DirectXMesh/CHANGELOG.md

8.1 KiB

DirectXMesh geometry processing library

http://go.microsoft.com/fwlink/?LinkID=324981

Releases available for download on GitHub

Release History

June 4, 2024

  • CMake project updates
  • Retired VS 2019 projects for the UWP platform

February 21, 2024

  • Project updates for GDK validation
  • CMake project updates and refactor
  • Minor code review for Clang, MinGW, and Intel compilers

December 31, 2023

  • CMake project updates including pkg-config file generation
  • Code review

October 28, 2023

  • Retired ARM (32-bit) support for the UWP platform
  • CMake project updates
  • meshconvert: -flist option updated to support filenames with spaces

June 13, 2023

  • CMake project updates
  • meshconvert: Fix minor display issue with error messages
  • meshconvert: Supports Long Paths on Windows 10, Version 1607 or later

April 28, 2023

  • CMake project updates and fixes for clang/LLVM v16 warnings
  • meshconvert: Windows on ARM64 version

March 30, 2023

  • CMake project updates
  • Minor code review
  • Retired VS 2017 legacy Xbox One XDK projects
  • meshconvert: Updated to support Windows or UNIX-style path separators

December 15, 2022

  • ARM/ARM64 platform fix for VBWriter 16bpp conversion
  • CMake project updated to require 3.20 or later
  • CMake and MSBuild project updates
  • Added Azure Dev Ops Pipeline YAML files
  • Test suite updated with CTest support
  • Spectre-mitigated libraries added to NuGet packages

October 17, 2022

  • Minor CMake and CMakePresets updates

July 29, 2022

  • CMake and MSBuild project updates

May 9, 2022

  • Minor updates for VS 2022 (17.2)
  • CMake project updates (now supports MSVC, clang/LLVM, and MinGW)
  • Retired VS 2017 projects
  • Reformat source using updated .editorconfig settings

March 24, 2022

  • Update build switches for SDL recommendations
  • CMake project updates and UWP platform CMakePresets
  • Code cleaup for meshconvert tool
  • Optional C++17 usage in WaveFrontReader.h

February 28, 2022

  • Code and project review
  • Added CMakePresets.json

November 8, 2021

  • VS 2022 support
  • Fixed locale issue with WaveFront OBJ reading/writing
  • Minor code and project review
  • VS 2017 projects updated to require the Windows 10 SDK (19401)
  • meshconvert: Fixed potential locale issue with -flist

September 28, 2021

  • Fixed overflow case in meshlet generation with degenerate triangles
  • Minor code review and project cleanup

June 9, 2021

  • meshconvert: improved -flist switch to support wildcards and file exclusions
  • FlexibleVertexFormat.h header added to Utilities folder
  • Code cleanup for meshconvert

April 6, 2021

  • New function ConcatenateMesh
  • Minor code and project cleanup
  • meshconvert: Updated with descriptions for HRESULT failure codes

January 9, 2021

  • Windows Subsystem for Linux support
  • Code review for improved conformance
  • CMake updated to support package install

November 11, 2020

  • Code review and project updates

August 15, 2020

  • Added GDK projects
  • Code review and project updates
  • meshconvert: Added -fn, -fuc, and -fc switches to control vertex format

July 2, 2020

  • Minor warning fixes for VS 2019 (16.7)

June 1, 2020

  • New functions ComputeMeshlets and ComputeCullData for use with Direct3D 12 Mesh Shaders
  • Converted to typed enum bitmask flags (see release notes for details on this potential breaking change)
    • ComputeNormals, Validate
  • Minor fix for degenerate cases in point-reps generation
  • CMake project updates

May 10, 2020

  • Minor code review
  • meshconvert: Updated with -l switch for case-sensitive file systems

April 3, 2020

  • Code review (constexpr / noexcept usage)
  • CMake updated for PCH usage with 3.16 or later

February 14, 2020

  • meshconvert: now supports exporting to WaveFront Object (OBJ) files
  • Retired VS 2015 projects

December 17, 2019

  • Added ARM64 platform to VS 2019 Win32 desktop Win10 project
  • CMake project
  • Code cleaup

