Win2D/README.md

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# Win2D
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Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics
rendering with GPU acceleration. It is available to C# and C++ developers
writing Windows apps for Windows 8.1, Windows Phone 8.1 and Windows 10. It
utilizes the power of Direct2D, and integrates seamlessly with XAML and
CoreWindow.
##### Where to get it
- [NuGet packages](http://www.nuget.org/packages/Win2D)
- [Source code](http://github.com/Microsoft/Win2D)
##### How to use it
- [Documentation](http://microsoft.github.io/Win2D)
- [Sample code](http://github.com/Microsoft/Win2D-samples) -
*also available in the Store for
[Windows](http://apps.microsoft.com/windows/en-us/app/win2d-example-gallery/b668cfe1-e280-4c1e-adc1-09b7981ab084) and
[Phone](http://www.windowsphone.com/en-us/store/app/win2d-example-gallery/8797b9cb-1443-475f-9a43-dd959de6fcc1)*
##### More info
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- [Features](http://github.com/Microsoft/Win2D/wiki/Features) - *what's implemented so far*
- [Backlog](http://github.com/Microsoft/Win2D/wiki/Backlog) - *what we plan to add next*
- [Team blog](http://blogs.msdn.com/b/win2d)
- [Report a bug or ask a question](http://github.com/Microsoft/Win2D/issues)
- [License](http://opensource.org/licenses/MIT)
- [Contributing](http://github.com/Microsoft/Win2D/blob/master/CONTRIBUTING.md)
## Code Example
To give you a flavor of what the code looks like, here is a snippet of XAML:
```xml
xmlns:canvas="using:Microsoft.Graphics.Canvas.UI.Xaml"
<Grid>
<canvas:CanvasControl Draw="canvasControl_Draw" ClearColor="CornflowerBlue" />
</Grid>
```
and C#:
```cs
void canvasControl_Draw(CanvasControl sender, CanvasDrawEventArgs args)
{
args.DrawingSession.DrawEllipse(155, 115, 80, 30, Colors.Black, 3);
args.DrawingSession.DrawText("Hello, world!", 100, 100, Colors.Yellow);
}
```
## Using Win2D
The [documentation](http://microsoft.github.io/Win2D) explains how to install Visual
Studio, add the Win2D NuGet package to your project, and get started using the API.
## Building Win2D from source
##### Requirements:
- Recommended: Visual Studio 2015
- Visual Studio 2013 Update 5 is also supported (for Windows 8.1 or Windows Phone 8.1 development only)
##### Clone Repository
- Go to 'View' -> 'Team Explorer' -> 'Local Git Repositories' -> 'Clone'
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- Add the Win2D repository URL (https://github.com/Microsoft/Win2D.git) and hit 'Clone'
##### Build NuGet Packages
- If using Visual Studio 2015:
- Launch 'MSBuild Command Prompt for VS2015'
- If using Visual Studio 2013:
- In Windows search, type 'Visual Studio Tools', and select that folder to open it
- Launch 'Developer Command Prompt for VS2013'
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- Change directory to your cloned Win2D repository and run 'build'
##### Point Visual Studio at the resulting 'bin' directory
- In Visual Studio, go to 'Tools' -> 'NuGet Package Manager' -> 'Package Manager Settings'
- Choose 'Package Sources'
- Click the '+' button to add a new source
- Set 'Name' to 'Win2D' (or a name of your choosing)
- Set 'Source' to the full path to the 'bin' directory (inside your cloned Win2D repository)
- Click the 'Update' button
- Click 'OK'
Locally built versions of Win2D are marked as prerelease, so you must change the 'Stable
Only' setting to 'Include Prerelease' when adding them to your project.