The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Обновлено 2024-09-17 23:45:38 +03:00
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Обновлено 2024-09-16 22:14:10 +03:00
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Обновлено 2024-09-16 05:28:36 +03:00
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Обновлено 2024-09-14 00:13:28 +03:00
A library containing utilities for mapping higher-level graphics work to D3D12
Обновлено 2024-09-13 01:17:55 +03:00
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Обновлено 2024-09-01 18:23:31 +03:00
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Обновлено 2024-08-09 17:51:00 +03:00
This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.
Обновлено 2023-06-13 20:53:57 +03:00
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Обновлено 2022-11-29 00:00:57 +03:00
Graphics tools and components for developing Mixed Reality applications in Unreal Engine.
Обновлено 2022-07-08 01:28:00 +03:00
SwiftShader is a high-performance CPU-based implementation of the Vulkan, OpenGL ES, and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.
Обновлено 2020-09-11 01:54:23 +03:00
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Обновлено 2019-09-14 01:04:41 +03:00
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
Обновлено 2016-11-05 01:18:42 +03:00
A Windows Phone 8 port of the ​Drumkit XNA example using Direct3D and XAudio for fast graphics and low latency sample playback. This demo app lets you play percussion sounds by tapping the screen. You can record your beats, play them back later and also play drums on top of your latest recording.
Обновлено 2014-11-28 15:14:50 +03:00