Chuck Walbourn
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8aba96f6fb
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Code cleanup for improved C++ conformance
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2018-06-11 15:42:45 -07:00 |
Chuck Walbourn
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35a34964ab
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Minor code review feedback
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2018-06-06 18:37:54 -07:00 |
Chuck Walbourn
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20de3d97ce
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Minor code review feedback
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2018-05-18 00:44:50 -07:00 |
Chuck Walbourn
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48be772f1c
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More VS 2017 (15.7) code cleanup
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2018-05-04 17:18:52 -07:00 |
Chuck Walbourn
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231b1ca643
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Code review feedback
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2018-05-01 15:24:55 -07:00 |
Chuck Walbourn
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67fa55eb74
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More code review feedback
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2018-05-01 01:49:06 -07:00 |
Chuck Walbourn
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46c85dfe92
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Code review feedback
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2018-04-30 14:10:00 -07:00 |
Chuck Walbourn
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81bbdf9765
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EffectPipelineStateDescription updated with GetDesc method
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2018-04-25 11:23:39 -07:00 |
Chuck Walbourn
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82eead919b
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Basic mGPU implementation (#30)
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2018-04-20 23:32:50 -07:00 |
Chuck Walbourn
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a8da11d9ba
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Updated Mouse with control for cursor visibility
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2018-04-13 11:25:31 -07:00 |
Chuck Walbourn
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488fa04a1c
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Minor code review to remove redundant assignment ops
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2018-04-12 12:44:48 -07:00 |
Chuck Walbourn
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86a8909a33
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SimpleMath supports constexpr when DirectXMath does
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2018-04-03 12:30:45 -07:00 |
Chuck Walbourn
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c47bdddc55
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VertexTypes default move and copy ctor
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2018-04-03 12:16:42 -07:00 |
Chuck Walbourn
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a85fdf705e
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VS 2017 (15.7 preview) /analyze cleanup
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2018-04-03 00:42:03 -07:00 |
Chuck Walbourn
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9f3525f216
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SimpleMath updated with default copy and move ctors
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2018-04-02 23:34:16 -07:00 |
Chuck Walbourn
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97f1460485
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Removed some legacy _MSC_VER tests
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2018-03-16 13:46:14 -07:00 |
Chuck Walbourn
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1710f0fcab
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Reformat code
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2018-03-16 12:03:02 -07:00 |
Chuck Walbourn
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38397b7b4c
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Cleaned up std header includes for public headers
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2018-02-24 23:30:41 -08:00 |
Chuck Walbourn
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d9698451f6
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Fix minor namespace syntax issue
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2018-02-23 22:43:00 -08:00 |
Chuck Walbourn
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448cddb317
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Fixed up comment header block
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2018-02-23 22:08:23 -08:00 |
Chuck Walbourn
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f733b9cc15
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AlignUp, AlignDown helpers (#29)
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2018-02-15 18:05:02 -08:00 |
Chuck Walbourn
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0128a749e5
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Normal-mapping without precomputed tangents (#26)
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2017-12-13 21:41:37 -08:00 |
Chuck Walbourn
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8a4f03b81b
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DebugEffect (#25)
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2017-12-13 10:46:56 -08:00 |
Chuck Walbourn
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64054c181b
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Remove unused debug code
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2017-12-08 13:26:23 -08:00 |
Chuck Walbourn
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88869dbfe0
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Added PBREffect (#24)
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2017-12-01 13:23:28 -08:00 |
Chuck Walbourn
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80e3b6f364
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Input code reformat
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2017-11-29 17:53:36 -08:00 |
Chuck Walbourn
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3082db7caa
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Normalized line endings
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2017-08-18 00:36:34 -07:00 |
Chuck Walbourn
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6dbd82102a
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Updated for VS 2017 (15.3)
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2017-08-14 23:53:58 -07:00 |
Chuck Walbourn
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38640de2d3
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Minor code cleanup
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2017-07-10 23:14:44 -07:00 |
Chuck Walbourn
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247656c07d
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Hotfix for location of d3dx12.h
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2017-06-21 16:17:37 -07:00 |
Chuck Walbourn
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96fb58f7a6
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Minor code review
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2017-06-21 00:27:44 -07:00 |
Chuck Walbourn
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cc2b735f5b
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Added DescriptorPile
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2017-06-20 18:32:41 -07:00 |
Chuck Walbourn
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2dcedcdc43
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Postprocessing support (#19)
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2017-06-15 22:01:35 -07:00 |
Chuck Walbourn
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55d92c87c5
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XboxDDSTextureLoader updates
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2017-02-14 15:53:58 -08:00 |
Chuck Walbourn
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b600d52607
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Minor code review feedback
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2017-02-09 10:32:04 -08:00 |
Chuck Walbourn
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b4984393b7
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permissive- code cleanup
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2017-01-10 14:51:30 -08:00 |
Chuck Walbourn
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a600872a0c
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Keyboard and Mouse IsConnected method
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2016-11-18 15:10:56 -08:00 |
Chuck Walbourn
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37be6d659b
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Code review feedback
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2016-10-28 16:02:21 -07:00 |
Chuck Walbourn
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c5b50c4008
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Support for compressed vertex normals with biasing
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2016-10-05 14:35:54 -07:00 |
Chuck Walbourn
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40b488419e
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
Chuck Walbourn
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5c7abf1c16
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Minor code review feedback
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2016-09-26 16:53:46 -07:00 |
Chuck Walbourn
