has a single conversion to pointer-to-object type, implicitly convert
to that pointer-to-object type (C++ [expr.delete]p1).
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such initializations properly convert constructor arguments and fill
in default arguments where necessary. This also makes the ownership
model more clear.
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formed without a trailing '(', diagnose the error (these expressions
must be immediately called), emit a fix-it hint, and fix the code.
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expressions, e.g.,
p->~T()
when p is a pointer to a scalar type.
We don't currently diagnose errors when pseudo-destructor expressions
are used in any way other than by forming a call.
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involve qualified names, e.g., x->Base::f. We now maintain enough
information in the AST to compare the results of the name lookup of
"Base" in the scope of the postfix-expression (determined at template
definition time) and in the type of the object expression.
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x->Base::f
We no longer try to "enter" the context of the type that "x" points
to. Instead, we drag that object type through the parser and pass it
into the Sema routines that need to know how to perform lookup within
member access expressions.
We now implement most of the crazy name lookup rules in C++
[basic.lookup.classref] for non-templated code, including performing
lookup both in the context of the type referred to by the member
access and in the scope of the member access itself and then detecting
ambiguities when the two lookups collide (p1 and p4; p3 and p7 are
still TODO). This change also corrects our handling of name lookup
within template arguments of template-ids inside the
nested-name-specifier (p6; we used to look into the scope of the
object expression for them) and fixes PR4703.
I have disabled some tests that involve member access expressions
where the object expression has dependent type, because we don't yet
have the ability to describe dependent nested-name-specifiers starting
with an identifier.
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pointers, by extending the "composite pointer type" logic to include
member pointer types.
Introduce test cases for member pointer comparisons, including those
that involve the builtin operator candidates implemented earlier.
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DeclaratorDecl contains a DeclaratorInfo* to keep type source info.
Subclasses of DeclaratorDecl are FieldDecl, FunctionDecl, and VarDecl.
EnumConstantDecl still inherits from ValueDecl since it has no need for DeclaratorInfo.
Decl/Sema interfaces accept a DeclaratorInfo as parameter but no DeclaratorInfo is created yet.
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Type::getAsReferenceType() -> Type::getAs<ReferenceType>()
Type::getAsRecordType() -> Type::getAs<RecordType>()
Type::getAsPointerType() -> Type::getAs<PointerType>()
Type::getAsBlockPointerType() -> Type::getAs<BlockPointerType>()
Type::getAsLValueReferenceType() -> Type::getAs<LValueReferenceType>()
Type::getAsRValueReferenceType() -> Type::getAs<RValueReferenceType>()
Type::getAsMemberPointerType() -> Type::getAs<MemberPointerType>()
Type::getAsReferenceType() -> Type::getAs<ReferenceType>()
Type::getAsTagType() -> Type::getAs<TagType>()
And remove Type::getAsReferenceType(), etc.
This change is similar to one I made a couple weeks ago, but that was partly
reverted pending some additional design discussion. With Doug's pending smart
pointer changes for Types, it seemed natural to take this approach.
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until Doug Gregor's Type smart pointer code lands (or more discussion occurs).
These methods just call the new Type::getAs<XXX> methods, so we still have
reduced implementation redundancy. Having explicit getAsXXXType() methods makes
it easier to set breakpoints in the debugger.
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This method is intended to eventually replace the individual
Type::getAsXXXType<> methods.
The motivation behind this change is twofold:
1) Reduce redundant implementations of Type::getAsXXXType() methods. Most of
them are basically copy-and-paste.
2) By centralizing the implementation of the getAs<Type> logic we can more
smoothly move over to Doug Gregor's proposed canonical type smart pointer
scheme.
Along with this patch:
a) Removed 'Type::getAsPointerType()'; now clients use getAs<PointerType>.
b) Removed 'Type::getAsBlockPointerTypE()'; now clients use getAs<BlockPointerType>.
