DirectXShaderCompiler/include/llvm/CMakeLists.txt

8 строки
323 B
CMake
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2016-12-28 22:52:27 +03:00
add_subdirectory(IR)
# If we're doing an out-of-tree build, copy a module map for generated
# header files into the build area.
if (NOT "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
configure_file(module.modulemap.build module.modulemap COPYONLY)
endif (NOT "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")