66 KiB
Name
ngx_lua - Embed the Power of Lua into Nginx
Status
This module is under active development and is already production ready :)
We're already using this module very heavily in our production web applications here in Taobao.com, Alibaba Group.
Version
This document describes lua-nginx-module v0.2.1rc10 released on 14 August 2011.
Synopsis
# set search paths for pure Lua external libraries (';;' is the default path):
lua_package_path '/foo/bar/?.lua;/blah/?.lua;;';
# set search paths for Lua external libraries written in C (can also use ';;'):
lua_package_cpath '/bar/baz/?.so;/blah/blah/?.so;;';
server {
location /inline_concat {
# MIME type determined by default_type:
default_type 'text/plain';
set $a "hello";
set $b "world";
# inline lua script
set_by_lua $res "return ngx.arg[1]..ngx.arg[2]" $a $b;
echo $res;
}
location /rel_file_concat {
set $a "foo";
set $b "bar";
# script path relative to nginx prefix
# $ngx_prefix/conf/concat.lua contents:
#
# return ngx.arg[1]..ngx.arg[2]
#
set_by_lua_file $res conf/concat.lua $a $b;
echo $res;
}
location /abs_file_concat {
set $a "fee";
set $b "baz";
# absolute script path not modified
set_by_lua_file $res /usr/nginx/conf/concat.lua $a $b;
echo $res;
}
location /lua_content {
# MIME type determined by default_type:
default_type 'text/plain';
content_by_lua "ngx.say('Hello,world!')"
}
location /nginx_var {
# MIME type determined by default_type:
default_type 'text/plain';
# try access /nginx_var?a=hello,world
content_by_lua "ngx.print(ngx.var['arg_a'], '\\n')";
}
location /request_body {
# force reading request body (default off)
lua_need_request_body on;
client_max_body_size 50k;
client_body_buffer_size 50k;
content_by_lua 'ngx.print(ngx.var.request_body)';
}
# transparent non-blocking I/O in Lua via subrequests
location /lua {
# MIME type determined by default_type:
default_type 'text/plain';
content_by_lua '
local res = ngx.location.capture("/some_other_location")
if res.status == 200 then
ngx.print(res.body)
end';
}
# GET /recur?num=5
location /recur {
# MIME type determined by default_type:
default_type 'text/plain';
content_by_lua '
local num = tonumber(ngx.var.arg_num) or 0
ngx.say("num is: ", num)
if num > 0 then
res = ngx.location.capture("/recur?num=" .. tostring(num - 1))
ngx.print("status=", res.status, " ")
ngx.print("body=", res.body)
else
ngx.say("end")
end
';
}
location /foo {
rewrite_by_lua '
res = ngx.location.capture("/memc",
{ args = { cmd = 'incr', key = ngx.var.uri } }
)
';
proxy_pass http://blah.blah.com;
}
location /blah {
access_by_lua '
local res = ngx.location.capture("/auth")
if res.status == ngx.HTTP_OK then
return
end
if res.status == ngx.HTTP_FORBIDDEN then
ngx.exit(res.status)
end
ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
';
# proxy_pass/fastcgi_pass/postgres_pass/...
}
location /mixed {
rewrite_by_lua_file /path/to/rewrite.lua;
access_by_lua_file /path/to/access.lua;
content_by_lua_file /path/to/content.lua;
}
# use nginx var in code path
# WARN: contents in nginx var must be carefully filtered,
# otherwise there'll be great security risk!
location ~ ^/app/(.+) {
content_by_lua_file /path/to/lua/app/root/$1.lua;
}
location / {
lua_need_request_body on;
client_max_body_size 100k;
client_body_buffer_size 100k;
access_by_lua '
-- check the client IP addr is in our black list
if ngx.var.remote_addr == "132.5.72.3" then
ngx.exit(ngx.HTTP_FORBIDDEN)
end
-- check if the request body contains bad words
if ngx.var.request_body and
string.match(ngx.var.request_body, "fsck")
then
return ngx.redirect("/terms_of_use.html")
end
-- tests passed
';
# proxy_pass/fastcgi_pass/etc settings
}
}
Description
This module embeds the Lua interpreter or LuaJIT into the nginx core and integrates the powerful Lua threads (aka Lua coroutines) into the nginx event model by means of nginx subrequests.
Unlike Apache's mod_lua and Lighttpd's mod_magnet, Lua code written atop this module can be 100% non-blocking on network traffic as long as you use the ngx.location.capture or ngx.location.capture_multi interfaces to let the nginx core do all your requests to mysql, postgresql, memcached, redis, upstream http web services, and etc etc etc (see ngx_drizzle, ngx_postgres, ngx_memc, ngx_redis2 and NginxHttpProxyModule modules for details).
The Lua interpreter instance is shared across all the requests in a single nginx worker process.
Request contexts are isolated from each other by means of Lua (lightweight) threads (aka Lua coroutines). And Lua modules loaded are persistent on the nginx worker process level. So the memory footprint is quite small even when your nginx worker process is handling 10K requests at the same time.
Directives
lua_code_cache
syntax: lua_code_cache on | off
default: lua_code_cache on
context: main, server, location, location if
Enable or disable the Lua code cache for set_by_lua_file, content_by_lua_file, rewrite_by_lua_file, and access_by_lua_file, and also force Lua module reloading on a per-request basis.
The Lua files referenced in set_by_lua_file,
content_by_lua_file, access_by_lua_file,
and rewrite_by_lua_file won't be cached at all,
and Lua's package.loaded
table will be cleared
at every request's entry point (such that Lua modules
won't be cached either). So developers and enjoy
the PHP-way, i.e., edit-and-refresh.
But please note that Lua code inlined into nginx.conf
like those specified by set_by_lua, content_by_lua,
access_by_lua, and rewrite_by_lua will always be
cached because only nginx knows how to parse nginx.conf
and the only way to tell it to re-load the config file
is to send a HUP
signal to it or just to restart it from scratch.
For now, ngx_lua does not support the "stat" mode like
Apache's mod_lua
, but we will work on it in the future.
