Updated GamePad C++/WinRT for Spring 2017 v15.3 update
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Родитель
d92a26ec9d
Коммит
48116147f8
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.props" Condition="Exists('packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.props')" />
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<Import Project="packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.props" Condition="Exists('packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.props')" />
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
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<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
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<Import Project="packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.targets" Condition="Exists('packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.targets')" />
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<Import Project="packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.targets" Condition="Exists('packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.props'))" />
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<Error Condition="!Exists('packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.4.6.1\build\native\cppwinrt.targets'))" />
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<Error Condition="!Exists('packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.props'))" />
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<Error Condition="!Exists('packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\cppwinrt.2017.8.25.1\build\native\cppwinrt.targets'))" />
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</Target>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="cppwinrt" version="2017.4.6.1" targetFramework="native" />
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<package id="cppwinrt" version="2017.8.25.1" targetFramework="native" />
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</packages>
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// Copyright (C) Microsoft Corporation. All rights reserved.
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//--------------------------------------------------------------------------------------
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#pragma warning(disable : 4996)
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#include "pch.h"
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#include "SpriteFont.h"
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#include <winrt/Windows.Gaming.Input.h>
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#include <winrt/ppl.h>
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#include <winrt/Windows.ApplicationModel.h>
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#include <winrt/Windows.ApplicationModel.Core.h>
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#include <winrt/Windows.ApplicationModel.Activation.h>
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