The previous interface was very confusing. This is much more explicit, which will be easier to understand/optimize/convert.
The plan is to eventually deprecate both of these functions. For now, I'm focused on performance.
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The approach I've taken in this patch is relatively straightforward,
although the code itself is non-trivial. Essentially, as we process
an initializer list we build up a fully-explicit representation of the
initializer list, where each of the subobject initializations occurs
in order. Designators serve to "fill in" subobject initializations in
a non-linear way. The fully-explicit representation makes initializer
lists (both with and without designators) easy to grok for codegen and
later semantic analyses. We keep the syntactic form of the initializer
list linked into the AST for those clients interested in exactly what
the user wrote.
Known limitations:
- Designating a member of a union that isn't the first member may
result in bogus initialization (we warn about this)
- GNU array-range designators are not supported (we warn about this)
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Even though Sema::LookupDecl() is deprecated, it's still used all over the place. Simplifying the interface will make it easier to understand/optimize/convert.
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Even though Sema::LookupDecl() is deprecated, it's still used all over the place. Simplifying the interface will make it easier to understand/optimize/convert.
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.def file for each library. This means that adding a diagnostic
to sema doesn't require all the other libraries to be rebuilt.
Patch by Anders Johnsen!
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special action, inside function prototype scope. This avoids confusion
when we try to inject these parameters into the scope of the function
body before the function itself has been added to the surrounding
scope. Fixes <rdar://problem/6097326>.
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designated initializers. This implementation should cover all of the
constraints in C99 6.7.8, including long, complex designations and
computing the size of incomplete array types initialized with a
designated initializer. Please see the new test-case and holler if you
find cases where this doesn't work.
There are still some wrinkles with GNU's anonymous structs and
anonymous unions (it isn't clear how these should work; we'll just
follow GCC's lead) and with designated initializers for the members of a
union. I'll tackle those very soon.
CodeGen is still nonexistent, and there's some leftover code in the
parser's representation of designators that I'll also need to clean up.
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function DeclaratorChunk in common cases. This uses a fixed array in
Declarator when it is small enough for the first function declarator chunk
in a declarator.
This eliminates all malloc/free traffic from DeclaratorChunk::getFunction
when running on Cocoa.h except for five functions: signal/bsd_signal/sigset,
which have multiple Function DeclChunk's, and
CFUUIDCreateWithBytes/CFUUIDGetConstantUUIDWithBytes, which take more than
16 arguments.
This patch was pair programmed with Steve.
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that every declaration lives inside a DeclContext.
Moved several things that don't have names but were ScopedDecls (and,
therefore, NamedDecls) to inherit from Decl rather than NamedDecl,
including ObjCImplementationDecl and LinkageSpecDecl. Now, we don't
store empty DeclarationNames for these things, nor do we try to insert
them into DeclContext's lookup structure.
The serialization tests are temporarily disabled. We'll re-enable them
once we've sorted out the remaining ownership/serialiazation issues
between DeclContexts and TranslationUnion, DeclGroups, etc.
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new DiagnoseIncompleteType. It provides additional information about
struct/class/union/enum types when possible, either by pointing to the
forward declaration of that type or by pointing to the definition (if
we're in the process of defining that type).
Fixes <rdar://problem/6500531>.
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even when we are still defining the TagDecl. This is required so that
qualified name lookup of a class name within its definition works (see
the new bits in test/SemaCXX/qualified-id-lookup.cpp).
As part of this, move the nested redefinition checking code into
ActOnTag. This gives us diagnostics earlier (when we try to perform
the nested redefinition, rather than when we try to complete the 2nd
definition) and removes some code duplication.
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This change refactors and cleans up our handling of name lookup with
LookupDecl. There are several aspects to this refactoring:
- The criteria for name lookup is now encapsulated into the class
LookupCriteria, which replaces the hideous set of boolean values
that LookupDecl currently has.
- The results of name lookup are returned in a new class
LookupResult, which can lazily build OverloadedFunctionDecls for
overloaded function sets (and, eventually, eliminate the need to
allocate member for OverloadedFunctionDecls) and contains a
placeholder for handling ambiguous name lookup (for C++).
- The primary entry points for name lookup are now LookupName (for
unqualified name lookup) and LookupQualifiedName (for qualified
name lookup). There is also a convenience function
LookupParsedName that handles qualified/unqualified name lookup
when given a scope specifier. Together, these routines are meant
to gradually replace the kludgy LookupDecl, but this won't happen
until after we have base class lookup (which forces us to cope
with ambiguities).
- Documented the heck out of name lookup. Experimenting a little
with using Doxygen's member groups to make some sense of the Sema
class. Feedback welcome!
- Fixes some lingering issues with name lookup for
nested-name-specifiers, which now goes through
LookupName/LookupQualifiedName.
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Small cleanup in the handling of user-defined conversions.