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I don't love the name, however it simplifies the code and is a worthwhile change. If/when we come up with a better name, we can do a search/replace.
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The idea is to segregate Objective-C "object" pointers from general C pointers (utilizing the recently added ObjCObjectPointerType). The fun starts in Sema::GetTypeForDeclarator(), where "SomeInterface *" is now represented by a single AST node (rather than a PointerType whose Pointee is an ObjCInterfaceType). Since a significant amount of code assumed ObjC object pointers where based on C pointers/structs, this patch is very tedious. It should also explain why it is hard to accomplish this in smaller, self-contained patches.
This patch does most of the "heavy lifting" related to moving from PointerType->ObjCObjectPointerType. It doesn't include all potential "cleanups". The good news is additional cleanups can be done later (some are noted in the code). This patch is so large that I didn't want to include any changes that are purely aesthetic.
By making the ObjC types truly built-in, they are much easier to work with (and require fewer "hacks"). For example, there is no need for ASTContext::isObjCIdStructType() or ASTContext::isObjCClassStructType()! We believe this change (and the follow-up cleanups) will pay dividends over time.
Given the amount of code change, I do expect some fallout from this change (though it does pass all of the clang tests). If you notice any problems, please let us know asap! Thanks.
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Remove ASTContext parameter from DeclContext's methods. This change cascaded down to other Decl's methods and changes to call sites started "escalating".
Timings using pre-tokenized "cocoa.h" showed only a ~1% increase in time run between and after this commit.
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compilation, and (hopefully) introduce RAII objects for changing the
"potentially evaluated" state at all of the necessary places within
Sema and Parser. Other changes:
- Set the unevaluated/potentially-evaluated context appropriately
during template instantiation.
- We now recognize three different states while parsing or
instantiating expressions: unevaluated, potentially evaluated, and
potentially potentially evaluated (for C++'s typeid).
- When we're in a potentially potentially-evaluated context, queue
up MarkDeclarationReferenced calls in a stack. For C++ typeid
expressions that are potentially evaluated, we will play back
these MarkDeclarationReferenced calls when we exit the
corresponding potentially potentially-evaluated context.
- Non-type template arguments are now parsed as constant
expressions, so they are not potentially-evaluated.
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C++. This logic is required to trigger implicit instantiation of
function templates and member functions of class templates, which will
be implemented separately.
This commit includes support for -Wunused-parameter, printing warnings
for named parameters that are not used within a function/Objective-C
method/block. Fixes <rdar://problem/6505209>.
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describe the construction of a value of a given type using function
syntax, e.g.,
T(a1, a2, ..., aN)
when the type or any of its arguments are type-dependent. In this
case, we don't know what kind of type-construction this will be: it
might construct a temporary of type 'T' (which might be a class or
non-class type) or might perform a conversion to type 'T'. Also,
implement printing of and template instantiation for this new
expression type. Due to the change in Sema::ActOnCXXTypeConstructExpr,
our existing tests cover template instantiation of this new expression
node.
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template<typename T>
struct X {
struct Inner;
};
template struct X<int>::Inner;
This change is larger than it looks because it also fixes some
a problem with nested-name-specifiers and tags. We weren't requiring
the DeclContext associated with the scope specifier of a tag to be
complete. Therefore, when looking for something like "struct
X<int>::Inner", we weren't instantiating X<int>.
This, naturally, uncovered a problem with member pointers, where we
were requiring the left-hand side of a member pointer access
expression (e.g., x->*) to be a complete type. However, this is wrong:
the semantics of this expression does not require a complete type (EDG
agrees).
Stuart vouched for me. Blame him.
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composite pointer type, and his is better! Updated relational- and
equality-operator checking accordingly.
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in C++, taking into account conversions to the "composite pointer
type" so that we can compare, e.g., a pointer to a derived class to a
pointer to a base class.
Also, upgrade the "comparing distinct pointer types" from a warning to
an error for C++, since this is clearly an error. Turns out that we
hadn't gone through and audited this code for C++, ever.
