Chuck Walbourn
6e7c8e9d0e
CMake support added for building with MinGW ( #318 )
2022-05-05 14:20:57 -07:00
Chuck Walbourn
3aa9f8f45b
Constify variables
2022-02-21 02:02:17 -08:00
Chuck Walbourn
b406fac363
A few code tweaks to support legacy compiler toolset
2021-11-05 16:00:33 -07:00
Chuck Walbourn
a00d7b5910
DepthReverseZ and DepthReadReverseZ CommonStates ( #287 )
2021-10-13 20:15:59 -07:00
Chuck Walbourn
8b6e6c6bc4
Adding ModelBone support for transform hierarchies ( #281 )
2021-09-28 20:34:06 -07:00
Chuck Walbourn
a4d648a9c6
Code review - use ranged-for
2021-08-26 17:06:53 -07:00
Chuck Walbourn
5fec479daf
Updated copyright banner
2021-02-26 23:00:12 -08:00
Chuck Walbourn
6d101da35d
Conformance and minor code cleanup ( #251 )
2021-01-08 13:45:55 -08:00
Chuck Walbourn
556caba51f
Clean up use of std::exception ( #250 )
2021-01-05 13:01:34 -08:00
Chuck Walbourn
f315905f4b
BufferHelpers added to the tool kit ( #220 )
2020-05-26 16:20:42 -07:00
Chuck Walbourn
8658fbf943
Add CMake project and fix clang warnings ( #178 )
2019-05-24 14:26:52 -07:00
Chuck Walbourn
f982ac0833
Improved debug output and additional validation
2018-07-26 22:08:10 -07:00
Chuck Walbourn
badbbdd271
Added ModelMeshPart DrawInstanced
2018-06-22 16:44:16 -07:00
Chuck Walbourn
0ac862cbf0
Fix compiler errors (Clang 6) ( #140 )
2018-06-12 18:05:42 -07:00
Chuck Walbourn
0d79a509be
Code cleanup for improved C++ conformance
2018-06-11 15:42:18 -07:00
Chuck Walbourn
0dabb74fb6
Retire Windows 8.1 Store, Windows phone 8.1, and VS 2013 projects ( #132 )
...
* Retire VS 2013 projects
* Change ``throw()`` to ``noexcept``
* Use ``%zu`` instead of ``%Iu``
* Minor update to match DXTK12
* Cleaned up warning suppression
* remove ``WINAPI_FAMILY_PHONE_APP`` platform code
* Fixed C5038 warnings
* More uniform initialization
2018-05-01 18:22:46 -07:00
Chuck Walbourn
43df3f97f1
Don't need to use DIRECTX_NOEXCEPT macro
2018-04-17 10:59:05 -07:00
Chuck Walbourn
0f7afb3337
VS 2017 (15.7 preview) /analyze cleanup
2018-04-02 23:52:18 -07:00
Chuck Walbourn
85c1b88e48
Reformat code
2018-03-16 11:33:06 -07:00
Chuck Walbourn
d39e86e428
Fixed up comment header block
2018-02-23 11:49:48 -08:00
Chuck Walbourn
27b2763428
Constify GeometricPrimitive and Model
2016-09-27 18:13:57 -07:00
Chuck Walbourn
09d65c5193
Added SetMatrices and SetColorAndAlpha helpers to effects
2016-07-09 17:54:41 -07:00
Chuck Walbourn
7b87687db0
Cleaned up /analyze warnings with VS 2015 Update 2
2016-03-17 15:37:22 -07:00
Chuck Walbourn
06ec5a054f
Code review feedback
2015-10-19 16:59:48 -07:00
Chuck Walbourn
260429728f
Code review feedback
2015-08-04 16:43:43 -07:00
walbourn_cp
f8b3bf0ccd
Support for loading models from .VBO files
...
- Fix for rendering with Model with dual texture effects
2014-10-22 12:50:58 -07:00
walbourn_cp
ca66aa571b
Fixed warnings found by Dev14 CTP
2014-09-18 16:29:08 -07:00
walbourn_cp
c5557333ec
DirectXTK: Added DirectXHelpers.h header with new MapGuard helper and public version fo SetDebugName template
2014-02-24 15:02:34 -08:00
walbourn_cp
5d7af0ae62
DirectXTK: Updated with optional support for DirectXMath 3.05 and the __vectorcall calling convention
2013-06-26 15:03:13 -07:00
walbourn_cp
a220a965b2
DirectXTK: Basic mesh support through Model class and related classes
...
- EffectFactory utility class added.
2013-01-24 17:26:18 -08:00