Disabling the Lua code cache is mainly used for Lua development only because it has great impact on the over-all performance and is strongly discouraged for production uses. Also, race conditions when reloading Lua modules are common for concurrent requests when the code cache is off.
lua_package_path
syntax: lua_package_path
default: The content of LUA_PATH environ variable or Lua's compiled-in defaults.
context: main
Set the Lua module searching path used by scripts specified by set_by_lua,
content_by_lua and others. The path string is in standard Lua path form, and ;;
can be used to stand for the original path.
lua_package_cpath
syntax: lua_package_cpath
default: The content of LUA_CPATH environ variable or Lua's compiled-in defaults.
context: main
Set the Lua C-module searching path used by scripts specified by set_by_lua,
content_by_lua and others. The cpath string is in standard Lua cpath form, and ;;
can be used to stand for the original cpath.
set_by_lua
syntax: set_by_lua $res [$arg1 $arg2 ...]
context: main, server, location, server if, location if
Execute user code specified by <lua-script-str>
with input arguments $arg1 $arg2 ...
, and set the script's return value to $res
in string form. In
<lua-script-str>
code the input arguments can be retrieved from ngx.arg
table (index starts from 1
and increased sequentially).
set_by_lua directives are designed to execute small and quick codes. Nginx event loop is blocked during the code execution, so you'd better NOT call anything that may be blocked or time-costy.
Note that set_by_lua can only output a value to a single nginx variable at a time. But a work-around is also available by means of the ngx.var.VARIABLE interface, for example,
location /foo {
set $diff ''; # we have to predefine the $diff variable here
set_by_lua $sum '
local a = 32
local b = 56
ngx.var.diff = a - b; -- write to $diff directly
return a + b; -- return the $sum value normally
';
echo "sum = $sum, diff = $diff";
}
This directive requires the ngx_devel_kit module.
set_by_lua_file
syntax: set_by_lua_file $res [$arg1 $arg2 ...]
context: main, server, location, server if, location if
Basically the same as set_by_lua, except the code to be executed is in the
file specified by <path-lua-script>
.
When the Lua code cache is on (this is the default), the user code is loaded
once at the first request and cached. Nginx config must be reloaded if you
modified the file and expected to see updated behavior. You can disable the
Lua code cache by setting lua_code_cache off;
in your nginx.conf.
This directive requires the ngx_devel_kit module.
content_by_lua
syntax: content_by_lua
context: location, location if
phase: content
Act as a content handler and execute user code specified by <lua-script-str>
for every request. The user code may call predefined APIs to generate response
content.
The use code is executed in a new spawned coroutine with independent globals environment (i.e. a sandbox). I/O operations in user code should only be done through predefined Nginx APIs, otherwise Nginx event loop may be blocked and performance may drop off dramatically.
As predefined Nginx I/O APIs used coroutine yielding/resuming mechanism, the user code should not call any modules that used coroutine API to prevent obfuscating the predefined Nginx APIs (actually coroutine module is masked off in content_by_lua directives). This limitation is a little crucial, but don't worry! We're working on a alternative coroutine implementation that can be fit in the Nginx event framework. When it is done, the user code will be able to use coroutine mechanism freely as in standard Lua again!
rewrite_by_lua
syntax: rewrite_by_lua
context: http, server, location, location if
phase: rewrite tail
Act as a rewrite phase handler and execute user code specified by <lua-script-str>
for every request. The user code may call predefined APIs to generate response
content.
This hook uses exactly the same mechamism as content_by_lua so all the nginx APIs defined there are also available here.
Note that this handler always runs after the standard NginxHttpRewriteModule. So the following will work as expected:
location /foo {
set $a 12; # create and initialize $a
set $b ""; # create and initialize $b
rewrite_by_lua 'ngx.var.b = tonumber(ngx.var.a) + 1';
echo "res = $b";
}
because set $a 12
and set $b ""
run before rewrite_by_lua.
On the other hand, the following will not work as expected:
? location /foo {
? set $a 12; # create and initialize $a
? set $b ''; # create and initialize $b
? rewrite_by_lua 'ngx.var.b = tonumber(ngx.var.a) + 1';
? if ($b = '13') {
? rewrite ^ /bar redirect;
? break;
? }
?
? echo "res = $b";
? }
because if
runs before rewrite_by_lua even if it's put after rewrite_by_lua in the config.
The right way of doing this is as follows:
location /foo {
set $a 12; # create and initialize $a
set $b ''; # create and initialize $b
rewrite_by_lua '
ngx.var.b = tonumber(ngx.var.a) + 1
if ngx.var.b == 13 then
return ngx.redirect("/bar");
end
';
echo "res = $b";
}
It's worth mentioning that, the ngx_eval
module can be approximately implemented by rewrite_by_lua. For example,
location / {
eval $res {
proxy_pass http://foo.com/check-spam;
}
if ($res = 'spam') {
rewrite ^ /terms-of-use.html redirect;
}
fastcgi_pass ...;
}
can be implemented in terms of ngx_lua
like this
location = /check-spam {
internal;
proxy_pass http://foo.com/check-spam;
}
location / {
rewrite_by_lua '
local res = ngx.location.capture("/check-spam")
if res.body == "spam" then
ngx.redirect("/terms-of-use.html")
end
';
fastcgi_pass ...;
}
Just as any other rewrite phase handlers, rewrite_by_lua also runs in subrequests.
Note that calling ngx.exit(ngx.OK)
just returning from the current rewrite_by_lua handler, and the nginx request processing control flow will still continue to the content handler. To terminate the current request from within the current rewrite_by_lua handler, calling ngx.exit with status >= 200 (ngx.HTTP_OK
) and status < 300 (ngx.HTTP_SPECIAL_RESPONSE
) for successful quits and ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
(or its friends) for failures.
access_by_lua
syntax: access_by_lua
context: http, server, location, location if
phase: access tail
Act as an access phase handler and execute user code specified by <lua-script-str>
for every request. The user code may call predefined APIs to generate response content.
This hook uses exactly the same mechanism as content_by_lua so all the nginx APIs defined there are also available here.
