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Christoph Lameter 9eeff2395e [PATCH] Zone reclaim: Reclaim logic
Some bits for zone reclaim exists in 2.6.15 but they are not usable.  This
patch fixes them up, removes unused code and makes zone reclaim usable.

Zone reclaim allows the reclaiming of pages from a zone if the number of
free pages falls below the watermarks even if other zones still have enough
pages available.  Zone reclaim is of particular importance for NUMA
machines.  It can be more beneficial to reclaim a page than taking the
performance penalties that come with allocating a page on a remote zone.

Zone reclaim is enabled if the maximum distance to another node is higher
than RECLAIM_DISTANCE, which may be defined by an arch.  By default
RECLAIM_DISTANCE is 20.  20 is the distance to another node in the same
component (enclosure or motherboard) on IA64.  The meaning of the NUMA
distance information seems to vary by arch.

If zone reclaim is not successful then no further reclaim attempts will
occur for a certain time period (ZONE_RECLAIM_INTERVAL).

This patch was discussed before. See

http://marc.theaimsgroup.com/?l=linux-kernel&m=113519961504207&w=2
http://marc.theaimsgroup.com/?l=linux-kernel&m=113408418232531&w=2
http://marc.theaimsgroup.com/?l=linux-kernel&m=113389027420032&w=2
http://marc.theaimsgroup.com/?l=linux-kernel&m=113380938612205&w=2

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-01-18 19:20:17 -08:00
akpm@osdl.org 198e2f1811 [PATCH] scheduler cache-hot-autodetect
)

From: Ingo Molnar <mingo@elte.hu>

This is the latest version of the scheduler cache-hot-auto-tune patch.

The first problem was that detection time scaled with O(N^2), which is
unacceptable on larger SMP and NUMA systems. To solve this:

- I've added a 'domain distance' function, which is used to cache
  measurement results. Each distance is only measured once. This means
  that e.g. on NUMA distances of 0, 1 and 2 might be measured, on HT
  distances 0 and 1, and on SMP distance 0 is measured. The code walks
  the domain tree to determine the distance, so it automatically follows
  whatever hierarchy an architecture sets up. This cuts down on the boot
  time significantly and removes the O(N^2) limit. The only assumption
  is that migration costs can be expressed as a function of domain
  distance - this covers the overwhelming majority of existing systems,
  and is a good guess even for more assymetric systems.

  [ People hacking systems that have assymetries that break this
    assumption (e.g. different CPU speeds) should experiment a bit with
    the cpu_distance() function. Adding a ->migration_distance factor to
    the domain structure would be one possible solution - but lets first
    see the problem systems, if they exist at all. Lets not overdesign. ]

Another problem was that only a single cache-size was used for measuring
the cost of migration, and most architectures didnt set that variable
up. Furthermore, a single cache-size does not fit NUMA hierarchies with
L3 caches and does not fit HT setups, where different CPUs will often
have different 'effective cache sizes'. To solve this problem:

- Instead of relying on a single cache-size provided by the platform and
  sticking to it, the code now auto-detects the 'effective migration
  cost' between two measured CPUs, via iterating through a wide range of
  cachesizes. The code searches for the maximum migration cost, which
  occurs when the working set of the test-workload falls just below the
  'effective cache size'. I.e. real-life optimized search is done for
  the maximum migration cost, between two real CPUs.

  This, amongst other things, has the positive effect hat if e.g. two
  CPUs share a L2/L3 cache, a different (and accurate) migration cost
  will be found than between two CPUs on the same system that dont share
  any caches.

(The reliable measurement of migration costs is tricky - see the source
for details.)

Furthermore i've added various boot-time options to override/tune
migration behavior.

Firstly, there's a blanket override for autodetection:

	migration_cost=1000,2000,3000

will override the depth 0/1/2 values with 1msec/2msec/3msec values.

Secondly, there's a global factor that can be used to increase (or
decrease) the autodetected values:

	migration_factor=120

will increase the autodetected values by 20%. This option is useful to
tune things in a workload-dependent way - e.g. if a workload is
cache-insensitive then CPU utilization can be maximized by specifying
migration_factor=0.

