💻 Desktop sync client for Nextcloud
Обновлено 2024-11-07 18:50:50 +03:00
Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.
Обновлено 2024-08-23 21:52:01 +03:00
ESE is an embedded / ISAM-based database engine, that provides rudimentary table and indexed access. However the library provides many other strongly layered and and thus reusable sub-facilities as well: A Synchronization / Locking library, a Data-structures / STL-like library, an OS-abstraction layer, and a Cache Manager, as well the full blown database engine itself
Обновлено 2024-02-28 02:46:57 +03:00
The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
Обновлено 2023-12-05 07:23:31 +03:00
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Обновлено 2023-09-01 17:55:19 +03:00
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Обновлено 2022-10-12 11:00:00 +03:00
Portable APIs and components for networking and state synchronization
Обновлено 2021-01-14 13:00:33 +03:00
Asynchronous Stochastic Gradient Descent with Delay Compensation
Обновлено 2017-06-09 20:11:35 +03:00
This repository contains the source code of the code blocks explained in the Direct3d Syncfusion Succinctly series ebook
Обновлено 2014-05-29 10:54:06 +04:00