kircher1
7f0561cfe7
Update CHANGELOG.md - 0.6.1
2020-04-17 23:29:27 -07:00
kircher1
ac12e722ae
Fix formatting.
2020-04-10 17:37:26 -07:00
Brian Kircher
6a67bace82
Convert local normal to world normal in custom surface shader. This ensures lighting is applied correctly when the map is rotated.
2020-04-10 15:50:00 -07:00
kircher1
6d62c5b23a
Adds a scene to the sampe project which demonstrates how to implement an ElevationTileLayer. ( #49 )
2020-04-10 14:52:12 -07:00
Brian Kircher
0dd0eb3b85
Update SupportingScripts to 0.6.0.
2020-04-09 22:40:16 -07:00
Brian Kircher
b8a0a69ec3
Merge branch 'master' of https://github.com/microsoft/MapsSDK-Unity
2020-04-09 22:35:47 -07:00
Brian Kircher
b9d21accd3
Update sample project to 0.6.0 and Unity 2018.4.21f1.
2020-04-09 22:35:28 -07:00
kircher1
a982c8527c
Update CHANGELOG.md - 0.6.0
2020-04-09 22:21:07 -07:00
Brian Kircher
448f8a7832
Update supporting scripts to 0.5.1
2020-03-03 15:53:44 -08:00
Brian Kircher
ac351e20b4
Merge branch 'master' of https://github.com/microsoft/MapsSDK-Unity
2020-03-03 15:17:51 -08:00
Brian Kircher
30ff1e4281
Update sample project to 0.5.1.
2020-03-03 15:17:48 -08:00
kircher1
19843455cc
Update CHANGELOG.md - 0.5.1
2020-03-03 14:52:05 -08:00
Brian Kircher
9f1ad9ce8a
Update project to Unity 2018.4.17f1 and MRTK 2.3.
2020-02-26 14:16:08 -08:00
kircher1
df621209c5
Add link to docs for configuring shape.
2020-01-08 14:53:54 -08:00
Brian Kircher
199a7957ca
Update supporting scripts to 0.5.0.
2020-01-08 14:50:31 -08:00
Brian Kircher
a9412be5af
Update to latest Nuget for Unity package.
2020-01-08 13:57:26 -08:00
kircher1
68b2817424
Update sample project to 0.5.0.
2020-01-08 13:56:15 -08:00
kircher1
8a2df7e2e6
Update CHANGELOG.md - 0.5.0
2020-01-08 13:55:28 -08:00
Brian Kircher
7c2cec08af
* Update to MRTK 2.2.0
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* Update to Unity 2018.4.14f1.
* Remove MRTK examples.
2019-12-11 16:10:30 -08:00
kircher1
a935dd4b8d
Update sample project to 0.4.2.
2019-12-11 15:45:11 -08:00
kircher1
cff3ea072f
Update CHANGELOG.md - 0.4.2
2019-12-11 15:44:34 -08:00
kircher1
8d3932be3d
Add links to docs
2019-11-21 15:27:09 -08:00
Brian Kircher
8a20073540
Update supporting scripts - 0.4.1
2019-11-20 17:01:00 -08:00
kircher1
e001db594f
Add controller ray based panning to SampleProject. ( #29 )
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* Adds MapInteractionHandler.cs to enable controller ray-based panning of the map. Handles zooming to the selected location as well.
* Add knobs for adjusting zoom speed and pan smoothness.
2019-11-20 14:30:36 -08:00
Brian Kircher
4d19e7eb2c
Fix MRTK controller mappins for OpenVR/Oculus.
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Fix MapPinExample scene prefabs.
2019-11-18 10:50:58 -08:00
Brian Kircher
d5ca1f7909
Add option to toggle between symbolic and aerial imagery in HudExample.scene.
2019-11-16 15:22:36 -08:00
Brian Kircher
0732a9fc8e
Update sample project to 0.4.1.
2019-11-15 15:20:57 -08:00
Brian Kircher
b0bad76227
Update SampleProject to Unity version 2018.4.12f1.
2019-11-15 15:08:33 -08:00
kircher1
d494206568
Update CHANGELOG.md - 0.4.1
2019-11-15 15:06:03 -08:00
Brian Kircher
6787261748
Update Supporting Scripts to 0.4.0.
2019-10-24 15:40:52 -07:00
Brian Kircher
a9393ed619
Update to Unity 2018.4.11f1 and latest packages.
2019-10-23 20:43:18 -07:00
Brian Kircher
8b9b62bad3
Update to MRTK v2.1.0
2019-10-23 19:42:56 -07:00
Brian Kircher
1464f780ee
Update to NugetForUnity v1.2.4.
2019-10-23 18:17:30 -07:00
Brian Kircher
fe7910ade7
Update C# file headers.
2019-10-23 18:03:45 -07:00
kircher1
25ac47186a
Adds a sample scene to demonstrate new TextureTileLayer. Modifies exsting MapPinExampleScene to demonstrate the MapContourLineLayer. ( #24 )
2019-10-23 17:46:57 -07:00
kircher1
c524659d27
Update sample project to 0.4.0
2019-10-23 10:54:05 -07:00
kircher1
f98ffabf33
Update CHANGELOG.md - 0.4.0
2019-10-23 10:52:49 -07:00
Brian Kircher
00f52fb977
Updates to 0.3.0 of supporting scripts with new additions for the map services. Also adds editor scripts used for custom component UIs in MapRenderer, MapPinLayer, etc.
2019-08-30 15:59:34 -07:00
Brian Kircher
8cf4ba2289
Add sample scene to demonstrate how MapLocationFinder can be used reverse geocode locations.
2019-08-30 11:07:16 -07:00
kircher1
f6a03eb205
Update CHANGELOG.md - 0.3.0
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More additions/fixes.
2019-08-26 17:20:01 -07:00
Brian Kircher
aa5fa416a7
Merge branch 'master' of https://github.com/microsoft/MapsSDK-Unity
2019-08-26 17:19:05 -07:00
Brian Kircher
240ce9efe7
Update sample project to 0.3.0
2019-08-26 17:19:00 -07:00
kircher1
d5fcd4097e
Update CHANGELOG.md - 0.3.0
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Fixing typo.
2019-08-26 16:52:30 -07:00
kircher1
6d2d63d297
Update CHANGELOG.md - 0.3.0
2019-08-26 16:51:03 -07:00
kircher1
7ded618f07
Adds a custom raycast provider implementation to the Sample Project. This allows for MRTK's cursors and pointer rays to react to the map. ( #20 )
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* Adds a custom MRTK raycast provider to the sample project. This custom provider allows for MRTK's input system objects, like cursors and pointer rays, to react to the map's surface geometry.
* Class summaries and cleanup.
* Rename some local variables. Fix typo in comments.
2019-08-23 16:02:53 -07:00
Brian Kircher
4ecc2098c4
Update sample project to MRTK v2.0.0 and update Unity version to 2018.4.7.
2019-08-22 16:43:31 -07:00
kircher1
da6286ad1e
Update SampleProject to 0.2.3
2019-07-15 16:15:24 -07:00
kircher1
7e481b2fbc
Update CHANGELOG.md - 0.2.3
2019-07-15 16:13:25 -07:00
kircher1
6b6ceea62d
Update CHANGELOG.md - 0.2.3
2019-07-15 16:11:57 -07:00
Brian Kircher
61e3a8ab96
Update sample project to MRTK v2 RC2.1.
2019-07-03 16:51:25 -07:00