зеркало из https://github.com/microsoft/DirectXTK.git
August 1, 2021
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the June 9, 2021 release on GitHub.
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<releaseNotes>Matches the August 1, 2021 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the June 9, 2021 release on GitHub.
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<releaseNotes>Matches the August 1, 2021 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the August 1, 2021 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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<icon>images\icon.jpg</icon>
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<license type="expression">MIT</license>
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@ -3,7 +3,7 @@
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cmake_minimum_required (VERSION 3.11)
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set(DIRECTXTK_VERSION 1.7.7)
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set(DIRECTXTK_VERSION 1.7.8)
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project (DirectXTK
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VERSION ${DIRECTXTK_VERSION}
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@ -6,6 +6,14 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
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## Release History
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### August 1, 2021
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* DebugEffect, NormalMapEffect, and PBREffect updated with instancing support
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* GeometricPrimitive updated with DrawInstanced method
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* ToneMapPostProcess updated with SetColorRotation method
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* Added VS 2022 Preview projects
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* MakeSpriteFont updated to use .NET 4.7.2
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* Minor code review
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### June 9, 2021
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* DirectX Tool Kit for Audio updates:
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* Fixed mono source panning
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@ -6,11 +6,11 @@ http://go.microsoft.com/fwlink/?LinkId=248929
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Copyright (c) Microsoft Corporation.
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**June 9, 2021**
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**August 1, 2021**
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This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.
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This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)), Visual Studio 2019, or clang for Windows v9 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)) or later.
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This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)), Visual Studio 2019, or clang for Windows v11 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)) or later.
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These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see [Where is the DirectX SDK?](https://aka.ms/dxsdk).
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