The commit 41b14fb872 ("net: Do not clear the sock TX queue in
sk_set_socket()") removes sk_tx_queue_clear() from sk_set_socket() and adds
it instead in sk_alloc() and sk_clone_lock() to fix an issue introduced in
the commit e022f0b4a0 ("net: Introduce sk_tx_queue_mapping"). On the
other hand, the original commit had already put sk_tx_queue_clear() in
sk_prot_alloc(): the callee of sk_alloc() and sk_clone_lock(). Thus
sk_tx_queue_clear() is called twice in each path.
If we remove sk_tx_queue_clear() in sk_alloc() and sk_clone_lock(), it
currently works well because (i) sk_tx_queue_mapping is defined between
sk_dontcopy_begin and sk_dontcopy_end, and (ii) sock_copy() called after
sk_prot_alloc() in sk_clone_lock() does not overwrite sk_tx_queue_mapping.
However, if we move sk_tx_queue_mapping out of the no copy area, it
introduces a bug unintentionally.
Therefore, this patch adds a compile-time check to take care of the order
of sock_copy() and sk_tx_queue_clear() and removes sk_tx_queue_clear() from
sk_prot_alloc() so that it does the only allocation and its callers
initialize fields.
CC: Boris Pismenny <borisp@mellanox.com>
Signed-off-by: Kuniyuki Iwashima <kuniyu@amazon.co.jp>
Acked-by: Tariq Toukan <tariqt@nvidia.com>
Link: https://lore.kernel.org/r/20210128150217.6060-1-kuniyu@amazon.co.jp
Signed-off-by: Jakub Kicinski <kuba@kernel.org>