onnxruntime-extensions/operators/audio/sampling.h

231 строка
6.7 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
#pragma once
#include <vector>
#include <cmath>
#include <complex>
#include <algorithm>
#include "narrow.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
// http://www.dspguide.com/CH33.PDF, p625
class ButterworthLowpass {
private:
static constexpr int kFilterOrder = 4;
// public for test
public:
static void OnePoleCoefs(double pole_n, double np, double fc, double a[3], double b[3]) {
double rp, ip, t, w, m, d, x0, x1, x2, y1, y2, k;
// Calculate pole location on unit circle
rp = -cos(M_PI / (np * 2.0) + (pole_n - 1.0) * M_PI / np);
ip = sin(M_PI / (np * 2.0) + (pole_n - 1.0) * M_PI / np);
// s-domain to z-domain conversion
t = 2.0 * tan(0.5);
w = 2.0 * M_PI * fc;
m = rp * rp + ip * ip;
d = 4.0 - 4.0 * rp * t + m * t * t;
x0 = t * t / d;
x1 = 2.0 * t * t / d;
x2 = t * t / d;
y1 = (8.0 - 2.0 * m * t * t) / d;
y2 = (-4.0 - 4.0 * rp * t - m * t * t) / d;
// LP TO LP, or LP TO HP
k = sin(0.5 - w / 2.0) / sin(0.5 + w / 2.0);
d = 1.0 + y1 * k - y2 * k * k;
a[0] = (x0 - x1 * k + x2 * k * k) / d;
a[1] = (-2.0 * x0 * k + x1 + x1 * k * k - 2.0 * x2 * k) / d;
a[2] = (x0 * k * k - x1 * k + x2) / d;
b[1] = (2.0 * k + y1 + y1 * k * k - 2.0 * y2 * k) / d;
b[2] = (-k * k - y1 * k + y2) / d;
}
void CalculateCoefs(std::vector<double>& num, std::vector<double>& den, size_t num_pole, double cutoff_freq) {
const size_t POLE_DATA_SIZE = 3;
num.resize(kFilterOrder + 1);
den.resize(kFilterOrder + 1);
const size_t pole_buff_size = num_pole + POLE_DATA_SIZE;
std::vector<double> a(pole_buff_size), b(pole_buff_size), ta(pole_buff_size), tb(pole_buff_size);
std::array<double, POLE_DATA_SIZE> ap{}, bp{};
double sa{}, sb{}, gain{};
a[POLE_DATA_SIZE - 1] = 1.0;
b[POLE_DATA_SIZE - 1] = 1.0;
for (auto p = 1; p <= num_pole / 2; ++p) {
OnePoleCoefs(p, static_cast<double>(num_pole), cutoff_freq, ap.data(), bp.data());
std::copy(a.begin(), a.end(), ta.begin());
std::copy(b.begin(), b.end(), tb.begin());
for (auto i = POLE_DATA_SIZE - 1; i <= num_pole + 2; ++i) {
a[i] = ap[0] * ta[i] + ap[1] * ta[i - 1] + ap[2] * ta[i - 2];
b[i] = tb[i] - bp[1] * tb[i - 1] - bp[2] * tb[i - 2];
}
}
b[POLE_DATA_SIZE - 1] = 0.0;
for (size_t i = 0; i <= num_pole; ++i) {
a[i] = a[i + 2];
b[i] = -b[i + 2];
}
for (size_t i = 0; i <= num_pole; ++i) {
sa += a[i];
sb += b[i];
}
gain = sa / (1.0 - sb);
for (auto i = 0; i <= num_pole; ++i)
a[i] /= gain;
for (auto i = 0; i <= num_pole; ++i) {
num[i] = a[i];
den[i] = -b[i];
}
den[0] = 1.0;
}
std::vector<double> coefs_a_;
std::vector<double> coefs_b_;
public:
ButterworthLowpass(double cutoff_freq, double sampling_rate) {
auto normalized_cutoff = cutoff_freq / sampling_rate;
CalculateCoefs(coefs_b_, coefs_a_, kFilterOrder, normalized_cutoff);
}
const std::vector<double>& GetCoefs_A() {
return coefs_a_;
}
const std::vector<double>& GetCoefs_B() {
return coefs_b_;
}
std::vector<float> Process(const std::vector<float>& input) {
std::vector<float> output(input.size(), 0.0);
// Initialize delay elements
