Граф коммитов

142 Коммитов

Автор SHA1 Сообщение Дата
kircher1 7f0561cfe7
Update CHANGELOG.md - 0.6.1 2020-04-17 23:29:27 -07:00
kircher1 ac12e722ae
Fix formatting. 2020-04-10 17:37:26 -07:00
Brian Kircher 6a67bace82 Convert local normal to world normal in custom surface shader. This ensures lighting is applied correctly when the map is rotated. 2020-04-10 15:50:00 -07:00
kircher1 6d62c5b23a
Adds a scene to the sampe project which demonstrates how to implement an ElevationTileLayer. (#49) 2020-04-10 14:52:12 -07:00
Brian Kircher 0dd0eb3b85 Update SupportingScripts to 0.6.0. 2020-04-09 22:40:16 -07:00
Brian Kircher b8a0a69ec3 Merge branch 'master' of https://github.com/microsoft/MapsSDK-Unity 2020-04-09 22:35:47 -07:00
Brian Kircher b9d21accd3 Update sample project to 0.6.0 and Unity 2018.4.21f1. 2020-04-09 22:35:28 -07:00
kircher1 a982c8527c
Update CHANGELOG.md - 0.6.0 2020-04-09 22:21:07 -07:00
Brian Kircher 448f8a7832 Update supporting scripts to 0.5.1 2020-03-03 15:53:44 -08:00
Brian Kircher ac351e20b4 Merge branch 'master' of https://github.com/microsoft/MapsSDK-Unity 2020-03-03 15:17:51 -08:00
Brian Kircher 30ff1e4281 Update sample project to 0.5.1. 2020-03-03 15:17:48 -08:00
kircher1 19843455cc
Update CHANGELOG.md - 0.5.1 2020-03-03 14:52:05 -08:00
Brian Kircher 9f1ad9ce8a Update project to Unity 2018.4.17f1 and MRTK 2.3. 2020-02-26 14:16:08 -08:00
kircher1 df621209c5
Add link to docs for configuring shape. 2020-01-08 14:53:54 -08:00
Brian Kircher 199a7957ca Update supporting scripts to 0.5.0. 2020-01-08 14:50:31 -08:00
Brian Kircher a9412be5af Update to latest Nuget for Unity package. 2020-01-08 13:57:26 -08:00
kircher1 68b2817424
Update sample project to 0.5.0. 2020-01-08 13:56:15 -08:00
kircher1 8a2df7e2e6
Update CHANGELOG.md - 0.5.0 2020-01-08 13:55:28 -08:00
Brian Kircher 7c2cec08af * Update to MRTK 2.2.0
* Update to Unity 2018.4.14f1.
* Remove MRTK examples.
2019-12-11 16:10:30 -08:00
kircher1 a935dd4b8d
Update sample project to 0.4.2. 2019-12-11 15:45:11 -08:00
kircher1 cff3ea072f
Update CHANGELOG.md - 0.4.2 2019-12-11 15:44:34 -08:00
kircher1 8d3932be3d
Add links to docs 2019-11-21 15:27:09 -08:00
Brian Kircher 8a20073540 Update supporting scripts - 0.4.1 2019-11-20 17:01:00 -08:00
kircher1 e001db594f
Add controller ray based panning to SampleProject. (#29)
* Adds MapInteractionHandler.cs to enable controller ray-based panning of the map. Handles zooming to the selected location as well.

* Add knobs for adjusting zoom speed and pan smoothness.
2019-11-20 14:30:36 -08:00
Brian Kircher 4d19e7eb2c Fix MRTK controller mappins for OpenVR/Oculus.
Fix MapPinExample scene prefabs.
2019-11-18 10:50:58 -08:00
Brian Kircher d5ca1f7909 Add option to toggle between symbolic and aerial imagery in HudExample.scene. 2019-11-16 15:22:36 -08:00
Brian Kircher 0732a9fc8e Update sample project to 0.4.1. 2019-11-15 15:20:57 -08:00
Brian Kircher b0bad76227 Update SampleProject to Unity version 2018.4.12f1. 2019-11-15 15:08:33 -08:00
kircher1 d494206568
Update CHANGELOG.md - 0.4.1 2019-11-15 15:06:03 -08:00
Brian Kircher 6787261748 Update Supporting Scripts to 0.4.0. 2019-10-24 15:40:52 -07:00
Brian Kircher a9393ed619 Update to Unity 2018.4.11f1 and latest packages. 2019-10-23 20:43:18 -07:00
Brian Kircher 8b9b62bad3 Update to MRTK v2.1.0 2019-10-23 19:42:56 -07:00
Brian Kircher 1464f780ee Update to NugetForUnity v1.2.4. 2019-10-23 18:17:30 -07:00
Brian Kircher fe7910ade7 Update C# file headers. 2019-10-23 18:03:45 -07:00
kircher1 25ac47186a
Adds a sample scene to demonstrate new TextureTileLayer. Modifies exsting MapPinExampleScene to demonstrate the MapContourLineLayer. (#24) 2019-10-23 17:46:57 -07:00
kircher1 c524659d27
Update sample project to 0.4.0 2019-10-23 10:54:05 -07:00
kircher1 f98ffabf33
Update CHANGELOG.md - 0.4.0 2019-10-23 10:52:49 -07:00
Brian Kircher 00f52fb977 Updates to 0.3.0 of supporting scripts with new additions for the map services. Also adds editor scripts used for custom component UIs in MapRenderer, MapPinLayer, etc. 2019-08-30 15:59:34 -07:00
Brian Kircher 8cf4ba2289 Add sample scene to demonstrate how MapLocationFinder can be used reverse geocode locations. 2019-08-30 11:07:16 -07:00
kircher1 f6a03eb205
Update CHANGELOG.md - 0.3.0
More additions/fixes.
2019-08-26 17:20:01 -07:00
Brian Kircher aa5fa416a7 Merge branch 'master' of https://github.com/microsoft/MapsSDK-Unity 2019-08-26 17:19:05 -07:00
Brian Kircher 240ce9efe7 Update sample project to 0.3.0 2019-08-26 17:19:00 -07:00
kircher1 d5fcd4097e
Update CHANGELOG.md - 0.3.0
Fixing typo.
2019-08-26 16:52:30 -07:00
kircher1 6d2d63d297
Update CHANGELOG.md - 0.3.0 2019-08-26 16:51:03 -07:00
kircher1 7ded618f07
Adds a custom raycast provider implementation to the Sample Project. This allows for MRTK's cursors and pointer rays to react to the map. (#20)
* Adds a custom MRTK raycast provider to the sample project. This custom provider allows for MRTK's input system objects, like cursors and pointer rays, to react to the map's surface geometry.

* Class summaries and cleanup.

* Rename some local variables. Fix typo in comments.
2019-08-23 16:02:53 -07:00
Brian Kircher 4ecc2098c4 Update sample project to MRTK v2.0.0 and update Unity version to 2018.4.7. 2019-08-22 16:43:31 -07:00
kircher1 da6286ad1e
Update SampleProject to 0.2.3 2019-07-15 16:15:24 -07:00
kircher1 7e481b2fbc
Update CHANGELOG.md - 0.2.3 2019-07-15 16:13:25 -07:00
kircher1 6b6ceea62d
Update CHANGELOG.md - 0.2.3 2019-07-15 16:11:57 -07:00
Brian Kircher 61e3a8ab96 Update sample project to MRTK v2 RC2.1. 2019-07-03 16:51:25 -07:00