Also, implement an optimization when constructing a call. We avoid
recomputing implicit conversion sequences and instead use those
conversion sequences that we computed as part of overload resolution.
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C++ handle anonymous structs/unions in the same way. Addresses several
bugs:
<rdar://problem/6259534>
<rdar://problem/6481130>
<rdar://problem/6483159>
The test case in PR clang/1750 now passes with -fsyntax-only, but
CodeGen for inline assembler still fails.
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or enum to be outside that struct, union, or enum. Fixes several
regressions:
<rdar://problem/6487662>
<rdar://problem/6487669>
<rdar://problem/6487684>
<rdar://problem/6487702>
PR clang/3305
PR clang/3312
There is still some work to do in Objective-C++, but this requires
that each of the Objective-C entities (interfaces, implementations,
etc.) to be introduced into the context stack with
PushDeclContext/PopDeclContext. This will be a separate fix, later.
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that is neither a definition nor a forward declaration and where X has
not yet been declared as a tag, introduce a declaration
into the appropriate scope (which is likely *not* to be the current
scope). The rules for the placement of the declaration differ slightly
in C and C++, so we implement both and test the various corner
cases. This implementation isn't 100% correct due to some lingering
issues with the function prototype scope (for a function parameter
list) not being the same scope as the scope of the function
definition. Testcase is FIXME'd; this probably isn't an important issue.
Addresses <rdar://problem/6484805>.
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of ScopedDecls (using the new ScopedDecl::NextDeclInScope
pointer). Performance-wise:
- It's a net win in memory utilization, since DeclContext is now one
pointer smaller than it used to be (std::vectors are typically 3
pointers; we now use 2 pointers) and
- Parsing Cocoa.h with -fsyntax-only (with a Release-Asserts Clang)
is about 1.9% faster than before, most likely because we no longer
have the memory allocations and copying associated with the
std::vector.
I'll re-enable serialization of DeclContexts once I've sorted out the
NextDeclarator/NextDeclInScope question.
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introduce a Scope for the body of a tag. This reduces the number of
semantic differences between C and C++ structs and unions, and will
help with other features (e.g., anonymous unions) in C. Some important
points:
- Fields are now in the "member" namespace (IDNS_Member), to keep
them separate from tags and ordinary names in C. See the new test
in Sema/member-reference.c for an example of why this matters. In
C++, ordinary and member name lookup will find members in both the
ordinary and member namespace, so the difference between
IDNS_Member and IDNS_Ordinary is erased by Sema::LookupDecl (but
only in C++!).
- We always introduce a Scope and push a DeclContext when we're
defining a tag, in both C and C++. Previously, we had different
actions and different Scope/CurContext behavior for enums, C
structs/unions, and C++ structs/unions/classes. Now, it's one pair
of actions. (Yay!)
There's still some fuzziness in the handling of struct/union/enum
definitions within other struct/union/enum definitions in C. We'll
need to do some more cleanup to eliminate some reliance on CurContext
before we can solve this issue for real. What we want is for something
like this:
struct X {
struct T { int x; } t;
};
to introduce T into translation unit scope (placing it at the
appropriate point in the IdentifierResolver chain, too), but it should
still have struct X as its lexical declaration
context. PushOnScopeChains isn't smart enough to do that yet, though,
so there's a FIXME test in nested-redef.c
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- ObjCContainerDecl's (ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl), ObjCCategoryImpl, & ObjCImplementation are all DeclContexts.
- ObjCMethodDecl is now a ScopedDecl (so it can play nicely with DeclContext).
- ObjCContainerDecl now does iteration/lookup using DeclContext infrastructure (no more linear search:-)
- Removed ASTContext argument to DeclContext::lookup(). It wasn't being used and complicated it's use from an ObjC AST perspective.
- Added Sema::ProcessPropertyDecl() and removed Sema::diagnosePropertySetterGetterMismatch().
- Simplified Sema::ActOnAtEnd() considerably. Still more work to do.
- Fixed an incorrect casting assumption in Sema::getCurFunctionOrMethodDecl(), now that ObjCMethodDecl is a ScopedDecl.
- Removed addPropertyMethods from ObjCInterfaceDecl/ObjCCategoryDecl/ObjCProtocolDecl.
This passes all the tests on my machine. Since many of the changes are central to the way ObjC finds it's methods, I expect some fallout (and there are still a handful of FIXME's). Nevertheless, this should be a step in the right direction.
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Duplicate-member checking within classes is still a little messy, and
anonymous unions are still completely broken in C. We'll need to unify
the handling of fields in C and C++ to make this code applicable in
both languages.
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structures and classes) in C++. Covers name lookup and the synthesis
and member access for the unnamed objects/fields associated with
anonymous unions.
Some C++ semantic checks are still missing (anonymous unions can't
have function members, static data members, etc.), and there is no
support for anonymous structs or unions in C.
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