Chuck Walbourn
|
82f02a43e7
|
Fix line endings for batch files
|
2016-08-26 11:59:30 -07:00 |
Chuck Walbourn
|
bafbafcac3
|
DGSLEffect should default diffuse/alpha to 1
|
2016-08-24 00:57:59 -07:00 |
Chuck Walbourn
|
e9c3f4c31f
|
Normalize line endings
|
2016-08-23 17:56:55 -07:00 |
Chuck Walbourn
|
a8fc5eb430
|
Normalize line endings
|
2016-08-22 11:17:20 -07:00 |
Chuck Walbourn
|
c9f0003bbe
|
Added forceSRGB optional parameter to SpriteFont
|
2016-08-20 23:56:51 -07:00 |
Chuck Walbourn
|
6f5c362549
|
Minor code review feedback
|
2016-08-19 13:46:18 -07:00 |
Chuck Walbourn
|
e6ed5ae2da
|
Added attributes
|
2016-08-18 18:08:26 -07:00 |
Chuck Walbourn
|
9c5e58c0bf
|
Added attributes
|
2016-08-18 17:51:12 -07:00 |
Chuck Walbourn
|
a2b96e1319
|
Remove ABI::Windows::Foundation::Rect interop since it conflicts with XAML
|
2016-08-12 12:23:31 -07:00 |
Chuck Walbourn
|
922dab484c
|
Added EnableForceSRGB to EffectFactory
|
2016-08-09 17:10:26 -07:00 |
Chuck Walbourn
|
59a0dec6ad
|
Minor code cleanup
|
2016-08-09 12:53:26 -07:00 |
Chuck Walbourn
|
71547bee1f
|
August 4, 2016
|
2016-08-04 13:33:26 -07:00 |
Chuck Walbourn
|
ff75f54ab1
|
Regenerated shaders using Windows 10 Anniversary Update SDK (14393)
|
2016-08-03 11:19:38 -07:00 |
Chuck Walbourn
|
c4d5d5f310
|
Updated for Windows 10 Anniversary Update SDK
|
2016-08-02 10:49:42 -07:00 |
Chuck Walbourn
|
7e5d98a7c0
|
August 1, 2016
|
2016-08-01 16:03:28 -07:00 |
Chuck Walbourn
|
894512e625
|
GamePad caps updated for UWP and XDK
|
2016-08-01 12:04:50 -07:00 |
Chuck Walbourn
|
eec70999a1
|
Fix for specular falloff lighting computation
|
2016-07-27 17:25:48 -07:00 |
Chuck Walbourn
|
f1bbc0bf09
|
July 18, 2016
|
2016-07-18 15:06:54 -07:00 |
Chuck Walbourn
|
5e626629e8
|
Improved SimpleMath interop with DirectXMath constants
|
2016-07-18 13:26:36 -07:00 |
Chuck Walbourn
|
d2002deb50
|
Code review feedback
|
2016-07-17 01:27:08 -07:00 |
Chuck Walbourn
|
fda7c19e60
|
Xbox One projectcupdate
|
2016-07-16 17:24:57 -07:00 |
Chuck Walbourn
|
9d6fe84360
|
NormalMapEffect no specular shader optimization
|
2016-07-16 17:20:55 -07:00 |
Chuck Walbourn
|
7b4c5be4b8
|
NormalMapEffect cleanup
|
2016-07-15 18:51:05 -07:00 |
Chuck Walbourn
|
3490921a7c
|
EnvironmentMapEffect updated to support per-pixel lighting
|
2016-07-15 16:30:35 -07:00 |
Chuck Walbourn
|
3fa4ed2b36
|
Added SetMatrices and SetColorAndAlpha for NormalMapEffect
|
2016-07-15 00:20:42 -07:00 |
Chuck Walbourn
|
f3505749c1
|
Added NormalMapEffect
|
2016-07-13 18:55:11 -07:00 |
Chuck Walbourn
|
32b2aa267f
|
Minor code fix
|
2016-07-10 01:49:53 -07:00 |
Chuck Walbourn
|
09d65c5193
|
Added SetMatrices and SetColorAndAlpha helpers to effects
|
2016-07-09 17:54:41 -07:00 |
Chuck Walbourn
|
f71b8f9d8c
|
Minor fix for internal build issue
|
2016-07-06 17:49:28 -07:00 |
Chuck Walbourn
|
16b00a1db3
|
June 30, 2016
|
2016-06-30 17:55:50 -07:00 |
Chuck Walbourn
|
8c7006a3be
|
Code Review feedback
|
2016-06-29 18:17:52 -07:00 |
Chuck Walbourn
|
2be1e3e9db
|
Code Review feedback
|
2016-06-28 17:49:28 -07:00 |
Chuck Walbourn
|
bf6413c57b
|
Regenerated shaders
|
2016-06-27 15:53:31 -07:00 |
Chuck Walbourn
|
44a011bfe0
|
Code of Conduct notice
|
2016-06-21 17:37:00 -07:00 |
Chuck Walbourn
|
17778c3660
|
have EffectFactory check CWD as well as SetDirectory path
|
2016-06-15 19:07:10 -07:00 |
Chuck Walbourn
|
dd98b82f5f
|
Refactor code for easier sharing with DX12 version
|
2016-06-10 17:09:04 -07:00 |
Chuck Walbourn
|
0cdca2f3c0
|
Updated gitignore
|
2016-06-09 18:10:50 -07:00 |
Chuck Walbourn
|
5a3ebce49b
|
Input tracker updates
|
2016-06-08 16:12:28 -07:00 |
Chuck Walbourn
|
a1a3cd8e68
|
GamePad tracker upated to track emulated buttons
|
2016-06-08 15:57:33 -07:00 |
iFarbod
|
72f71b8dfc
|
View/Menu alias for GetState (#37)
View/Menu alias for GetState
|
2016-06-08 15:48:48 -07:00 |
Chuck Walbourn
|
852993654d
|
Tighten up MeasureDrawBounds Y extents
|
2016-06-06 19:25:34 -07:00 |
Chuck Walbourn
|
a6d3dcc9c5
|
MeasureDrawString added, reverted bad fix to MeasureString
|
2016-06-06 16:47:49 -07:00 |
Chuck Walbourn
|
abf1c847ce
|
May 31, 2016
|
2016-05-31 16:13:48 -07:00 |
Chuck Walbourn
|
1e8cc685e1
|
Use brace initialization instead of memset 0
|
2016-05-18 13:25:21 -07:00 |
Chuck Walbourn
|
d56337ad1b
|
Purge WCHAR typedef
|
2016-05-11 11:25:19 -07:00 |
Chuck Walbourn
|
bd9799ee3b
|
PrimitiveBatch fix for Xbox One platform
|
2016-05-09 13:32:14 -07:00 |
Chuck Walbourn
|
1da6011a17
|
Regenerated shaders with pdb
|
2016-05-03 19:23:51 -07:00 |
Chuck Walbourn
|
521c687217
|
Updated CompileShader.cmd to build pdb
|
2016-05-03 19:22:51 -07:00 |
Chuck Walbourn
|
266386b779
|
Fix /analyze problem
|
2016-04-29 19:59:49 -07:00 |
Chuck Walbourn
|
91cfbbf13a
|
Code Review feedback
|
2016-04-29 19:23:07 -07:00 |