DirectXTK12/.nuget/directxtk12_uwp.nuspec

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<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata minClientVersion="2.8.6">
<id>directxtk12_uwp</id>
<version>0.0.0-SpecifyVersionOnCommandline</version>
<title>DirectX Tool Kit for DirectX 12 (UWP)</title>
<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 12 code in C++.</summary>
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2022.
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Features:
Audio - low-level audio API using XAudio2
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BufferHelpers - C++ helpers for creating D3D resources from CPU data
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CommonStates - common D3D state combinations
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DDSTextureLoader - light-weight DDS file texture loader
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DescriptorHeap - helper for managing DX12 descriptor heaps
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DirectXHelpers - misc C++ helpers for D3D programming
Effects - set of built-in shaders for common rendering tasks
EffectPipelineStateDescription - helper for creating PSOs
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GamePad - gamepad controller helper using Windows.Gaming.Input
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GeometricPrimitive - draws basic shapes such as cubes and spheres
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GraphicsMemory - helper for managing graphics memory allocation
Keyboard - keyboard state tracking helper
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Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files
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Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
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PrimitiveBatch - simple and efficient way to draw user primitives
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RenderTargetState - helper for communicating render target requirements when creating PSOs
ResourceUploadBatch - helper for managing texture resource upload to the GPU
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ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the October 28, 2024 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<icon>images\icon.jpg</icon>
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<readme>docs\README.md</readme>
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<license type="expression">MIT</license>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<copyright>&#169; Microsoft Corporation. All rights reserved.</copyright>
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<tags>DirectX DirectXTK DirectXTK12 native nativepackage</tags>
</metadata>
<files>
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<file target="docs" src="*.md" />
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<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" />
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<file target="native\lib\ARM64\Debug" src="Bin\Windows10_2022\ARM64\Debug\*.lib" />
<file target="native\lib\ARM64\Debug" src="Bin\Windows10_2022\ARM64\Debug\*.pdb" />
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<file target="native\lib\ARM64\Release" src="Bin\Windows10_2022\ARM64\Release\*.lib" />
<file target="native\lib\ARM64\Release" src="Bin\Windows10_2022\ARM64\Release\*.pdb" />
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<file target="native\lib\x86\Debug" src="Bin\Windows10_2022\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="Bin\Windows10_2022\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Release" src="Bin\Windows10_2022\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="Bin\Windows10_2022\Win32\Release\*.pdb" />
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<file target="native\lib\x64\Debug" src="Bin\Windows10_2022\x64\Debug\*.lib" />
<file target="native\lib\x64\Debug" src="Bin\Windows10_2022\x64\Debug\*.pdb" />
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<file target="native\lib\x64\Release" src="Bin\Windows10_2022\x64\Release\*.lib" />
<file target="native\lib\x64\Release" src="Bin\Windows10_2022\x64\Release\*.pdb" />
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<file src=".nuget/directxtk12_uwp.targets" target="build\native" />
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<file src=".nuget/icon.jpg" target="images\" />
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</files>
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</package>