Fixes <rdar://problem/6816420>.
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This gets rid of a bunch of random InvalidDecl bools in sema, changing
us to use the following approach:
1. When analyzing a declspec or declarator, if an error is found, we
set a bit in Declarator saying that it is invalid.
2. Once the Decl is created by sema, we immediately set the isInvalid
bit on it from what is in the declarator. From this point on, sema
consistently looks at and sets the bit on the decl.
This gives a very clear separation of concerns and simplifies a bunch
of code. In addition to this, this patch makes these changes:
1. it renames DeclSpec::getInvalidType() -> isInvalidType().
2. various "merge" functions no longer return bools: they just set the
invalid bit on the dest decl if invalid.
3. The ActOnTypedefDeclarator/ActOnFunctionDeclarator/ActOnVariableDeclarator
methods now set invalid on the decl returned instead of returning an
invalid bit byref.
4. In SemaType, refering to a typedef that was invalid now propagates the
bit into the resultant type. Stuff declared with the invalid typedef
will now be marked invalid.
5. Various methods like CheckVariableDeclaration now return void and set the
invalid bit on the decl they check.
There are a few minor changes to tests with this, but the only major bad
result is test/SemaCXX/constructor-recovery.cpp. I'll take a look at this
next.
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Remove an atrocious amount of trailing whitespace in the overloaded operator mangler. Sorry, couldn't help myself.
Change the DeclType parameter of Sema::CheckReferenceInit to be passed by value instead of reference. It wasn't changed anywhere.
Let the parser handle C++'s irregular grammar around assignment-expression and conditional-expression.
And finally, the reason for all this stuff: implement C++ semantics for the conditional operator. The implementation is complete except for determining lvalueness.
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Implement the rvalue reference overload dance for returning local objects. Returning a local object first tries to find a move constructor now.
The error message when no move constructor is defined (or is not applicable) and the copy constructor is deleted is quite ugly, though.
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pointer. Its purpose in life is to be a glorified void*, but which does not
implicitly convert to void* or other OpaquePtr's with a different UID.
Introduce Action::DeclPtrTy which is a typedef for OpaquePtr<0>. Change the
entire parser/sema interface to use DeclPtrTy instead of DeclTy*. This
makes the C++ compiler enforce that these aren't convertible to other opaque
types.
We should also convert ExprTy, StmtTy, TypeTy, AttrTy, BaseTy, etc,
but I don't plan to do that in the short term.
The one outstanding known problem with this patch is that we lose the
bitmangling optimization where ActionResult<DeclPtrTy> doesn't know how to
bitmangle the success bit into the low bit of DeclPtrTy. I will rectify
this with a subsequent patch.
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incomplete types. RequireCompleteType is needed when the type may be
completed by instantiating a template.
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class C {
void g(C c);
virtual void f() = 0;
};
In this case, C is not known to be abstract when doing semantic analysis on g. This is done by recursively traversing the abstract class and checking the types of member functions.
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- C++ function casts, e.g., T(foo)
- sizeof(), alignof()
More importantly, this allows us to verify that we're performing
overload resolution during template instantiation, with
argument-dependent lookup and the "cached" results of name lookup from
the template definition.
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instantiation for binary operators. This change moves most of the
operator-overloading code from the parser action ActOnBinOp to a new,
parser-independent semantic checking routine CreateOverloadedBinOp.
Of particular importance is the fact that CreateOverloadedBinOp does
*not* perform any name lookup based on the current parsing context (it
doesn't take a Scope*), since it has to be usable during template
instantiation, when there is no scope information. Rather, it takes a
pre-computed set of functions that are visible from the context or via
argument-dependent lookup, and adds to that set any member operators
and built-in operator candidates. The set of functions is computed in
the parser action ActOnBinOp based on the current context (both
operator name lookup and argument-dependent lookup). Within a
template, the set computed by ActOnBinOp is saved within the
type-dependent AST node and is augmented with the results of
argument-dependent name lookup at instantiation time (see
TemplateExprInstantiator::VisitCXXOperatorCallExpr).