Note that this handler always runs after the standard NginxHttpAccessModule. So the following will work as expected:
location / {
deny 192.168.1.1;
allow 192.168.1.0/24;
allow 10.1.1.0/16;
deny all;
access_by_lua '
local res = ngx.location.capture("/mysql", { ... })
...
';
# proxy_pass/fastcgi_pass/...
}
That is, if a client address appears in the blacklist, then we don't have to bother sending a MySQL query to do more advanced authentication in access_by_lua.
It's worth mentioning that, the ngx_auth_request
module can be approximately implemented by access_by_lua. For example,
location / {
auth_request /auth;
# proxy_pass/fastcgi_pass/postgres_pass/...
}
can be implemented in terms of ngx_lua
like this
location / {
access_by_lua '
local res = ngx.location.capture("/auth")
if res.status == ngx.HTTP_OK then
return
end
if res.status == ngx.HTTP_FORBIDDEN then
ngx.exit(res.status)
end
ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
';
# proxy_pass/fastcgi_pass/postgres_pass/...
}
Just as any other access phase handlers, access_by_lua will not run in subrequests.
Note that calling ngx.exit(ngx.OK)
just returning from the current access_by_lua handler, and the nginx request processing control flow will still continue to the content handler. To terminate the current request from within the current access_by_lua handler, calling ngx.exit(status)
where status >= 200 (ngx.HTTP_OK
) and status < 300 (ngx.HTTP_SPECIAL_RESPONSE
) for successful quits and ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
or its friends for failures.
content_by_lua_file
syntax: content_by_lua_file
context: location, location if
phase: content
Basically the same as content_by_lua, except the code to be executed is in
the file specified by <path-lua-script>
.
Nginx variables can be used in <path-to-lua-script>
string, in order to provide
greater flexibility in practice. But this feature must be used carefully, so is
not recommend for beginners.
When the Lua code cache is on (this is the default), the user code is loaded once at the first request and cached. Nginx config must be reloaded if you modified the file and expected to see updated behavior. You can disable the Lua code cache by setting lua_code_cache off
in your nginx.conf
file.
rewrite_by_lua_file
syntax: rewrite_by_lua_file
context: http, server, location, location if
phase: rewrite tail
Same as rewrite_by_lua, except the code to be executed is in
the file specified by <path-lua-script>
.
Nginx variables can be used in <path-to-lua-script>
string, in order to provide
greater flexibility in practice. But this feature must be used carefully, so is
not recommend for beginners.
When the Lua code cache is on (this is the default), the user code is loaded
once at the first request and cached. Nginx config must be reloaded if you
modified the file and expected to see updated behavior. You can disable the
Lua code cache by setting lua_code_cache off
in your nginx.conf
file.
access_by_lua_file
syntax: access_by_lua_file
context: http, server, location, location if
phase: access tail
Same as access_by_lua, except the code to be executed is in the file
specified by <path-lua-script>
.
Nginx variables can be used in <path-to-lua-script>
string, in order to provide
greater flexibility in practice. But this feature must be used carefully, so is
not recommend for beginners.
When the Lua code cache is on (this is the default), the user code is loaded
once at the first request and cached. Nginx config must be reloaded if you
modified the file and expected to see updated behavior. You can disable the
Lua code cache by setting lua_code_cache off
in your nginx.conf
file.
lua_need_request_body
syntax: lua_need_request_body <on | off>
default: off
context: main | server | location
phase: depends on usage
Force reading request body data or not. The client request body won't be read, so you have to explicitly force reading the body if you need its content.
If you want to read the request body data from the $request_body variable, make sure that your have configured client_body_buffer_size to have exactly the same value as client_max_body_size.
If the current location defines rewrite_by_lua or rewrite_by_lua_file,
then the request body will be read just before the rewrite_by_lua or rewrite_by_lua_file code is run (and also at the
rewrite
phase). Similarly, if only content_by_lua is specified,
the request body won't be read until the content handler's Lua code is
about to run (i.e., the request body will be read at the
content phase).
The same applies to access_by_lua and access_by_lua_file.
Nginx API for Lua
ngx.arg
syntax: val = ngx.arg[index] context: set_by_lua*
Index the input arguments to the set_by_lua and set_by_lua_file directives:
value = ngx.arg[n]
Here's an example
location /foo {
set $a 32;
set $b 56;
set_by_lua $res
'return tonumber(ngx.arg[1]) + tonumber(ngx.arg[2])'
$a $b;
echo $sum;
}
that outputs 88
, the sum of 32
and 56
.
ngx.var.VARIABLE
syntax: ngx.var.VAR_NAME
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
value = ngx.var.some_nginx_variable_name
ngx.var.some_nginx_variable_name = value
Note that you can only write to nginx variables that are already defined. For example:
location /foo {
set $my_var ''; # this line is required to create $my_var at config time
content_by_lua '
ngx.var.my_var = 123;
...
';
}
That is, nginx variables cannot be created on-the-fly.
Some special nginx variables like $args
and $limit_rate
can be assigned a value,
some are not, like $arg_PARAMETER
.
Nginx regex group capturing variables $1
, $2
, $3
, and etc, can be read by this
interface as well, by writing ngx.var[1]
, ngx.var[2]
, ngx.var[3]
, and etc.
Core constants
context: rewrite_by_lua, access_by_lua*, content_by_lua**
ngx.OK (0)
ngx.ERROR (-1)
ngx.AGAIN (-2)
ngx.DONE (-4)
They take the same values of NGX_OK
, NGX_AGAIN
, NGX_DONE
, NGX_ERROR
, and etc. But now
only ngx.exit only take two of these values, i.e., NGX_OK
and NGX_ERROR
.
HTTP method constants
context: rewrite_by_lua, access_by_lua*, content_by_lua**
ngx.HTTP_GET
ngx.HTTP_HEAD
ngx.HTTP_PUT
ngx.HTTP_POST
ngx.HTTP_DELETE
These constants are usually used in ngx.location.catpure and ngx.location.capture_multi method calls.