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cba2843bb6
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Added vertexCount to ModelMeshPart
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2016-09-26 16:40:28 -07:00 |
Chuck Walbourn
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25e2c1cc84
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TextureLoader Ex bool parameters are now DDS/WIC_LOADER flags
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2016-09-22 22:44:31 -07:00 |
Chuck Walbourn
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7128144097
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GraphicsMemory default alignment is now 16-byte
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2016-08-26 15:52:32 -07:00 |
Chuck Walbourn
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a3748828d6
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Split out EffectPipelineStateDescription
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2016-08-26 15:45:09 -07:00 |
Chuck Walbourn
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d1c99d48f8
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Code review feedback
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2016-08-25 18:20:44 -07:00 |
Chuck Walbourn
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d6898c0b5e
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
Chuck Walbourn
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6df63b9eed
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Minor code review for SAL annotation
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2016-08-21 00:11:12 -07:00 |
Chuck Walbourn
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cf7185fb7e
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Added forceSRGB optional parameter to SpriteFont
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2016-08-20 23:57:46 -07:00 |
Chuck Walbourn
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b7da55cfaf
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Remove ABI::Windows::Foundation::Rect interop since it conflicts with XAML
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2016-08-12 12:23:37 -07:00 |
Chuck Walbourn
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a2802fb89a
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Added EnableForceSRGB and EnableAutoGenMips to EffectTextureFactory
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2016-08-09 17:37:03 -07:00 |
Chuck Walbourn
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28dab88048
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Minor code cleanup
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2016-08-09 12:53:35 -07:00 |
Chuck Walbourn
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7267e3a5c4
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GamePad caps updated for UWP and XDK
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2016-08-01 12:05:49 -07:00 |
Chuck Walbourn
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aa9b67a65a
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Model effects array is now indexed by part rather than by material
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2016-07-28 13:39:58 -07:00 |
Chuck Walbourn
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c5e24175a8
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Improved SimpleMath interop with DirectXMath constants
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2016-07-18 13:30:19 -07:00 |
Chuck Walbourn
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ce69daaaeb
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Code review feedback
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2016-07-17 01:27:43 -07:00 |
Chuck Walbourn
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5ae1275232
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Support for normal mapped models
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2016-07-17 00:16:42 -07:00 |
Chuck Walbourn
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51e9b5fee7
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Fixe bug in PrimitiveBatch.DrawQuad
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2016-07-16 23:59:29 -07:00 |
Chuck Walbourn
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ff0eeac2ac
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Added NormalMapEffect
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2016-07-16 00:02:30 -07:00 |
Chuck Walbourn
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c49f81699a
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Renamed DescriptorHeap to Heap for consistency and brevity
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2016-07-14 23:20:38 -07:00 |
Chuck Walbourn
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4a5182ee72
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Sprite support for sampler control
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2016-07-14 19:10:05 -07:00 |
Chuck Walbourn
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fbb7621470
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DirectXTK12: Effects now non-static samplers provided by CommonStates
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2016-07-14 15:18:12 -07:00 |
Chuck Walbourn
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7208f5e024
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SharedGraphicsResource smart-pointer used in ModelMeshPart
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2016-07-14 00:19:07 -07:00 |
Chuck Walbourn
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53a4c28eb8
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EffectPipelineStateDescription and SpriteBatchPipelineStateDescription revisisted
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2016-07-11 18:26:29 -07:00 |
Chuck Walbourn
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afc26ca461
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Model tweaks and improved debug output for effects
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2016-07-11 00:28:20 -07:00 |
Chuck Walbourn
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dbe0ef7b9a
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Effects improvements and bug fixes
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2016-07-10 00:57:38 -07:00 |
Chuck Walbourn
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26df23454b
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Minor fix for WICTextureLoader
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2016-07-07 18:39:39 -07:00 |
Chuck Walbourn
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abdc4032f5
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WICTextureLoader now includes non-uploading functions
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2016-07-07 17:02:25 -07:00 |
Chuck Walbourn
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bd29f36ddd
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ScreenGrab now handle resource state transition, fixed Xbox One platform bug
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2016-07-07 12:51:04 -07:00 |
Chuck Walbourn
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6389307c05
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autogen mips fix for sRGB and BGRA formats
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2016-07-07 12:04:15 -07:00 |
Chuck Walbourn
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91d5d7836a
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Minor fix for internal build issue
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2016-07-06 17:51:42 -07:00 |
Chuck Walbourn
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9bcf4bd2b7
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CommonStates methods for static samplers
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2016-07-03 01:07:54 -07:00 |
Chuck Walbourn
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0d1edd5022
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Removed ModelMeshPart::isAlpha member variable as redundant
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2016-07-02 20:03:41 -07:00 |
Chuck Walbourn
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4a72291336
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Model fixes for pmalpha and ccw parameter handling
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2016-07-02 19:12:50 -07:00 |
Chuck Walbourn
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2d2659eb66
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SAL cleanup
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2016-07-02 18:37:15 -07:00 |
Chuck Walbourn
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ced9fe187a
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Added project link in comment blocks
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2016-06-30 18:50:09 -07:00 |
Chuck Walbourn
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b5175de934
|
Code Review feedback
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2016-06-29 18:22:12 -07:00 |
Chuck Walbourn
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56aa84a6c2
|
Code Review feedback
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2016-06-28 18:03:08 -07:00 |
Chuck Walbourn
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eb69aa74aa
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Revisit Model
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2016-06-27 16:11:30 -07:00 |
Chuck Walbourn
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2956de06de
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Remove implicit BasicEffect from GeometricPrimitive
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2016-06-27 16:08:57 -07:00 |
Chuck Walbourn
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e856c41c1d
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Initial prototype
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2016-06-16 19:00:12 -07:00 |