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Fix typo in "Docs/Using Standard C++ types with C++ WinRT.md"
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Using standard C++ with C++/WinRT APIs
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You use standard C++ data types, algorithms, and keywords when using the C++/WinRT projection of Windows Runtime APIs. This differs considerably from the C++/CX approach that requires you to learn and use its customs types, e.g. Platform::String\^, Platform::Vector\^ and others, custom keywords and syntax.
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You use standard C++ data types, algorithms, and keywords when using the C++/WinRT projection of Windows Runtime APIs. This differs considerably from the C++/CX approach that requires you to learn and use its custom types, e.g. Platform::String\^, Platform::Vector\^ and others, custom keywords and syntax.
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While C++/WinRT has its own custom data types, in most cases, you do not need to learn them as they provide appropriate conversions to/from standard C++ data types.
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