HTTP status constants
context: rewrite_by_lua, access_by_lua*, content_by_lua**
value = ngx.HTTP_OK (200)
value = ngx.HTTP_CREATED (201)
value = ngx.HTTP_SPECIAL_RESPONSE (300)
value = ngx.HTTP_MOVED_PERMANENTLY (301)
value = ngx.HTTP_MOVED_TEMPORARILY (302)
value = ngx.HTTP_SEE_OTHER (303)
value = ngx.HTTP_NOT_MODIFIED (304)
value = ngx.HTTP_BAD_REQUEST (400)
value = ngx.HTTP_UNAUTHORIZED (401)
value = ngx.HTTP_FORBIDDEN (403)
value = ngx.HTTP_NOT_FOUND (404)
value = ngx.HTTP_NOT_ALLOWED (405)
value = ngx.HTTP_GONE (410)
value = ngx.HTTP_INTERNAL_SERVER_ERROR (500)
value = ngx.HTTP_SERVICE_UNAVAILABLE (503)
Nginx log level constants
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
ngx.STDERR
ngx.EMERG
ngx.ALERT
ngx.CRIT
ngx.ERR
ngx.WARN
ngx.NOTICE
ngx.INFO
ngx.DEBUG
These constants are usually used by the ngx.log method.
syntax: print(...)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Emit args concatenated to nginx's error.log
file, with log level ngx.NOTICE
and prefix lua print:
.
It's equivalent to
ngx.log(ngx.NOTICE, 'lua print: ', a, b, ...)
Lua nil
arguments are accepted and result in literal "nil"
, and Lua booleans result in "true"
or "false"
.
ngx.ctx
context: rewrite_by_lua, access_by_lua*, content_by_lua**
This table can be used to store per-request context data for Lua programmers.
This table has a liftime identical to the current request (just like Nginx variables). Consider the following example,
location /test {
rewrite_by_lua '
ngx.say("foo = ", ngx.ctx.foo)
ngx.ctx.foo = 76
';
access_by_lua '
ngx.ctx.foo = ngx.ctx.foo + 3
';
content_by_lua '
ngx.say(ngx.ctx.foo)
';
}
Then GET /test
will yield the output
foo = nil
79
That is, the ngx.ctx.foo
entry persists across the rewrite, access, and content phases of a request.
Also, every request has its own copy, include subrequests, for example:
location /sub {
content_by_lua '
ngx.say("sub pre: ", ngx.ctx.blah)
ngx.ctx.blah = 32
ngx.say("sub post: ", ngx.ctx.blah)
';
}
location /main {
content_by_lua '
ngx.ctx.blah = 73
ngx.say("main pre: ", ngx.ctx.blah)
local res = ngx.location.capture("/sub")
ngx.print(res.body)
ngx.say("main post: ", ngx.ctx.blah)
';
}
Then GET /main
will give the output
main pre: 73
sub pre: nil
sub post: 32
main post: 73
We can see that modification of the ngx.ctx.blah
entry in the subrequest does not affect the one in its parent request. They do have two separate versions of ngx.ctx.blah
per se.
Internal redirection will destroy the original request's ngx.ctx
data (if any) and the new request will have an emptied ngx.ctx
table. For instance,
location /new {
content_by_lua '
ngx.say(ngx.ctx.foo)
';
}
location /orig {
content_by_lua '
ngx.ctx.foo = "hello"
ngx.exec("/new")
';
}
Then GET /orig
will give you
nil
rather than the original "hello"
value.
Arbitrary data values can be inserted into this "matic" table, including Lua closures and nested tables. You can also register your own meta methods with it.
Overriding ngx.ctx
with a new Lua table is also supported, for example,
ngx.ctx = { foo = 32, bar = 54 }
ngx.location.capture
syntax: res = ngx.location.capture(uri, options?)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Issue a synchronous but still non-blocking Nginx Subrequest using uri
.
Nginx subrequests provide a powerful way to make non-blocking internal requests to other locations configured with disk file directory or any other nginx C modules like ngx_proxy
, ngx_fastcgi
, ngx_memc
,
ngx_postgres
, ngx_drizzle
, and even ngx_lua
itself and etc etc etc.
Also note that subrequests just mimic the HTTP interface but there's no extra HTTP/TCP traffic nor IPC involved. Everything works internally, efficiently, on the C level.
Subrequests are completely different from HTTP 301/302 redirection (via ngx.redirect) and internal redirection (via ngx.exec).
Here's a basic example:
res = ngx.location.capture(uri)
Returns a Lua table with three slots (res.status
, res.header
, and res.body
).
res.header
holds all the response headers of the
subrequest and it is a normal Lua table. For multi-value response headers,
the value is a Lua (array) table that holds all the values in the order that
they appear. For instance, if the subrequest response headers contains the following
lines:
Set-Cookie: a=3
Set-Cookie: foo=bar
Set-Cookie: baz=blah
Then res.header["Set-Cookie"]
will be evaluted to the table value
{"a=3", "foo=bar", "baz=blah"}
.
URI query strings can be concatenated to URI itself, for instance,
res = ngx.location.capture('/foo/bar?a=3&b=4')
Named locations like @foo
are not allowed due to a limitation in
the nginx core. Use normal locations combined with the internal
directive to
prepare internal-only locations.
An optional option table can be fed as the second
argument, which support various options like
method
, body
, args
, and share_all_vars
.
Issuing a POST subrequest, for example,
can be done as follows
res = ngx.location.capture(
'/foo/bar',
{ method = ngx.HTTP_POST, body = 'hello, world' }
)
See HTTP method constants methods other than POST.
The method
option is ngx.HTTP_GET
by default.
The share_all_vars
option can control whether to share nginx variables
among the current request and the new subrequest. If this option is set to true
, then
the subrequest can see all the variable values of the current request while the current
requeset can also see any variable value changes made by the subrequest.
Note that variable sharing can have unexpected side-effects
and lead to confusing issues, use it with special
care. So, by default, the option is set to false
.
The args
option can specify extra url arguments, for instance,
ngx.location.capture('/foo?a=1',
{ args = { b = 3, c = ':' } }
)
is equivalent to
ngx.location.capture('/foo?a=1&b=3&c=%3a')
that is, this method will automatically escape argument keys and values according to URI rules and concatenating them together into a complete query string. Because it's all done in hand-written C, it should be faster than your own Lua code.
