SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Обновлено 2024-06-07 18:28:31 +03:00
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Обновлено 2022-11-29 00:00:57 +03:00
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
Обновлено 2020-12-08 09:24:40 +03:00
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
Обновлено 2020-06-24 16:49:47 +03:00
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Обновлено 2020-06-24 16:49:08 +03:00