Sadly, we can't fully test this yet. I'll follow up with template
instantiation for sizeof so that the real fun can begin.
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only from a function definition (that does not have a prototype) are
only used to determine the compatible with other declarations of that
same function. In particular, when referencing the function we pretend
as if it does not have a prototype. Implement this behavior, which
fixes PR3626.
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(as GCC does), except when we've performed overload resolution and
found an unavailable function: in this case, we actually error.
Merge the checking of unavailable functions with the checking for
deprecated functions. This unifies a bit of code, and makes sure that
we're checking for unavailable functions in the right places. Also,
this check can cause an error. We may, eventually, want an option to
make "unavailable" warnings into errors.
Implement much of the logic needed for C++0x deleted functions, which
are effectively the same as "unavailable" functions (but always cause
an error when referenced). However, we don't have the syntax to
specify deleted functions yet :)
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system. Since C99 doesn't have overloading and C++ doesn't have
_Complex, there is no specification for this. Here's what I think
makes sense.
Complex conversions come in several flavors:
- Complex promotions: a complex -> complex conversion where the
underlying real-type conversion is a floating-point promotion. GCC
seems to call this a promotion, EDG does something else. This is
given "promotion" rank for determining the best viable function.
- Complex conversions: a complex -> complex conversion that is
not a complex promotion. This is given "conversion" rank for
determining the best viable function.
- Complex-real conversions: a real -> complex or complex -> real
conversion. This is given "conversion" rank for determining the
best viable function.
These rules are the same for C99 (when using the "overloadable"
attribute) and C++. However, there is one difference in the handling
of floating-point promotions: in C99, float -> long double and double
-> long double are considered promotions (so we give them "promotion"
rank), while C++ considers these conversions ("conversion" rank).
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This commit adds a new attribute, "overloadable", that enables C++
function overloading in C. The attribute can only be added to function
declarations, e.g.,
int *f(int) __attribute__((overloadable));
If the "overloadable" attribute exists on a function with a given
name, *all* functions with that name (and in that scope) must have the
"overloadable" attribute. Sets of overloaded functions with the
"overloadable" attribute then follow the normal C++ rules for
overloaded functions, e.g., overloads must have different
parameter-type-lists from each other.
When calling an overloaded function in C, we follow the same
overloading rules as C++, with three extensions to the set of standard
conversions:
- A value of a given struct or union type T can be converted to the
type T. This is just the identity conversion. (In C++, this would
go through a copy constructor).
- A value of pointer type T* can be converted to a value of type U*
if T and U are compatible types. This conversion has Conversion
rank (it's considered a pointer conversion in C).
- A value of type T can be converted to a value of type U if T and U
are compatible (and are not both pointer types). This conversion
has Conversion rank (it's considered to be a new kind of
conversion unique to C, a "compatible" conversion).
Known defects (and, therefore, next steps):
1) The standard-conversion handling does not understand conversions
involving _Complex or vector extensions, so it is likely to get
these wrong. We need to add these conversions.
2) All overloadable functions with the same name will have the same
linkage name, which means we'll get a collision in the linker (if
not sooner). We'll need to mangle the names of these functions.
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- Made allocation of Stmt objects using vanilla new/delete a *compiler
error* by making this new/delete "protected" within class Stmt.
- Now the only way to allocate Stmt objects is by using the new
operator that takes ASTContext& as an argument. This ensures that
all Stmt nodes are allocated from the same (pool) allocator.
- Naturally, these two changes required that *all* creation sites for
AST nodes use new (ASTContext&). This is a large patch, but the
majority of the changes are just this mechanical adjustment.