The args
option can also take plain query string:
ngx.location.capture('/foo?a=1',
{ args = 'b=3&c=%3a' } }
)
This is functionally identical to the previous examples.
Note that, by default, subrequests issued by ngx.location.capture inherit all the
request headers of the current request. This may have unexpected side-effects on the
subrequest responses. For example, when you're using the standard ngx_proxy
module to serve
your subrequests, then an "Accept-Encoding: gzip" header in your main request may result
in gzip'd responses that your Lua code is not able to handle properly. So always set
proxy_pass_request_headers off
in your subrequest location to ignore the original request headers.
ngx.location.capture_multi
syntax: res1, res2, ... = ngx.location.capture_multi({ {uri, options?}, {uri, options?}, ... })
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Just like ngx.location.capture, but supports multiple subrequests running in parallel.
This function issue several parallel subrequests specified by the input table, and returns their results in the same order. For example,
res1, res2, res3 = ngx.location.capture_multi{
{ "/foo", { args = "a=3&b=4" } },
{ "/bar" },
{ "/baz", { method = ngx.HTTP_POST, body = "hello" } },
}
if res1.status == ngx.HTTP_OK then
...
end
if res2.body == "BLAH" then
...
end
This function will not return until all the subrequests terminate. The total latency is the longest latency of the subrequests, instead of their sum.
When you don't know inadvance how many subrequests you want to issue, you can use Lua tables for both requests and responses. For instance,
-- construct the requests table
local reqs = {}
table.insert(reqs, { "/mysql" })
table.insert(reqs, { "/postgres" })
table.insert(reqs, { "/redis" })
table.insert(reqs, { "/memcached" })
-- issue all the requests at once and wait until they all return
local resps = { ngx.location.capture_multi(reqs) }
-- loop over the responses table
for i, resp in ipairs(resps) do
-- process the response table "resp"
end
The ngx.location.capture function is just a special form of this function. Logically speaking, the ngx.location.capture can be implemented like this
ngx.location.capture =
function (uri, args)
return ngx.location.capture_multi({ {uri, args} })
end
ngx.status
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Read and write the current request's response status. This should be called before sending out the response headers.
ngx.status = ngx.HTTP_CREATED
status = ngx.status
ngx.header.HEADER
syntax: ngx.header.HEADER = VALUE
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Set/add/clear the current request's response headers. Underscores (_
) in the header names will be replaced by dashes (-
) and the header names will be matched case-insentively.
-- equivalent to ngx.header["Content-Type"] = 'text/plain'
ngx.header.content_type = 'text/plain';
ngx.header["X-My-Header"] = 'blah blah';
Multi-value headers can be set this way:
ngx.header['Set-Cookie'] = {'a=32; path=/', 'b=4; path=/'}
will yield
Set-Cookie: a=32; path=/
Set-Cookie: b=4; path=/
in the response headers. Only array-like tables are accepted.
Note that, for those standard headers that only accepts a single value, like Content-Type
, only the last element
in the (array) table will take effect. So
ngx.header.content_type = {'a', 'b'}
is equivalent to
ngx.header.content_type = 'b'
Setting a slot to nil
effectively removes it from the response headers:
ngx.header["X-My-Header"] = nil;
same does assigning an empty table:
ngx.header["X-My-Header"] = {};
ngx.header
is not a normal Lua table so you cannot
iterate through it.
For reading request headers, use the ngx.req.get_headers function instead.
Reading values from ngx.header.HEADER
is not implemented yet,
and usually you shouldn't need it.
ngx.req.get_uri_args
syntax: args = ngx.req.get_uri_args()
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Returns a Lua table holds all of the current request's request URL query arguments.
Here's an example,
location = /test {
content_by_lua '
local args = ngx.req.get_uri_args()
for key, val in pairs(args) do
if type(val) == "table" then
ngx.say(key, ": ", table.concat(val, ", "))
else
ngx.say(key, ": ", val)
end
end
';
}
Then GET /test?foo=bar&bar=baz&bar=blah
will yield the response body
foo: bar
bar: baz, blah
Multiple occurrences of an argument key will result in a table value holding all of the values for that key in order.
Keys and values will be automatically unescaped according to URI escaping rules. For example, in the above settings, GET /test?a%20b=1%61+2
will yield the output
a b: 1a 2
Arguments without the =<value>
parts are treated as boolean arguments. For example, GET /test?foo&bar
will yield the outputs
foo: true
bar: true
That is, they will take Lua boolean values true
. However, they're different from arguments taking empty string values. For example, GET /test?foo=&bar=
will give something like
foo:
bar:
Empty key arguments are discarded, for instance, GET /test?=hello&=world
will yield empty outputs.
Updating query arguments via the nginx variable $args
(or ngx.var.args
in Lua) at runtime are also supported:
ngx.var.args = "a=3&b=42"
local args = ngx.req.get_uri_args()
Here the args
table will always look like
{a = 3, b = 42}
regardless of the actual request query string.
ngx.req.get_post_args
syntax: ngx.req.get_post_args()
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Returns a Lua table holds all of the current request's POST query arguments. It's required to turn on the lua_need_request_body directive, or a Lua exception will be thrown.
Here's an example,
location = /test {
lua_need_request_body on;
content_by_lua '
local args = ngx.req.get_post_args()
for key, val in pairs(args) do
if type(val) == "table" then
ngx.say(key, ": ", table.concat(val, ", "))
else
ngx.say(key, ": ", val)
end
end
';
}
Then
# Post request with the body 'foo=bar&bar=baz&bar=blah'
$ curl --data 'foo=bar&bar=baz&bar=blah' localhost/test
will yield the response body like
foo: bar
bar: baz, blah
Multiple occurrences of an argument key will result in a table value holding all of the values for that key in order.
Keys and values will be automatically unescaped according to URI escaping rules. For example, in the above settings,
# POST request with body 'a%20b=1%61+2'
$ curl -d 'a%20b=1%61+2' localhost/test
will yield the output
a b: 1a 2
Arguments without the =<value>
parts are treated as boolean arguments. For example, GET /test?foo&bar
will yield the outputs
foo: true
bar: true
That is, they will take Lua boolean values true
. However, they're different from arguments taking empty string values. For example, POST /test
with request body foo=&bar=
will give something like
foo:
bar:
Empty key arguments are discarded, for instance, POST /test
with body =hello&=world
will yield empty outputs.
ngx.req.get_headers
syntax: headers = ngx.req.get_headers()
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Returns a Lua table holds all of the current request's request headers.
Here's an example,
local h = ngx.req.get_headers()
for k, v in pairs(h) do
...
end
To read an individual header:
ngx.say("Host: ", ngx.req.get_headers()["Host"])
For multiple instances of request headers like
Foo: foo
Foo: bar
Foo: baz
the value of ngx.req.get_headers()["Foo"]
will be a Lua (array) table like this:
{"foo", "bar", "baz"}
Another way to read individual request headers is to use ngx.var.http_HEADER
, that is, nginx's standard $http_HEADER variables.
ngx.req.set_header
syntax: ngx.req.set_header(header_name, header_value)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Set the current request's request header named header_name
to value header_value
, overriding any existing ones.
None of the current request's subrequests will be affected.
Here's an example of setting the Content-Length
header:
ngx.req.set_header("Content-Type", "text/css")
The header_value
can take an array list of values,
for example,
ngx.req.set_header("Foo", {"a", "abc"})
will produce two new request headers:
Foo: a
Foo: abc
and old Foo
headers will be overridden if there's any.
When the header_value
argument is nil
, the request header will be removed. So
ngx.req.set_header("X-Foo", nil)
is equivalent to
ngx.req.clear_header("X-Foo")
ngx.req.clear_header
syntax: ngx.req.clear_header(header_name)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Clear the current request's request header named header_name
. None of the current request's subrequests will be affected.
ngx.exec
syntax: ngx.exec(uri, args?)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Does an internal redirect to uri
with args
.
ngx.exec('/some-location');
ngx.exec('/some-location', 'a=3&b=5&c=6');
ngx.exec('/some-location?a=3&b=5', 'c=6');
Named locations are also supported, but query strings are ignored. For example,
location /foo {
content_by_lua '
ngx.exec("@bar");
';
}
location @bar {
...
}
Note that this is very different from ngx.redirect in that it's just an internal redirect and no new HTTP traffic is involved.
This method never returns.
This method must be called before ngx.send_headers or explicit response body outputs by either ngx.print or ngx.say.
This method is very much like the echo_exec directive in NginxHttpEchoModule.
ngx.redirect
syntax: ngx.redirect(uri, status?)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Issue an HTTP 301
or 302
redirection to <code>uri
.
The optional status
parameter specifies whether
301
or 302
to be used. It's 302
(ngx.HTTP_MOVED_TEMPORARILY
) by default.
Here's a small example:
return ngx.redirect("/foo")
which is equivalent to
return ngx.redirect("http://localhost:1984/foo", ngx.HTTP_MOVED_TEMPORARILY)
assuming the current server name is localhost
and it's listening on the 1984
port.
This method must be called before ngx.send_headers or explicit response body outputs by either ngx.print or ngx.say.
This method never returns.
This method is very much like the rewrite directive with the redirect
modifier in the standard
NginxHttpRewriteModule, for example, this nginx.conf
snippet
rewrite ^ /foo redirect; # nginx config
is equivalent to the following Lua code
return ngx.redirect('/foo'); -- lua code
while
rewrite ^ /foo permanent; # nginx config
is equivalent to
return ngx.redirect('/foo', ngx.HTTP_MOVED_PERMANENTLY) -- Lua code
ngx.send_headers
syntax: ngx.send_headers()
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Explicitly send out the response headers.
Usually you don't have to send headers yourself. ngx_lua
will automatically send out headers right before you
output contents via ngx.say or ngx.print.
Headers will also be sent automatically when content_by_lua exits normally.
ngx.print
syntax: ngx.print(...)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Emit arguments concatenated to the HTTP client (as response body). If response headers have not been sent yet, this function will first send the headers out, and then output the body data.
Lua nil
value will result in outputing "nil"
, and Lua boolean values will emit literal "true"
or "false"
, accordingly.
Also, nested arrays of strings are also allowed. The elements in the arrays will be sent one by one. For example
local table = {
"hello, ",
{"world: ", true, " or ", false,
{": ", nil}}
}
ngx.print(table)
will yield the output
hello, world: true or false: nil
Non-array table arguments will cause a Lua exception to be thrown.
ngx.say
syntax: ngx.say(...)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Just as ngx.print but also emit a trailing newline.
ngx.log
syntax: ngx.log(log_level, ...)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Log arguments concatenated to error.log with the given logging level.
Lua nil
arguments are accepted and result in literal "nil"
, and Lua booleans result in literal "true"
or "false"
outputs.
The log_level
argument can take constants like ngx.ERR
and ngx.WARN
. Check out Nginx log level constants for details.
ngx.flush
syntax: ngx.flush()
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Force flushing the response outputs. This operation has no effect in HTTP 1.0 buffering output mode. See HTTP 1.0 support.
ngx.exit
syntax: ngx.exit(status)
context: rewrite_by_lua, access_by_lua*, content_by_lua**
When status >= 200
(ngx.HTTP_OK
), it will interrupt the execution of the current Lua thread and returns
status code to nginx.
When status == 0
(ngx.OK
), it will quits the current phase handler (or content handler if content_by_lua directives are used).
The status
argument can be ngx.OK
, ngx.ERROR
, ngx.HTTP_NOT_FOUND
,
ngx.HTTP_MOVED_TEMPORARILY
, or other HTTP status constants.
ngx.eof
syntax: ngx.eof()
context: rewrite_by_lua, access_by_lua*, content_by_lua**
Explicitly specify the end of the response output stream.
ngx.escape_uri
syntax: newstr = ngx.escape_uri(str)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Escape str
as a URI component.
ngx.unescape_uri
syntax: newstr = ngx.unescape_uri(str)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Unescape str
as an escaped URI component.
ngx.encode_base64
syntax: newstr = ngx.encode_base64(str)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Encode str
to a base64 digest.
ngx.decode_base64
syntax: newstr = ngx.decode_base64(str)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Decode str
as a base64 digest to the raw form.
ngx.today
syntax: str = ngx.today()
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns today's date (in the format yyyy-mm-dd
) from nginx cached time (no syscall involved unlike Lua's date library).
