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Shaders
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Build shaders forcing a 1.0 Root Signature for compatibilty with Windows 10 Version 1510 (10586)
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2016-09-15 22:49:21 -07:00 |
AlignedNew.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
AlphaTestEffect.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
BasicEffect.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
Bezier.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
BinaryReader.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
BinaryReader.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
CommonStates.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
DDSTextureLoader.cpp
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TextureLoader Ex bool parameters are now DDS/WIC_LOADER flags
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2016-09-22 22:44:31 -07:00 |
DemandCreate.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
DescriptorHeap.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
DirectXHelpers.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
DualTextureEffect.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
EffectCommon.cpp
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Split out EffectPipelineStateDescription
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2016-08-26 15:45:09 -07:00 |
EffectCommon.h
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Split out EffectPipelineStateDescription
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2016-08-26 15:45:09 -07:00 |
EffectFactory.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
EffectPipelineStateDescription.cpp
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Split out EffectPipelineStateDescription
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2016-08-26 15:45:09 -07:00 |
EffectTextureFactory.cpp
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TextureLoader Ex bool parameters are now DDS/WIC_LOADER flags
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2016-09-22 22:44:31 -07:00 |
EnvironmentMapEffect.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
GamePad.cpp
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
GeometricPrimitive.cpp
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
Geometry.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
Geometry.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
GraphicsMemory.cpp
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GraphicsMemory default alignment is now 16-byte
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2016-08-26 15:52:32 -07:00 |
Keyboard.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
LinearAllocator.cpp
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Code review feedback
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2016-08-29 17:32:37 -07:00 |
LinearAllocator.h
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Code review feedback
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2016-08-29 17:32:37 -07:00 |
LoaderHelpers.h
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TextureLoader Ex bool parameters are now DDS/WIC_LOADER flags
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2016-09-22 22:44:31 -07:00 |
Model.cpp
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
ModelLoadSDKMESH.cpp
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Minor code review feedback
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2016-09-26 16:53:46 -07:00 |
ModelLoadVBO.cpp
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Minor code review feedback
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2016-09-26 16:53:46 -07:00 |
Mouse.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
NormalMapEffect.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
PlatformHelpers.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
PrimitiveBatch.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
ResourceUploadBatch.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
SDKMesh.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
ScreenGrab.cpp
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Code review feedback
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2016-09-14 12:14:58 -07:00 |
SharedResourcePool.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
SimpleMath.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
SkinnedEffect.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
SpriteBatch.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
SpriteFont.cpp
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Put LoaderHelpers into it's own namespace to remove linker conflicts with DirectXTex in same project
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2016-09-12 12:33:01 -07:00 |
TeapotData.inc
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
VertexTypes.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
WICTextureLoader.cpp
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TextureLoader Ex bool parameters are now DDS/WIC_LOADER flags
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2016-09-22 22:44:31 -07:00 |
XboxDDSTextureLoader.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
d3dx12.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
dds.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
pch.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
pch.h
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Fixed bad edit
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2016-09-12 13:59:08 -07:00 |
vbo.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |