Updated VertexTypes (markdown)

Chuck Walbourn 2016-06-27 18:37:38 -07:00
Родитель 89b3af2263
Коммит be83b914df
1 изменённых файлов: 1 добавлений и 1 удалений

@ -14,7 +14,7 @@ The VertexTypes.h header defines these commonly used vertex data structures:
#include <VertexTypes.h>
# Input Layout
Each type provides a ``D3D12_INPUT_ELEMENT_DESC`` structure which can be used to create a Pipeline State Object (PSO):
Each type provides a ``D3D12_INPUT_LAYOUT_DESC`` structure which can be used to create a Pipeline State Object (PSO):
D3D12_GRAPHICS_PIPELINE_STATE_DESC psoDesc = {};
psoDesc.InputLayout = VertexPositionColor::InputLayout;