This is the local time.
ngx.time
syntax: secs = ngx.time()
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns the elapsed seconds from the epoch for the current timestamp from the nginx cached time (no syscall involved unlike Lua's date library).
ngx.localtime
syntax: str = ngx.localtime()
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns the current timestamp (in the format yyyy-mm-dd hh:mm:ss
) of the nginx cached time (no syscall involved unlike Lua's os.date function).
This is the local time.
ngx.utctime
syntax: str = ngx.utctime()
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns the current timestamp (in the format yyyy-mm-dd hh:mm:ss
) of the nginx cached time (no syscall involved unlike Lua's os.date function).
This is the UTC time.
ngx.cookie_time
syntax: str = ngx.cookie_time(sec)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a formated string can be used as the cookie expiration time. The parameter sec
is the timestamp in seconds (like those returned from ngx.time).
ngx.say(ngx.cookie_time(1290079655))
-- yields "Thu, 18-Nov-10 11:27:35 GMT"
ngx.http_time
syntax: str = ngx.http_time(sec)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a formated string can be used as the http header time (for example, being used in Last-Modified
header). The parameter sec
is the timestamp in seconds (like those returned from ngx.time).
ngx.say(ngx.http_time(1290079655))
-- yields "Thu, 18 Nov 10 11:27:35 GMT"
ngx.parse_http_time
syntax: sec = ngx.parse_http_time(str)
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Parse the http time string (as returned by ngx.http_time) into seconds. Returns the seconds or nil
if the input string is in bad forms.
local time = ngx.parse_http_time("Thu, 18 Nov 10 11:27:35 GMT")
if time == nil then
...
end
ngx.is_subrequest
context: set_by_lua, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns true
if the current request is an nginx subrequest, or false
otherwise.
ndk.set_var.DIRECTIVE
syntax: res = ndk.set_var.DIRECTIVE_NAME
context: rewrite_by_lua, access_by_lua*, content_by_lua**
This mechanism allows calling other nginx C modules' directives that are implemented by Nginx Devel Kit (NDK)'s set_var submodule's ndk_set_var_value
.
For example, NginxHttpSetMiscModule's following directives can be invoked this way:
For instance,
local res = ndk.set_var.set_escape_uri('a/b');
-- now res == 'a%2fb'
This feature requires the ngx_devel_kit module.
HTTP 1.0 support
The HTTP 1.0 protocol does not support chunked outputs and always requires an
explicit Content-Length
header when the response body is non-empty. So when
an HTTP 1.0 request is present, This module will automatically buffer all the
outputs of user calls of ngx.say and ngx.print and
postpone sending response headers until it sees all the outputs in the response
body, and at that time ngx_lua can calculate the total length of the body and
construct a proper Content-Length
header for the HTTP 1.0 client.
Note that, common HTTP benchmark tools like ab
and http_load
always issue
HTTP 1.0 requests by default. To force curl
to send HTTP 1.0 requests, use
the -0
option.
Data Sharing within an Nginx Worker
NOTE: This mechanism behaves differently when code cache is turned off, and should be considered as a DIRTY TRICK. Backward compatibility is NOT guaranteed. Use at your own risk! We're going to design a whole new data-sharing mechanism.
If you want to globally share user data among all the requests handled by the same nginx worker process, you can encapsulate your shared data into a Lua module, require the module in your code, and manipulate shared data through it. It works because required Lua modules are loaded only once, and all coroutines will share the same copy of the module.
Here's a complete small example:
-- mydata.lua
module("mydata", package.seeall)
local data = {
dog = 3,
cat = 4,
pig = 5,
}
function get_age(name)
return data[name]
end
and then accessing it from your nginx.conf:
location /lua {
content_lua_by_lua '
local mydata = require("mydata")
ngx.say(mydata.get_age("dog"))
';
}
Your mydata
module in this example will only be loaded
and run on the first request to the location /lua
,
and all those subsequent requests to the same nginx
worker process will use the reloaded instance of the
module as well as the same copy of the data in it,
until you send a HUP
signal to the nginx master
process to enforce a reload.
This data sharing technique is essential for high-performance Lua apps built atop this module. It's common to cache reusable data globally.
It's worth noting that this is per-worker sharing, not per-server sharing. That is, when you have multiple nginx worker processes under an nginx master, this data sharing cannot pass process boundary. If you indeed need server-wide data sharing, you can
- Use only a single nginx worker and a single server. This is not recommended when you have a multi-core CPU or multiple CPUs in a single machine.
- Use some true backend storage like
memcached
, redis
, or an RDBMS like mysql
.
Performance
The Lua state (aka the Lua vm instance) is shared across all the requests
handled by a single nginx worker process to miminize memory use.
On a ThinkPad T400 2.80 GHz laptop, it's easy to achieve 25k req/sec using ab
w/o keepalive and 37k+ req/sec with keepalive.
You can get better performance when building this module
with LuaJIT 2.0.
Installation
You're recommended to install this module as well as the Lua interpreter or LuaJIT 2.0 (with many other good stuffs) via the ngx_openresty bundle:
The installation steps are usually as simple as ./configure && make && make install
.
Alternatively, you can compile this module with nginx core's source by hand:
-
Install Lua or LuaJIT into your system. At least Lua 5.1 is required. Lua can be obtained freely from its project homepage. For Ubuntu/Debian users, just install the liblua5.1-0-dev package (or something like that).
-
Download the latest version of the release tarball of the ngx_devel_kit (NDK) module from lua-nginx-module file list.
-
Download the latest version of the release tarball of this module from lua-nginx-module file list.
