yl-msft
65f4723052
Update sample with latest XrUtility, SDK 1.0.29, and bug fixes. ( #126 )
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* Update xrutility and samples
* Update to 1.0.29 headers
* Remove unused NVOF lib.
2023-09-05 15:07:26 -07:00
yl-msft
b893f615a8
Upgrade to VisualStudio 2022 and refresh test pfx files for Uwp apps. ( #127 )
2023-09-05 12:18:36 -07:00
Matthieu Bucchianeri
a46ea22a39
Update samples/SDK for release 113. ( #117 )
2023-04-14 16:58:05 -07:00
Darryl Gough
ef759465ac
Fix failed assert in XrMath.h ( #110 )
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Fixed issue #109 . The error occurred in VS2022 but not in the VS2019 toolset.
The compiler error message isn't as obvious now but I added a comment if anyone tries to use xr::math::cast for a type that hasn't added a template specialization.
2022-08-18 17:37:23 -07:00
zowua
e1a3b69ed3
Update samples to release 111 ( #108 )
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* Update samples for preview release 111
* fix xr::PathToString; make controller action text bg opaque
* Add hand interaction bindings change
2022-06-20 18:11:49 -07:00
microsoft-github-policy-service[bot]
a5326c458d
Microsoft mandatory file ( #106 )
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Co-authored-by: microsoft-github-policy-service[bot] <77245923+microsoft-github-policy-service[bot]@users.noreply.github.com>
2022-05-24 17:36:01 -07:00
Darryl Gough
aad27c8cb5
Add xr::DispatchTable for XrUtility ( #104 )
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* Add xr::DispatchTable for XrUtility
Add xr::DispatchTable for XrUtility to support libraries that lazily loads openxr_loader without static link to xrFunctions.
Also simplify how to call extension functions through global dispatch table.
* Add all XrUtility headers to solutions
2022-03-25 17:27:44 -07:00
Darryl Gough
e8089f301a
Update openxr.html to include msft_spatial_graph_bridge revision 2 ( #103 )
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* Update openxr.html to include msft_spatial_graph_bridge revision 2
* update readme for bridge extension
2022-03-08 18:22:56 -08:00
Matthieu Bucchianeri
1dcec91d6b
Add WPRP profile for tracing. ( #102 )
2022-03-02 13:54:51 -08:00
Darryl Gough
aecce00c1c
Update samples to release 110 ( #101 )
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* Update samples to release 110
2022-02-16 11:22:09 -08:00
yl-msft
6742451152
Update samples to release 109 ( #98 )
2021-11-24 10:23:38 -08:00
mbucchia-msft
bc79ee50f9
Update headers & samples from release 108. ( #91 )
2021-08-17 18:48:30 -07:00
CodeReclaimers
0e8175dc1a
Fix copy/paste bug in spatial anchor export extension macro definition. ( #87 )
2021-08-04 09:35:30 -07:00
yl-msft
92d1219279
Update to OpenXR SDK v1.0.17 and scene understanding MSFT extensions. ( #84 )
2021-06-09 12:18:49 -07:00
yl-msft
f471c9473f
Update samples to XR_MSFT_scene_understanding_preview3 extension ( #81 )
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and added "tracking state" sample scene.
2021-04-22 19:09:35 -07:00
C. M. Barth
023f09ffcc
fix header warning ( #80 )
2021-03-25 09:58:04 -07:00
yl-msft
57ff76f7ca
Add preview extension support for XR_MSFT_spatial_anchor_export_preview ( #77 )
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* Add preview extension support for XR_MSFT_spatial_anchor_export_preview
* change the trigger of CI build to main branch
2021-02-25 18:00:53 -08:00
yl-msft
b07a38679e
Update samples including SceneUnderstand extension preview2 ( #74 )
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* Update to support winxr 105 runtime, with scene understanding preview2 and reprojection mode extension.
* Change license to MIT
2021-01-11 17:56:34 -08:00
yl-msft
e7a6e70796
Update to SDK 1.0.13 ( #71 )
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* Update to SDK 1.0.13
* Revert the breaking change to rev_1 scene understanding header.
* Fix subaction path for controller action scene.
2020-12-10 22:01:53 -08:00
yl-msft
eef5e49b15
Add controller actions sample and refactor win32 sample to demo "EnterVR" scenario. ( #70 )
2020-11-17 18:08:13 -08:00
Chris Barth
59dbc6b4d2
complete merge ( #68 )
2020-10-23 10:02:55 -07:00
yl-msft
625285ee05
Add XR_MSFT_scene_understanding_preview extension ( #67 )
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* Update scene understanding sample project
* Fix compatible with 104 preview runtime.
2020-10-15 22:55:28 -07:00
yl-msft
d15a933d52
Update to openxr SDK 1.0.12 ( #66 )
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* Update to openxr SDK 1.0.12
* Fix CI build
2020-09-30 14:38:41 -07:00
yl-msft
eeab27ae62
Update samples for OpenXR SDK 1.0.10 ( #60 )
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* Update samples to SDK 1.0.10
* Update to 1.0.10.2 openxr_loader nuget
* Cherry pick some vcxproj simplification.
2020-09-04 11:57:16 -07:00
yl-msft
ee63815b53
Place the spinning cube in front of user using LOCAL reference space. ( #59 )
2020-08-19 15:30:38 -07:00
Alex Turner
dd4f8663ba
Spelling fixes ( #58 )
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* Spelling fixes
* One more spelling tweak
2020-08-19 13:10:02 -07:00
yl-msft
068e9d0fab
Bring Bryce's fix for recent build break due to VS 16.7.1 upgrade. ( #57 )
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* Bring Bryce's fix for recent build break due to VS 16.7.1 upgrade.