double x_n_1 = 0.0, x_n_2 = 0.0, x_n_3 = 0.0, x_n_4 = 0.0;
double y_n_1 = 0.0, y_n_2 = 0.0, y_n_3 = 0.0, y_n_4 = 0.0;
for (size_t i = 0; i < input.size(); ++i) {
double x = input[i];
// Compute the output
double y = coefs_b_[0] * x + coefs_b_[1] * x_n_1 + coefs_b_[2] * x_n_2 + coefs_b_[3] * x_n_3 + coefs_b_[4] * x_n_4
- coefs_a_[1] * y_n_1 - coefs_a_[2] * y_n_2 - coefs_a_[3] * y_n_3 - coefs_a_[4] * y_n_4;
// Shuffle old input and output values
x_n_4 = x_n_3;
x_n_3 = x_n_2;
x_n_2 = x_n_1;
x_n_1 = x;
y_n_4 = y_n_3;
y_n_3 = y_n_2;
y_n_2 = y_n_1;
y_n_1 = y;
output[i] = static_cast<float>(y);
}
return output;
}
};
// https://ccrma.stanford.edu/~jos/sasp/Kaiser_Window.html
class KaiserWindowInterpolation {
private:
// Kaiser window parameters, empirically
static constexpr double kBeta = 6.0; // Beta controls the width of the transition band
public:
static void Process(const std::vector<float>& input, std::vector<float>& output, float inputSampleRate, float outputSampleRate) {
// Downsampling factor
float factor = outputSampleRate / inputSampleRate;
// Calculate the number of output samples
int outputSize = static_cast<int>(std::ceil(static_cast<float>(input.size()) * factor));
output.resize(outputSize);
for (size_t i = 0; i < outputSize; i++) {
float index = i / factor; // Fractional index for interpolation
// Calculate the integer and fractional parts of the index
int integerPart = static_cast<int>(index);
float fractionalPart = index - integerPart;
// Calculate the range of input samples for interpolation
int range = static_cast<int>(std::ceil(kBeta / (2.0 * factor)));
size_t startSample = std::max(0, integerPart - range);
size_t endSample = std::min(static_cast<int>(input.size()) - 1, integerPart + range);
// Calculate the Kaiser window weights for the input samples
std::vector<double> weights = KaiserWin(static_cast<size_t>(endSample - startSample + 1));
for (size_t j = startSample; j <= endSample; j++) {
double distance = std::abs(static_cast<double>(j) - index);
double sincValue = (distance < 1e-6f) ? 1.0f : std::sin(M_PI * distance) / (M_PI * distance);
weights[j - startSample] *= sincValue;
}
// Perform the interpolation
double interpolatedValue = 0.0f;
for (size_t j = startSample; j <= endSample; j++) {
interpolatedValue += input[j] * weights[j - startSample];
}
output[i] = static_cast<float>(interpolatedValue);
}
}
private:
// std::cyl_bessel_i is not available for every platform.
static double cyl_bessel_i0(double x) {
double sum = 0.0;
double term = 1.0;
double x_squared = x * x / 4.0;
size_t n = 0;
double tolerance = 1e-8;
while (term > tolerance * sum) {
sum += term;
n += 1;
term *= x_squared / (n * n);
}
return sum;
}
// Kaiser Window function
static std::vector<double> KaiserWin(size_t window_length) {
std::vector<double> window(window_length);
static const double i0_beta = cyl_bessel_i0(kBeta);
for (size_t i = 0; i < window_length; i++) {
double x = 2.0 * i / (window_length - 1.0) - 1.0;
double bessel_value = cyl_bessel_i0(kBeta * std::sqrt(1 - x * x));
window[i] = bessel_value / i0_beta;
}
return window;
}
};