threading Building Blocks (oneTBB)
Обновлено 2023-12-08 19:18:33 +03:00
Enables Universal Windows Platform (UWP) API access for Node.js (Chakra build) on Windows 10.
Обновлено 2023-06-27 16:09:24 +03:00
SarTool.exe provides a command-line interface and uses public Windows API's to control SAR state in WLAN (Wi-Fi) and LTE subsystems.
Обновлено 2023-06-12 22:00:54 +03:00
This is a sample in various programming languages that demonstrates how developers can use the new Visual Studio setup query API.
Обновлено 2023-06-03 01:23:20 +03:00
Native implementation of a Keras-style API. Uses the Cognitive Toolking (CNTK) as backend.
Обновлено 2022-12-07 21:44:13 +03:00
MFCStoreClient is an example of how to access Windows Store APIs from a C++ MFC app.
Обновлено 2022-09-02 00:30:42 +03:00
A managed-code API for the Windows Projected File System
Обновлено 2022-08-31 00:01:17 +03:00
WinHttpPAL is a C++ library which implements WinHttp API for POSIX systems using libcurl
Обновлено 2022-07-25 23:41:58 +03:00
Utility library for consuming Windows UIAutomation platform APIs
Обновлено 2022-05-27 02:08:23 +03:00
Capture Unity profile data to the Trace Event Format using the Unity Profiler Plugin API
Обновлено 2021-02-15 20:40:31 +03:00
Portable APIs and components for networking and state synchronization
Обновлено 2021-01-14 13:00:33 +03:00
SwiftShader is a high-performance CPU-based implementation of the Vulkan, OpenGL ES, and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.
Обновлено 2020-09-11 01:54:23 +03:00
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Обновлено 2019-09-14 01:04:41 +03:00