48116147f8 | ||
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Kits | ||
Media | ||
PCSamples/IntroGraphics | ||
UWPSamples | ||
.gitattributes | ||
.gitignore | ||
LICENSE | ||
README.md |
README.md
Xbox-ATG-Samples
This repo contains game development samples written by the Microsoft Xbox Advanced Technology Group.
Kits
contains support code used by the samplesMedia
contains media files used by the samplesUWPSamples
contains samples for the Universal Windows PlatformAudio
IntroGraphics
Graphics
System
Tools
PCSamples
contains samples for the classic Win32 desktop PC platformIntroGraphics
Requirements
UWP apps
- Windows 10 Creators Update (Build 15063)
- Visual Studio 2017 with the Universal Windows Platform development workload, the C++ Universal Windows Platform tools component, Windows 10 SDK (10.0.15063.0), and Windows 10 SDK (10.0.14393.0).
The Windows 10 SDK (10.0.14393.0) is required to support
WindowsTargetPlatformMinVersion
set the Windows 10 Anniversary Update in many of the samples that work on both versions of Windows 10.
PC apps
- Visual Studio 2015 Update 3 -or- Visual Studio 2017 (via upgrade in place) with the Desktop development with C++ workload and Windows 8.1 SDK component.
- DirectX 11: Windows 7 Service Pack 1 with the DirectX 11.1 Runtime via KB2670838 or later.
- DirectX 12: Windows 10; requires the Windows 10 Anniversary Update SDK (14393) or later to build.
Privacy Statement
When compiling and running a sample, the file name of the sample executable will be sent to Microsoft to help track sample usage. To opt-out of this data collection, you can remove the block of code in Main.cpp
labeled Sample Usage Telemetry.
For more information about Microsoft’s privacy policies in general, see the Microsoft Privacy Statement.
Code of Conduct
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.