- The above changes also mean that AST nodes can no longer be
deallocated using 'delete'. Instead, one most do
StmtObject->Destroy(ASTContext&) or do
ASTContextObject.Deallocate(StmtObject) (the latter not running the
'Destroy' method).
Along the way I also...
- Made CompoundStmt allocate its array of Stmt* using the allocator in
ASTContext (previously it used std::vector). There are a whole
bunch of other Stmt classes that need to be similarly changed to
ensure that all memory allocated for ASTs comes from the allocator
in ASTContext.
- Added a new smart pointer ExprOwningPtr to Sema.h. This replaces
the uses of llvm::OwningPtr within Sema, as llvm::OwningPtr used
'delete' to free memory instead of a Stmt's 'Destroy' method.
Big thanks to Doug Gregor for helping with the acrobatics of making
'new/delete' private and the new smart pointer ExprOwningPtr!
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unqualified-id '('
in C++. The unqualified-id might not refer to any declaration in our
current scope, but declarations by that name might be found via
argument-dependent lookup. We now do so properly.
As part of this change, CXXDependentNameExpr, which was previously
designed to express the unqualified-id in the above constructor within
templates, has become UnresolvedFunctionNameExpr, which does
effectively the same thing but will work for both templates and
non-templates.
Additionally, we cope with all unqualified-ids, since ADL also applies
in cases like
operator+(x, y)
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Pointers to functions don't work yet, and pointers to overloaded functions even less. Also, far too much illegal code is accepted.
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LookupName et al. Instead, use an enum and a bool to describe its
contents.
Optimized the C/Objective-C path through LookupName, eliminating any
unnecessarily C++isms. Simplify IdentifierResolver::iterator, removing
some code and arguments that are no longer used.
Eliminated LookupDeclInScope/LookupDeclInContext, moving all callers
over to LookupName, LookupQualifiedName, or LookupParsedName, as
appropriate.
All together, I'm seeing a 0.2% speedup on Cocoa.h with PTH and
-disable-free. Plus, we're down to three name-lookup routines.
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The previous interface was very confusing. This is much more explicit, which will be easier to understand/optimize/convert.
The plan is to eventually deprecate both of these functions. For now, I'm focused on performance.
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Even though Sema::LookupDecl() is deprecated, it's still used all over the place. Simplifying the interface will make it easier to understand/optimize/convert.
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.def file for each library. This means that adding a diagnostic
to sema doesn't require all the other libraries to be rebuilt.
Patch by Anders Johnsen!
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that every declaration lives inside a DeclContext.
Moved several things that don't have names but were ScopedDecls (and,
therefore, NamedDecls) to inherit from Decl rather than NamedDecl,
including ObjCImplementationDecl and LinkageSpecDecl. Now, we don't
store empty DeclarationNames for these things, nor do we try to insert
them into DeclContext's lookup structure.
The serialization tests are temporarily disabled. We'll re-enable them
once we've sorted out the remaining ownership/serialiazation issues
between DeclContexts and TranslationUnion, DeclGroups, etc.
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new DiagnoseIncompleteType. It provides additional information about
struct/class/union/enum types when possible, either by pointing to the
forward declaration of that type or by pointing to the definition (if
we're in the process of defining that type).
Fixes <rdar://problem/6500531>.
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These actions are extremely widely used (identifier expressions and literals); still no performance regression.
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analysis and AST-building for the cases where we have N != 1
arguments. For N == 1 arguments, we need to finish the C++
implementation of explicit type casts (C++ [expr.cast]).
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This change refactors and cleans up our handling of name lookup with
LookupDecl. There are several aspects to this refactoring:
- The criteria for name lookup is now encapsulated into the class
LookupCriteria, which replaces the hideous set of boolean values
that LookupDecl currently has.
- The results of name lookup are returned in a new class
LookupResult, which can lazily build OverloadedFunctionDecls for
overloaded function sets (and, eventually, eliminate the need to
allocate member for OverloadedFunctionDecls) and contains a
placeholder for handling ambiguous name lookup (for C++).
