f486ac1d4d | ||
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.gitignore | ||
CODE_OF_CONDUCT.md | ||
Gemfile | ||
LICENSE | ||
Makefile | ||
README.md | ||
SECURITY.md | ||
any.md | ||
api.ts | ||
bool.md | ||
boolArray.md | ||
genpackage.js | ||
getAny.md | ||
getBool.md | ||
getBoolArray.md | ||
getImage.md | ||
getImageArray.md | ||
getLoc.md | ||
getLocArray.md | ||
getNum.md | ||
getNumArray.md | ||
getSprite.md | ||
getSpriteArray.md | ||
getStr.md | ||
getStrArray.md | ||
hasAny.md | ||
hasBool.md | ||
hasBoolArray.md | ||
hasImage.md | ||
hasImageArray.md | ||
hasLoc.md | ||
hasLocArray.md | ||
hasNum.md | ||
hasNumArray.md | ||
hasSprite.md | ||
hasSpriteArray.md | ||
hasStr.md | ||
hasStrArray.md | ||
icon.png | ||
image.md | ||
imageArray.md | ||
loc.md | ||
locArray.md | ||
main.ts | ||
num.md | ||
numArray.md | ||
pxt.json | ||
setAny.md | ||
setBool.md | ||
setBoolArray.md | ||
setImage.md | ||
setImageArray.md | ||
setLoc.md | ||
setLocArray.md | ||
setNum.md | ||
setNumArray.md | ||
setSprite.md | ||
setSpriteArray.md | ||
setStr.md | ||
setStrArray.md | ||
sprite.md | ||
spriteArray.md | ||
str.md | ||
strArray.md | ||
test.ts | ||
tsconfig.json |
README.md
arcade-block-objects
Adds blocks for JavaScript-style object literals in blocks. Also allows them to be stored and retrieved from sprites.
Generating the extension
This extension is generated using the genpackage.js
script checked into the root of this repo. To generate the apis and documentation, run it like so:
node ./genpackage.js
Don't edit any of the code manually!
Metadata (used for search, rendering)
- for PXT/arcade
Contributing
This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.