Chuck Walbourn
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a2802fb89a
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Added EnableForceSRGB and EnableAutoGenMips to EffectTextureFactory
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2016-08-09 17:37:03 -07:00 |
Chuck Walbourn
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28dab88048
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Minor code cleanup
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2016-08-09 12:53:35 -07:00 |
Chuck Walbourn
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7267e3a5c4
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GamePad caps updated for UWP and XDK
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2016-08-01 12:05:49 -07:00 |
Chuck Walbourn
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aa9b67a65a
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Model effects array is now indexed by part rather than by material
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2016-07-28 13:39:58 -07:00 |
Chuck Walbourn
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c5e24175a8
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Improved SimpleMath interop with DirectXMath constants
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2016-07-18 13:30:19 -07:00 |
Chuck Walbourn
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ce69daaaeb
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Code review feedback
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2016-07-17 01:27:43 -07:00 |
Chuck Walbourn
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5ae1275232
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Support for normal mapped models
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2016-07-17 00:16:42 -07:00 |
Chuck Walbourn
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51e9b5fee7
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Fixe bug in PrimitiveBatch.DrawQuad
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2016-07-16 23:59:29 -07:00 |
Chuck Walbourn
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ff0eeac2ac
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Added NormalMapEffect
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2016-07-16 00:02:30 -07:00 |
Chuck Walbourn
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c49f81699a
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Renamed DescriptorHeap to Heap for consistency and brevity
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2016-07-14 23:20:38 -07:00 |
Chuck Walbourn
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4a5182ee72
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Sprite support for sampler control
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2016-07-14 19:10:05 -07:00 |
Chuck Walbourn
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fbb7621470
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DirectXTK12: Effects now non-static samplers provided by CommonStates
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2016-07-14 15:18:12 -07:00 |
Chuck Walbourn
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7208f5e024
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SharedGraphicsResource smart-pointer used in ModelMeshPart
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2016-07-14 00:19:07 -07:00 |
Chuck Walbourn
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53a4c28eb8
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EffectPipelineStateDescription and SpriteBatchPipelineStateDescription revisisted
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2016-07-11 18:26:29 -07:00 |
Chuck Walbourn
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afc26ca461
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Model tweaks and improved debug output for effects
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2016-07-11 00:28:20 -07:00 |
Chuck Walbourn
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dbe0ef7b9a
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Effects improvements and bug fixes
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2016-07-10 00:57:38 -07:00 |
Chuck Walbourn
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26df23454b
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Minor fix for WICTextureLoader
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2016-07-07 18:39:39 -07:00 |
Chuck Walbourn
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abdc4032f5
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WICTextureLoader now includes non-uploading functions
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2016-07-07 17:02:25 -07:00 |
Chuck Walbourn
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bd29f36ddd
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ScreenGrab now handle resource state transition, fixed Xbox One platform bug
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2016-07-07 12:51:04 -07:00 |
Chuck Walbourn
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6389307c05
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autogen mips fix for sRGB and BGRA formats
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2016-07-07 12:04:15 -07:00 |
Chuck Walbourn
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91d5d7836a
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Minor fix for internal build issue
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2016-07-06 17:51:42 -07:00 |
Chuck Walbourn
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9bcf4bd2b7
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CommonStates methods for static samplers
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2016-07-03 01:07:54 -07:00 |
Chuck Walbourn
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0d1edd5022
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Removed ModelMeshPart::isAlpha member variable as redundant
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2016-07-02 20:03:41 -07:00 |
Chuck Walbourn
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4a72291336
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Model fixes for pmalpha and ccw parameter handling
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2016-07-02 19:12:50 -07:00 |
Chuck Walbourn
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2d2659eb66
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SAL cleanup
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2016-07-02 18:37:15 -07:00 |
Chuck Walbourn
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ced9fe187a
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Added project link in comment blocks
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2016-06-30 18:50:09 -07:00 |
Chuck Walbourn
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b5175de934
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Code Review feedback
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2016-06-29 18:22:12 -07:00 |
Chuck Walbourn
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56aa84a6c2
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Code Review feedback
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2016-06-28 18:03:08 -07:00 |
Chuck Walbourn
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eb69aa74aa
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Revisit Model
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2016-06-27 16:11:30 -07:00 |
Chuck Walbourn
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2956de06de
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Remove implicit BasicEffect from GeometricPrimitive
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2016-06-27 16:08:57 -07:00 |
Chuck Walbourn
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e856c41c1d
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Initial prototype
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2016-06-16 19:00:12 -07:00 |