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@ -5,7 +5,7 @@ converts raw sensor data in to a normalized depth map.
The depth engine is specific to the sensor in the Azure Kinect DK hardware.
The depth engine is not licensed under MIT as it contains propriety code which is why it
The depth engine is not licensed under MIT as it contains proprietary code which is why it
can't be included in the Azure Kinect Sensor SDK project directly.
## Obtaining the Depth Engine
@ -16,11 +16,11 @@ release to read data from a device.
### Windows
If you have run the windows binary installer ([Azure Kinect SDK 1.0.2.msi](http://download.microsoft.com/download/B/4/D/B4D26442-DDA5-40C2-9913-3B23AE84A806/Azure%20Kinect%20SDK%201.0.2.msi)), you can get a copy of the depth engine from %Program Files%\Azure Kinect SDK\sdk\windows-desktop\amd64\release\bin\depthengine_1_0.dll.
If you have run the windows binary installer (see the Azure Kinect DK public documentation for details), you can get a copy of the depth engine from %Program Files%\Azure Kinect SDK\sdk\windows-desktop\amd64\release\bin\depthengine_<major>_<minor>.dll.
The depth engine must be in your %PATH% or located next to k4a.dll for the SDK to decode
frames from the Azure Kinect DK.
### Linux
The depth engine binary is not yet available for Linux. It is coming soon as part of the 1.1 SDK release.
The depth engine binary is part of the libk4a<major>.<minor> package.