Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
Обновлено 2020-06-24 16:49:47 +03:00
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Обновлено 2013-05-14 00:54:55 +04:00
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Обновлено 2013-04-22 11:24:23 +04:00