Add more VS 2022 projects
This commit is contained in:
Родитель
291a8ea0bd
Коммит
805d01e9bc
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 16.0.29306.81
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTK12", "DirectXTK_GDK_2022.vcxproj", "{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AA505D76-5498-4826-B108-CA19A0A609D2}"
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ProjectSection(SolutionItems) = preProject
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.editorconfig = .editorconfig
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
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Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
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Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
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Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64
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Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64
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Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64
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Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
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Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
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Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Profile|Gaming.Desktop.x64.ActiveCfg = Profile|Gaming.Desktop.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Profile|Gaming.Desktop.x64.Build.0 = Profile|Gaming.Desktop.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Profile|Gaming.Xbox.Scarlett.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Profile|Gaming.Xbox.Scarlett.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Profile|Gaming.Xbox.XboxOne.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Profile|Gaming.Xbox.XboxOne.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
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{052C4858-C76F-4CEA-8A1A-E8E5559E67C2}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {EC246AE6-BC64-4F59-94B1-366D9545DBCD}
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EndGlobalSection
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EndGlobal
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@ -0,0 +1,713 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>DirectXTK12</ProjectName>
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<RootNamespace>DirectXTK12</RootNamespace>
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<ProjectGuid>{052c4858-c76f-4cea-8a1a-e8e5559e67c2}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<Keyword>Win32Proj</Keyword>
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<!-- - - - -->
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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<TargetRuntime>Native</TargetRuntime>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<Import Condition="Exists($(ATGBuildProps))" Project="$(ATGBuildProps)" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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||||||
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<PlatformToolset>v143</PlatformToolset>
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||||||
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<PlatformToolset>v143</PlatformToolset>
|
||||||
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<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
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<CharacterSet>Unicode</CharacterSet>
|
||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<PlatformToolset>v143</PlatformToolset>
|
||||||
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<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
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<CharacterSet>Unicode</CharacterSet>
|
||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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||||||
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
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||||||
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<ConfigurationType>StaticLibrary</ConfigurationType>
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||||||
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<PlatformToolset>v143</PlatformToolset>
|
||||||
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<UseDebugLibraries>true</UseDebugLibraries>
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||||||
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<CharacterSet>Unicode</CharacterSet>
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||||||
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<EmbedManifest>false</EmbedManifest>
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||||||
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
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</ImportGroup>
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||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
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</ImportGroup>
|
||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
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</ImportGroup>
|
||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
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</ImportGroup>
|
||||||
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||||
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||||
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||||
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||||
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||||
|
<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<TargetName>DirectXTK12</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||||
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||||
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||||
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||||
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||||
|
<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<TargetName>DirectXTK12</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||||
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||||
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||||
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||||
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||||
|
<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<TargetName>DirectXTK12</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">
|
||||||
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||||
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||||
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||||
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||||
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||||
|
<OutDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<IntDir>Bin\GDK_2022\$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<TargetName>DirectXTK12</TargetName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||||
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||||
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||||
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||||
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||||
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||||
|
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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<Filter>Src\Shared</Filter>
|
||||||
|
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||||||
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|
||||||
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<Filter>Src\Shared</Filter>
|
||||||
|
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|
||||||
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||||||
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<Filter>Src\Shared</Filter>
|
||||||
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|
||||||
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|
||||||
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<Filter>Src\Shared</Filter>
|
||||||
|
</ClCompile>
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
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|
||||||
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<Filter>Src</Filter>
|
||||||
|
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|
||||||
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|
||||||
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<Filter>Src</Filter>
|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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||||||
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
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<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\EnvironmentMapEffect.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
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|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
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|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\PBREffectFactory.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\pch.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
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|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\SpriteFont.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\ToneMapPostProcess.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\VertexTypes.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\WICTextureLoader.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\XboxDDSTextureLoader.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Audio\SoundStreamInstance.cpp">
|
||||||
|
<Filter>Audio</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\BufferHelpers.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="Src\ModelLoadCMO.cpp">
|
||||||
|
<Filter>Src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="Src\Shaders\Common.fxh">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\Lighting.fxh">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\PBRCommon.fxh">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\Structures.fxh">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\Utilities.fxh">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\PixelPacking_Velocity.hlsli">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\RootSig.fxh">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
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|
||||||
|
<None Include="Src\Shaders\CompileShaders.cmd">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
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|
||||||
|
<None Include="Inc\SimpleMath.inl">
|
||||||
|
<Filter>Inc\Shared</Filter>
|
||||||
|
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|
||||||
|
<None Include="Src\TeapotData.inc">
|
||||||
|
<Filter>Src\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\AlphaTestEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\BasicEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\DebugEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\DualTextureEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\EnvironmentMapEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\GenerateMips.hlsl">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\NormalMapEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\PBREffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\PostProcess.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="Src\Shaders\SkinnedEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
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|
||||||
|
<None Include="Src\Shaders\SpriteEffect.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
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|
||||||
|
<None Include="Src\Shaders\ToneMap.fx">
|
||||||
|
<Filter>Src\Shaders</Filter>
|
||||||
|
</None>
|
||||||
|
<None Include="README.md" />
|
||||||
|
<None Include="Src\Shaders\Skinning.fxh">
|
||||||
|
<Filter>Src\Shaders\Shared</Filter>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
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