cocos2d-x/cocos/2d/CCDrawingPrimitives.h

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/****************************************************************************
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2010-2013 cocos2d-x.org
Copyright (c) 2011 Zynga Inc.
Copyright (c) 2013-2017 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
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copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
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/*
*
* IMPORTANT IMPORTANT IMPORTANT IMPORTANT
*
*
* LEGACY FUNCTIONS
*
* USE DrawNode instead
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*
*/
#ifndef __CCDRAWING_PRIMITIVES__
#define __CCDRAWING_PRIMITIVES__
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#include "base/ccTypes.h"
#include "base/ccMacros.h"
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#include "math/CCMath.h"
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/**
@file
Drawing OpenGL ES primitives.
- drawPoint, drawPoints
- drawLine
- drawRect, drawSolidRect
- drawPoly, drawSolidPoly
- drawCircle
- drawQuadBezier
- drawCubicBezier
- drawCatmullRom
- drawCardinalSpline
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You can change the color, point size, width by calling:
- drawColor4B(), drawColor4F()
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- ccPointSize()
- glLineWidth()
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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@warning These functions draws the Line, Vec2, Polygon, immediately. They aren't batched. If you are going to make a game that depends on these primitives, I suggest creating a batch. Instead you should use DrawNode
*/
NS_CC_BEGIN
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/**
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* @addtogroup _2d
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* @{
*/
class PointArray;
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/**
* @js cc.DrawingPrimitiveCanvas/cc.DrawingPrimitiveWebGL
*/
namespace DrawPrimitives
{
/**
* Initializes the drawing primitives.
* @js NA
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL init();
/**
* Frees allocated resources by the drawing primitives.
* @js NA
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL free();
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/** Draws a point given x and y coordinate measured in points
*
* @param point A Vec2 with a point given x and y coordinate.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawPoint(const Vec2& point);
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/** Draws an array of points.
*
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* @param points A point coordinates.
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* @param numberOfPoints The number of points.
* @since v0.7.2
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawPoints(const Vec2 *points, unsigned int numberOfPoints);
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/** Draws a line given the origin and destination point measured in points
*
* @param origin A Vec2 Type point used to the line origin.
* @param destination A Vec2 Type point used to the line destination.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawLine(const Vec2& origin, const Vec2& destination);
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/** Draws a rectangle given the origin and destination point measured in points.
* The origin and the destination can not have the same x and y coordinate.
*
* @param origin The rectangle origin.
* @param destination The rectangle destination.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawRect(Vec2 origin, Vec2 destination);
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/** Draws a solid rectangle given the origin and destination point measured in points.
* The origin and the destination can not have the same x and y coordinate.
*
* @param origin The rectangle origin.
* @param destination The rectangle destination.
* @param color The rectangle color.
* @since 1.1
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawSolidRect(Vec2 origin, Vec2 destination, Color4F color);
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/** Draws a polygon given a pointer to point coordinates and the number of vertices measured in points.
* The polygon can be closed or open.
*
* @param vertices A pointer to point coordinates.
* @param numOfVertices The number of vertices measured in points.
* @param closePolygon The polygon can be closed or open.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawPoly(const Vec2 *vertices, unsigned int numOfVertices, bool closePolygon);
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/** Draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
*
* @param poli A solid polygon given a pointer to CGPoint coordinates.
* @param numberOfPoints The number of vertices measured in points.
* @param color The solid polygon color.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawSolidPoly(const Vec2 *poli, unsigned int numberOfPoints, Color4F color);
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/** Draws a circle given the center, radius and number of segments.
*
* @param center The circle center point.
* @param radius The circle rotate of radius.
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* @param angle The circle angle.
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* @param segments The number of segments.
* @param drawLineToCenter Whether or not draw the line from the origin to center.
* @param scaleX The scale value in x.
* @param scaleY The scale value in y.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawCircle(const Vec2& center, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY);
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/** Draws a circle given the center, radius and number of segments.
*
* @param center The circle center point.
* @param radius The circle rotate of radius.
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* @param angle The circle angle.
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* @param segments The number of segments.
* @param drawLineToCenter Whether or not draw the line from the origin to center.
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawCircle(const Vec2& center, float radius, float angle, unsigned int segments, bool drawLineToCenter);
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/** Draws a solid circle given the center, radius and number of segments.
* @param center The circle center point.
* @param radius The circle rotate of radius.
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* @param angle The circle angle.
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* @param segments The number of segments.
* @param scaleX The scale value in x.
* @param scaleY The scale value in y.
* @js NA
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*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawSolidCircle(const Vec2& center, float radius, float angle, unsigned int segments, float scaleX, float scaleY);
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/** Draws a solid circle given the center, radius and number of segments.
* @param center The circle center point.
* @param radius The circle rotate of radius.
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* @param angle The circle angle.
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* @param segments The number of segments.
* @js NA
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*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawSolidCircle(const Vec2& center, float radius, float angle, unsigned int segments);
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/** Draws a quad bezier path.
*
* @param origin The origin of the bezier path.
* @param control The control of the bezier path.
* @param destination The destination of the bezier path.
* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
* @since v0.8
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawQuadBezier(const Vec2& origin, const Vec2& control, const Vec2& destination, unsigned int segments);
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/** Draws a cubic bezier path.
*
* @param origin The origin of the bezier path.
* @param control1 The first control of the bezier path.
* @param control2 The second control of the bezier path.
* @param destination The destination of the bezier path.
* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
* @since v0.8
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawCubicBezier(const Vec2& origin, const Vec2& control1, const Vec2& control2, const Vec2& destination, unsigned int segments);
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/** Draws a Catmull Rom path.
*
* @param arrayOfControlPoints A point array of control point.
* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
* @since v2.0
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawCatmullRom(PointArray *arrayOfControlPoints, unsigned int segments);
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/** Draws a Cardinal Spline path.
*
* @param config A array point.
* @param tension The tension of the spline.
* @param segments The number of segments.
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* @warning This function could be pretty slow. Use it only for debugging purposes.
* @since v2.0
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL drawCardinalSpline(PointArray *config, float tension, unsigned int segments);
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/** Set the drawing color with 4 unsigned bytes.
*
* @param r The red color with a unsigned bytes.
* @param g The green color with a unsigned bytes.
* @param b The blue color with a unsigned bytes.
* @param a Alpha with a unsigned bytes.
* @since v2.0
* @js setDrawColor
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL setDrawColor4B(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
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/** Set the drawing color with 4 floats.
*
* @param r The red color with an floats.
* @param g The green color with an floats.
* @param b The blue color with an floats.
* @param a Alpha with an floats.
* @since v2.0
* @js setDrawColor
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL setDrawColor4F(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
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/** Set the point size in points. Default 1.
*
* @param pointSize The point size with an float.
* @since v2.0
*/
CC_DEPRECATED_ATTRIBUTE void CC_DLL setPointSize(GLfloat pointSize);
};
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// end of global group
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/** @} */
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NS_CC_END
#endif // __CCDRAWING_PRIMITIVES__