Merge branch 'develop' into spschul-spelling-of-common
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8675f62d43
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@ -5,7 +5,7 @@ converts raw sensor data in to a normalized depth map.
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The depth engine is specific to the sensor in the Azure Kinect DK hardware.
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The depth engine is not licensed under MIT as it contains propriety code which is why it
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The depth engine is not licensed under MIT as it contains proprietary code which is why it
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can't be included in the Azure Kinect Sensor SDK project directly.
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## Obtaining the Depth Engine
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@ -16,11 +16,11 @@ release to read data from a device.
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### Windows
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If you have run the windows binary installer ([Azure Kinect SDK 1.0.2.msi](http://download.microsoft.com/download/B/4/D/B4D26442-DDA5-40C2-9913-3B23AE84A806/Azure%20Kinect%20SDK%201.0.2.msi)), you can get a copy of the depth engine from %Program Files%\Azure Kinect SDK\sdk\windows-desktop\amd64\release\bin\depthengine_1_0.dll.
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If you have run the windows binary installer (see the Azure Kinect DK public documentation for details), you can get a copy of the depth engine from %Program Files%\Azure Kinect SDK\sdk\windows-desktop\amd64\release\bin\depthengine_<major>_<minor>.dll.
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The depth engine must be in your %PATH% or located next to k4a.dll for the SDK to decode
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frames from the Azure Kinect DK.
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### Linux
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The depth engine binary is not yet available for Linux. It is coming soon as part of the 1.1 SDK release.
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The depth engine binary is part of the libk4a<major>.<minor> package.
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