-
Grab the nginx source code from nginx.org, for example, the version 1.0.5 (see nginx compatibility), and then build the source with this module:
$ wget 'http://sysoev.ru/nginx/nginx-1.0.5.tar.gz'
$ tar -xzvf nginx-1.0.5.tar.gz
$ cd nginx-1.0.5/
# tell nginx's build system where to find lua:
export LUA_LIB=/path/to/lua/lib
export LUA_INC=/path/to/lua/include
# or tell where to find LuaJIT when you want to use JIT instead
# export LUAJIT_LIB=/path/to/luajit/lib
# export LUAJIT_INC=/path/to/luajit/include/luajit-2.0
# Here we assume you would install you nginx under /opt/nginx/.
$ ./configure --prefix=/opt/nginx \
--add-module=/path/to/ngx_devel_kit \
--add-module=/path/to/lua-nginx-module
$ make -j2
$ make install
Compatibility
The following versions of Nginx should work with this module:
- 1.0.x (last tested: 1.0.5)
- 0.9.x (last tested: 0.9.4)
- 0.8.x >= 0.8.54 (last tested: 0.8.54)
Earlier versions of Nginx like 0.6.x and 0.5.x will not work.
If you find that any particular version of Nginx above 0.8.54 does not
work with this module, please consider reporting a bug.
Report Bugs
Although a lot of effort has been put into testing and code tuning, there must be some serious bugs lurking somewhere in this module. So whenever you are bitten by any quirks, please don't hesitate to
- create a ticket on the issue tracking interface provided by GitHub,
- or send a bug report or even patches to the nginx mailing list.
Source Repository
Available on github at chaoslawful/lua-nginx-module.
Test Suite
To run the test suite, you also need the following dependencies:
-
Nginx version >= 0.8.54
-
Perl modules:
- test-nginx: http://github.com/agentzh/test-nginx
-
Nginx modules:
- echo-nginx-module: http://github.com/agentzh/echo-nginx-module
- drizzle-nginx-module: http://github.com/chaoslawful/drizzle-nginx-module
- rds-json-nginx-module: http://github.com/agentzh/rds-json-nginx-module
- set-misc-nginx-module: http://github.com/agentzh/set-misc-nginx-module
- headers-more-nginx-module: http://github.com/agentzh/headers-more-nginx-module
- memc-nginx-module: http://github.com/agentzh/memc-nginx-module
- srcache-nginx-module: http://github.com/agentzh/srcache-nginx-module
- ngx_auth_request: http://mdounin.ru/hg/ngx_http_auth_request_module/
-
C libraries:
-
Lua modules:
- lua-yajl: https://github.com/brimworks/lua-yajl
- Note: the compiled module has to be placed in '/usr/local/lib/lua/5.1/'
-
Applications:
- mysql: create database 'ngx_test', grant all privileges to user 'ngx_test', password is 'ngx_test'
- memcached
These module's adding order is IMPORTANT! For filter modules's position in
filtering chain affects a lot. The correct configure adding order is:
- ngx_devel_kit
- set-misc-nginx-module
- ngx_http_auth_request_module
- echo-nginx-module
- memc-nginx-module
- lua-nginx-module (i.e. this module)
- headers-more-nginx-module
- srcache-nginx-module
- drizzle-nginx-module
- rds-json-nginx-module
TODO
- Add
ignore_resp_headers
, ignore_resp_body
, and ignore_resp
options to ngx.location.capture and ngx.location.capture_multi` methods, to allow micro performance tuning on the user side.
- Add directives to run lua codes when nginx stops/reloads.
- Deal with TCP 3-second delay problem under great connection harness.
Future Plan
- Add the
lua_require
directive to load module into main thread's globals.
- Add the "cosocket" mechamism that will emulate a common set of Lua socket API that will give you totally transparently non-blocking capability out of the box by means of a completely new upstream layer atop the nginx event model and no nginx subrequest overheads.
- Add Lua code automatic time slicing support by yielding and resuming the Lua VM actively via Lua's debug hooks.
- Make set_by_lua using the same mechanism as content_by_lua.
Known Issues
-
Because the standard Lua 5.1 interpreter's VM is not fully resumable, the ngx.location.capture and ngx.location.capture_multi methods cannot be used within the context of a Lua pcall() or xpcall(). If you're heavy on Lua exception model based on Lua's error() and pcall()
/xpcall()
, use LuaJIT 2.0 instead because LuaJIT 2.0 supports fully resume-able VM.
-
The ngx.location.capture and ngx.location.capture_multi Lua methods cannot capture locations configured by NginxHttpEchoModule's echo_location, echo_location_async, echo_subrequest, or echo_subrequest_async directives. This won't be fixed in the future due to technical problems.
-
WATCH OUT: Globals WON'T persist between requests, because of the one-coroutine-per-request isolation design. Especially watch yourself when using require()
to import modules, and use this form:
local xxx = require('xxx')
instead of the old deprecated form:
require('xxx')
The old form will cause module unusable in requests for the reason told previously. If you have to stick with the old form, you can always force loading module for every request by clean package.loaded.<module>
, like this:
package.loaded.xxx = nil
require('xxx')
-
It's recommended to always put the following piece of code at the end of your Lua modules using ngx.location.capture or ngx.location.capture_multi to prevent casual use of module-level global variables that are shared among all requests, which is usually not what you want:
getmetatable(foo.bar).__newindex = function (table, key, val)
error('Attempt to write to undeclared variable "' .. key .. '": '
.. debug.traceback())
end
assuming your current Lua module is named foo.bar
. This will guarantee that you have declared your Lua functions' local Lua variables as "local" in your Lua modules, or bad race conditions while accessing these variables under load will tragically happen. See the Data Sharing within an Nginx Worker
for the reasons of this danger.
Authors
- chaoslawful (王晓哲)
- Yichun "agentzh" Zhang (章亦春)
Copyright & License
This module is licenced under the BSD license.
Copyright (C) 2009, 2010, 2011, Taobao Inc., Alibaba Group ( http://www.taobao.com ).
Copyright (C) 2009, 2010, 2011, by Xiaozhe Wang (chaoslawful) chaoslawful@gmail.com.
Copyright (C) 2009, 2010, 2011, by Zhang "agentzh" Yichun (章亦春) agentzh@gmail.com.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
-
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
-
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
See Also