August 21, 2019

  • Added meshconvert to CMake project
  • Code cleanup

June 30, 2019

  • Clang/LLVM warning cleanup
  • Renamed DirectXMesh_Windows10.vcxproj to _Windows10_2017.vcxproj
  • Added VS 2019 UWP project

May 30, 2019

  • Added CMake project files
  • Code cleanup

April 26, 2019

  • Added VS 2019 desktop projects
  • Officially dropped Windows Vista support
  • WaveFrontReader utility header updated for RMA texture in MTL

February 7, 2019

  • meshconvert: added -sdkmesh2 switch for PBR materials
  • WaveFrontReader utility header updated for some extended material textures

November 16, 2018

  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • ARM64 platform configurations added to UWP projects

October 25, 2018

  • Use UTF-8 instead of ANSI for narrow strings
  • Minor project fix

August 17, 2018

  • Updated for VS 2017 15.8
  • Code cleanup

July 3, 2018

  • Code and project cleanup
  • meshconvert: added -ib32 switch

May 31, 2018

  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)

May 11, 2018

  • Updated for VS 2017 15.7 update warnings
  • Code and project cleanup
  • Retired VS 2013 projects

April 23, 2018

  • Code and project cleanup

February 7, 2018

  • New functions: WeldVertices, CompactVB, OptimizeFacesLRU
  • Added new optional parameter to OptimizeVertices
  • Fixed bug in remap functions which were applying vertex remaps backwards
    • FinalizeIB, FinalizeVB, and FinalizeVBAndPointReps
  • meshconvert: added -oplru switch
  • WaveFrontReader utility header made more robust
  • Minor code cleanup

December 13, 2017

  • Updated for VS 2017 15.5 update warnings
  • Support building library with _XM_NO_XMVECTOR_OVERLOADS_
  • Added support for relative face indices to WaveFrontReader.h utility header

November 1, 2017

  • VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
  • Code reformat and cleanup

September 22, 2017

  • Updated for VS 2017 15.3 update /permissive- changes
  • meshconvert: added -flist option
  • Minor code cleanup

July 28, 2017

  • Code cleanup

April 24, 2017

  • VS 2017 project updates

April 7, 2017

  • VS 2017 updated for Windows Creators Update SDK (15063)
  • VBReader/VBWriter GetElement adapter for GetElement11

January 31, 2017

  • DirectX 12 support for VBReader, VBWriter, IsValid, and ComputeInputLayout
  • breaking change: VBReader/VBWriter method GetElement method now named GetElement11 for DirectX 11

October 27, 2016

  • x2bias optional parameter for VB reader/writer
  • Code cleanup

September 14, 2016

  • meshconvert: added wildcard support for input filename and optional -r switch for recursive search
  • Code cleanup

August 2, 2016

  • Updated for VS 2015 Update 3 and Windows 10 SDK (14393)

July 19, 2016

  • meshconvert command-line tool updated with -flipu switch

June 27, 2016

  • Code cleanup

April 26, 2016

  • Retired VS 2012 projects and obsolete adapter code
  • Minor code and project file cleanup

November 30, 2015

  • meshconvert command-line tool updated with -flipv and -flipz switches; removed -fliptc
  • Updated for VS 2015 Update 1 and Windows 10 SDK (10586)

October 30, 2015

  • Minor code cleanup

August 18, 2015

  • Xbox One platform updates

July 29, 2015

  • Updated for VS 2015 and Windows 10 SDK RTM
  • Retired VS 2010 projects
  • WaveFrontReader: updated utility to minimize debug output

July 8, 2015

  • Minor SAL fix and project cleanup

March 27, 2015

  • Added projects for Windows apps Technical Preview
  • Fixed attributes usage for OptimizeFacesEx
  • meshconvert: fix when importing from .vbo
  • Minor code cleanup

November 14, 2014

  • meshconvert: sample improvements and fixes
  • Added workarounds for potential compiler bug when using
  • VB reader/writer

October 28, 2014

  • meshconvert command-line sample
  • Added VBReader/VBWriter::GetElement method
  • Added more ComputeTangentFrame overloads
  • Explicit calling-convention annotation for public headers
  • Windows phone 8.1 platform support
  • Minor code and project cleanup

June 27, 2014

  • Original release