Chuck Walbourn
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a3748828d6
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Split out EffectPipelineStateDescription
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2016-08-26 15:45:09 -07:00 |
Chuck Walbourn
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d1c99d48f8
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Code review feedback
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2016-08-25 18:20:44 -07:00 |
Chuck Walbourn
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6df63b9eed
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Minor code review for SAL annotation
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2016-08-21 00:11:12 -07:00 |
Chuck Walbourn
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a2802fb89a
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Added EnableForceSRGB and EnableAutoGenMips to EffectTextureFactory
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2016-08-09 17:37:03 -07:00 |
Chuck Walbourn
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ce69daaaeb
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Code review feedback
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2016-07-17 01:27:43 -07:00 |
Chuck Walbourn
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5ae1275232
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Support for normal mapped models
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2016-07-17 00:16:42 -07:00 |
Chuck Walbourn
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ff0eeac2ac
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Added NormalMapEffect
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2016-07-16 00:02:30 -07:00 |
Chuck Walbourn
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c49f81699a
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Renamed DescriptorHeap to Heap for consistency and brevity
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2016-07-14 23:20:38 -07:00 |
Chuck Walbourn
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fbb7621470
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DirectXTK12: Effects now non-static samplers provided by CommonStates
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2016-07-14 15:18:12 -07:00 |
Chuck Walbourn
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53a4c28eb8
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EffectPipelineStateDescription and SpriteBatchPipelineStateDescription revisisted
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2016-07-11 18:26:29 -07:00 |
Chuck Walbourn
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afc26ca461
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Model tweaks and improved debug output for effects
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2016-07-11 00:28:20 -07:00 |
Chuck Walbourn
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dbe0ef7b9a
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Effects improvements and bug fixes
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2016-07-10 00:57:38 -07:00 |
Chuck Walbourn
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4a72291336
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Model fixes for pmalpha and ccw parameter handling
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2016-07-02 19:12:50 -07:00 |
Chuck Walbourn
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2d2659eb66
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SAL cleanup
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2016-07-02 18:37:15 -07:00 |
Chuck Walbourn
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ced9fe187a
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Added project link in comment blocks
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2016-06-30 18:50:09 -07:00 |
Chuck Walbourn
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b5175de934
|
Code Review feedback
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2016-06-29 18:22:12 -07:00 |
Chuck Walbourn
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eb69aa74aa
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Revisit Model
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2016-06-27 16:11:30 -07:00 |
Chuck Walbourn
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e856c41c1d
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Initial prototype
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2016-06-16 19:00:12 -07:00 |