I've tested the autodetection code quite extensively on x86, on 3
P3/Xeon/2MB, and the autodetected values look pretty good:

Dual Celeron (128K L2 cache):

 ---------------------
 migration cost matrix (max_cache_size: 131072, cpu: 467 MHz):
 ---------------------
           [00]    [01]
 [00]:     -     1.7(1)
 [01]:   1.7(1)    -
 ---------------------
 cacheflush times [2]: 0.0 (0) 1.7 (1784008)
 ---------------------

Here the slow memory subsystem dominates system performance, and even
though caches are small, the migration cost is 1.7 msecs.

Dual HT P4 (512K L2 cache):

 ---------------------
 migration cost matrix (max_cache_size: 524288, cpu: 2379 MHz):
 ---------------------
           [00]    [01]    [02]    [03]
 [00]:     -     0.4(1)  0.0(0)  0.4(1)
 [01]:   0.4(1)    -     0.4(1)  0.0(0)
 [02]:   0.0(0)  0.4(1)    -     0.4(1)
 [03]:   0.4(1)  0.0(0)  0.4(1)    -
 ---------------------
 cacheflush times [2]: 0.0 (33900) 0.4 (448514)
 ---------------------

Here it can be seen that there is no migration cost between two HT
siblings (CPU#0/2 and CPU#1/3 are separate physical CPUs). A fast memory
system makes inter-physical-CPU migration pretty cheap: 0.4 msecs.

8-way P3/Xeon [2MB L2 cache]:

 ---------------------
 migration cost matrix (max_cache_size: 2097152, cpu: 700 MHz):
 ---------------------
           [00]    [01]    [02]    [03]    [04]    [05]    [06]    [07]
 [00]:     -    19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1)
 [01]:  19.2(1)    -    19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1)
 [02]:  19.2(1) 19.2(1)    -    19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1)
 [03]:  19.2(1) 19.2(1) 19.2(1)    -    19.2(1) 19.2(1) 19.2(1) 19.2(1)
 [04]:  19.2(1) 19.2(1) 19.2(1) 19.2(1)    -    19.2(1) 19.2(1) 19.2(1)
 [05]:  19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1)    -    19.2(1) 19.2(1)
 [06]:  19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1)    -    19.2(1)
 [07]:  19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1) 19.2(1)    -
 ---------------------
 cacheflush times [2]: 0.0 (0) 19.2 (19281756)
 ---------------------

This one has huge caches and a relatively slow memory subsystem - so the
migration cost is 19 msecs.

Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Ashok Raj <ashok.raj@intel.com>
Signed-off-by: Ken Chen <kenneth.w.chen@intel.com>
Cc: <wilder@us.ibm.com>
Signed-off-by: John Hawkes <hawkes@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-01-12 09:08:50 -08:00
John Hawkes 9c1cfda20a [PATCH] cpusets: Move the ia64 domain setup code to the generic code
Signed-off-by: John Hawkes <hawkes@sgi.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-07 16:57:40 -07:00
Nick Piggin 687f1661d3 [PATCH] sched: sched tuning
Do some basic initial tuning.

Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-25 16:24:42 -07:00
Nick Piggin 147cbb4bbe [PATCH] sched: balance on fork
Reimplement the balance on exec balancing to be sched-domains aware.  Use this
to also do balance on fork balancing.  Make x86_64 do balance on fork over the
NUMA domain.

The problem that the non sched domains aware blancing became apparent on dual
core, multi socket opterons.  What we want is for the new tasks to be sent to
a different socket, but more often than not, we would first load up our
sibling core, or fill two cores of a single remote socket before selecting a
new one.

This gives large improvements to STREAM on such systems.

Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-25 16:24:42 -07:00
Nick Piggin cafb20c1f9 [PATCH] sched: no aggressive idle balancing
Remove the very aggressive idle stuff that has recently gone into 2.6 - it is
going against the direction we are trying to go.  Hopefully we can regain
performance through other methods.

Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-25 16:24:42 -07:00
Nick Piggin 7897986bad [PATCH] sched: balance timers
Do CPU load averaging over a number of different intervals.  Allow each
interval to be chosen by sending a parameter to source_load and target_load.
0 is instantaneous, idx > 0 returns a decaying average with the most recent
sample weighted at 2^(idx-1).  To a maximum of 3 (could be easily increased).

So generally a higher number will result in more conservative balancing.

Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-25 16:24:41 -07:00
Linus Torvalds 1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00