* Remove some unnecessary conditions.
2020-08-17 21:25:19 -07:00
Chris Barth
6574e5d93d
Add ability to use extension dispatch table when missing extensions ( #56 )
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* add ability to use extension dispatch table when some extensions aren't present
* add d3d11 extension stub
2020-08-17 13:14:34 -07:00
Bryce Hutchings
cb28935e94
Upgrade to 1.0.10.1 with separate header and loader packages and UWP fix ( #54 )
2020-08-03 09:18:39 -07:00
yl-msft
ce1b91e023
Add "engine" namespace to XrSceneLib, rename SceneObject to … ( #51 )
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* Add "engine" namespace to XrSceneLib, rename SceneObject to engine::Object and SceneContext to engine::Context.
* Fixed crash in an rare condition in controller object.
* Hand result from xrLoadControllerModelMSFT properly
* Update openxr loader nuget to latest
2020-07-29 13:38:34 -07:00
Bryce Hutchings
f049f9722e
Remove LFS files ( #50 )
2020-07-22 11:04:12 -07:00
yl-msft
eb8e771dc5
Update samples certificates and retarget to Windows 10 May 2019 Update (1903) ( #48 )
2020-07-16 18:28:18 -07:00
yl-msft
22bcf0f9e0
Add requirement for "APPCONTAINER_COMPATIBLE_EXTENSION for UWP samples ( #47 )
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* Add requirement for XR_EXT_WIN32_APPCONTAINER_COMPATIBLE_EXTENSION_NAME in UWP samples
* More adjustment to the uwp extension.
2020-06-24 18:17:04 -07:00
yl-msft
829b4ebfec
Update preview runtime sample and fixed a minor bug in preview runtime reflection header. ( #46 )
2020-06-22 13:12:39 -07:00
yl-msft
a65e8ac77b
Added UWP sample for holographic window attachment extension and CoreWindow related sample scenarios. ( #45 )
2020-06-12 13:51:00 -07:00
yl-msft
2117b8b4f5
Update to 1.0.9 SDK ( #44 )
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* Update to 1.0.9 SDK
* Address feedbacks
2020-06-06 10:37:44 -07:00
yl-msft
084c2df92c
Revision 2 of XR_MSFT_spatial_graph_bridge_preview and XR_MSFT_secondary_view_configuration_preview, simplify samples. ( #43 )
2020-05-13 14:47:21 -07:00
yl-msft
d1966884f9
Upgrade to 1.0.8 SDK, including eye tracking sample and motion controller render model extension sample ( #42 )
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* Upgrade samples to 1.0.7 SDK, and add new preview extensions support.
* Upgrade to 1.0.8 SDK, including eye tracking sample and motion controller render model extension sample
* Add link to controller model preview spec
2020-04-16 16:51:00 -07:00
yl-msft
7d73f60d6f
Simplify XrSceneLib for sample scenarios. ( #40 )
2020-03-17 09:34:25 -07:00
yl-msft
7c369a9903
Update README.md for repo renaming. ( #39 )
2020-03-07 10:13:48 -08:00
yl-msft
d8a7ca5344
Add title scene and improve the orbit scene with hand interactions. ( #37 )
2020-03-06 17:23:07 -08:00
yl-msft
f6d1555fa6
Set up CI with Azure Pipelines ( #38 )
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* Set up CI with Azure Pipelines
[skip ci]
* Build all flavors
* Build 8 flavors
* Remove unnecessary, and fix spaces.
* remove nuget version
* Update azure-pipelines.yml for Azure Pipelines
* restoreNugetPackages is deprecated
* Address comments
2020-03-06 15:06:38 -08:00
yl-msft
f8ffa33906
Update README for preview openxr extension info. ( #36 )
2020-03-02 15:05:19 -08:00
yl-msft
0a26f96731
Add openxr_preview headers and related samples ( #35 )
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* Add openxr_preview headers and related samples for hand tracking, anchors and unbounded spaces.
* delete a staled file
* Move action context into XrUtility
2020-02-22 11:33:18 -08:00
yl-msft
8049c3267b
Take Bryce's simpler poll event pattern. ( #34 )
2020-02-10 15:46:33 -08:00
yl-msft
6f4ce13166
Upgrade to support openxr_loader 1.0.6 ( #33 )
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* Upgrade openxr_loader to 1.0.6
* Address comments and fixed a bug in win32
* Find a better name for Macros
2020-01-26 22:15:57 -08:00
yl-msft
4378fbda33
Remove the "perf warning" related to XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT. ( #30 )
2019-12-02 15:33:38 -08:00
Bryce Hutchings
5ce22d651d
Update hololens best practices ( #29 )
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Update for sRGB and add perf warnings
2019-11-08 15:41:56 -08:00
yl-msft
35ec378005
Add spinning cube logic to BasicXrApp ( #27 )
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* Add spinning cube logic to BasicXrApp
* Simplify quaternion is normalized
* Use helper RotationAxisAngle function instead of hard coded math.
2019-11-07 15:53:20 -08:00
yl-msft
fce13c5388
Move win32 sample to also use 1.0.2.1 version of loader. ( #26 )
2019-09-18 15:59:03 -07:00