- The primary entry points for name lookup are now LookupName (for
unqualified name lookup) and LookupQualifiedName (for qualified
name lookup). There is also a convenience function
LookupParsedName that handles qualified/unqualified name lookup
when given a scope specifier. Together, these routines are meant
to gradually replace the kludgy LookupDecl, but this won't happen
until after we have base class lookup (which forces us to cope
with ambiguities).
- Documented the heck out of name lookup. Experimenting a little
with using Doxygen's member groups to make some sense of the Sema
class. Feedback welcome!
- Fixes some lingering issues with name lookup for
nested-name-specifiers, which now goes through
LookupName/LookupQualifiedName.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@62245 91177308-0d34-0410-b5e6-96231b3b80d8
Small cleanup in the handling of user-defined conversions.
Also, implement an optimization when constructing a call. We avoid
recomputing implicit conversion sequences and instead use those
conversion sequences that we computed as part of overload resolution.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@62231 91177308-0d34-0410-b5e6-96231b3b80d8
- ObjCContainerDecl's (ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl), ObjCCategoryImpl, & ObjCImplementation are all DeclContexts.
- ObjCMethodDecl is now a ScopedDecl (so it can play nicely with DeclContext).
- ObjCContainerDecl now does iteration/lookup using DeclContext infrastructure (no more linear search:-)
- Removed ASTContext argument to DeclContext::lookup(). It wasn't being used and complicated it's use from an ObjC AST perspective.
- Added Sema::ProcessPropertyDecl() and removed Sema::diagnosePropertySetterGetterMismatch().
- Simplified Sema::ActOnAtEnd() considerably. Still more work to do.
- Fixed an incorrect casting assumption in Sema::getCurFunctionOrMethodDecl(), now that ObjCMethodDecl is a ScopedDecl.
- Removed addPropertyMethods from ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl.
This passes all the tests on my machine. Since many of the changes are central to the way ObjC finds it's methods, I expect some fallout (and there are still a handful of FIXME's). Nevertheless, this should be a step in the right direction.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@61929 91177308-0d34-0410-b5e6-96231b3b80d8
Make C++ classes track the POD property (C++ [class]p4)
Track the existence of a copy assignment operator.
Implicitly declare the copy assignment operator if none is provided.
Implement most of the parsing job for the G++ type traits extension.
Fully implement the low-hanging fruit of the type traits:
__is_pod: Whether a type is a POD.
__is_class: Whether a type is a (non-union) class.
__is_union: Whether a type is a union.
__is_enum: Whether a type is an enum.
__is_polymorphic: Whether a type is polymorphic (C++ [class.virtual]p1).
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@61746 91177308-0d34-0410-b5e6-96231b3b80d8
attached to an identifier. Instead, all overloaded functions will be
pushed into scope, and we'll synthesize an OverloadedFunctionDecl on
the fly when we need it.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@61386 91177308-0d34-0410-b5e6-96231b3b80d8
DeclContext. Instead, just keep the list of currently-active
declarations and only build the OverloadedFunctionDecl when we
absolutely need it.
This is a half-step toward eliminating the need to explicitly build
OverloadedFunctionDecls that store sets of overloaded
functions. This was suggested by Argiris a while back, and it's a good
thing for several reasons: first, it eliminates the messy logic that
currently tries to keep the OverloadedFunctionDecl in sync with the
declarations that are being added. Second, it will (eventually)
eliminate the need to allocate memory for overload sets, which could
help performance. Finally, it helps set us up for when name lookup can
return multiple (possibly ambiguous) results, as can happen with
lookup of class members in C++.
Next steps: make the IdentifierResolver store overloads as separate
entries in its list rather than replacing them with an
OverloadedFunctionDecl now, then see how far we can go toward
eliminating OverloadedFunctionDecl entirely.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@61357 91177308-0d34-0410-b5e6-96231b3b80d8