Migrate RCTImage NativeModules to CoreModules

Summary:
This diff moves RCTImageLoader, RCTImageEditingManager, and RCTImageStoreManager to CoreModules. This is necessary for us to convert all these NativeModules to TurboModules.

**Note:** As a part of this diff, I had to break apart `RCTImageLoader.h`. All the protocols that were in `RCTImageLoader` are now in their own headers. Furthermore, `RCTImageLoader`'s methods are defined in `RCTImageLoaderProtocol`, so that we can call them from classes like `RCTImageViewManager` in `RCTImage`.

Reviewed By: PeteTheHeat

Differential Revision: D16805827

fbshipit-source-id: 89f6728b0766c30b74e25f7af1be8e6b8a7e6397
This commit is contained in:
Ramanpreet Nara 2019-08-14 13:35:12 -07:00 коммит произвёл Facebook Github Bot
Родитель 441c00abc9
Коммит bf78d7969a
18 изменённых файлов: 323 добавлений и 275 удалений

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@ -5,7 +5,7 @@
* LICENSE file in the root directory of this source tree.
*/
#import <React/RCTImageLoader.h>
#import <React/RCTImageDataDecoder.h>
@interface RCTGIFImageDecoder : NSObject <RCTImageDataDecoder>

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@ -5,9 +5,38 @@
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#import <React/RCTImageLoader.h>
#import <React/RCTResizeMode.h>
@interface UIImage (React)
/**
* Memory bytes of the image with the default calculation of static image or GIF. Custom calculations of decoded bytes can be assigned manually.
*/
@property (nonatomic, assign) NSInteger reactDecodedImageBytes;
@end
/**
* Provides an interface to use for providing a image caching strategy.
*/
@protocol RCTImageCache <NSObject>
- (UIImage *)imageForUrl:(NSString *)url
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode;
- (void)addImageToCache:(UIImage *)image
URL:(NSString *)url
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode
response:(NSURLResponse *)response;
@end
@interface RCTImageCache : NSObject <RCTImageCache>
@end

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@ -0,0 +1,53 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
#import <React/RCTBridge.h>
#import <React/RCTResizeMode.h>
#import <React/RCTURLRequestHandler.h>
#import <React/RCTImageURLLoader.h>
/**
* Provides the interface needed to register an image decoder. Image decoders
* are also bridge modules, so should be registered using RCT_EXPORT_MODULE().
*/
@protocol RCTImageDataDecoder <RCTBridgeModule>
/**
* Indicates whether this handler is capable of decoding the specified data.
* Typically the handler would examine some sort of header data to determine
* this.
*/
- (BOOL)canDecodeImageData:(NSData *)imageData;
/**
* Decode an image from the data object. The method should call the
* completionHandler when the decoding operation has finished. The method
* should also return a cancellation block, if applicable.
*
* If you provide a custom image decoder, you most implement scheduling yourself,
* to avoid decoding large amounts of images at the same time.
*/
- (RCTImageLoaderCancellationBlock)decodeImageData:(NSData *)imageData
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode
completionHandler:(RCTImageLoaderCompletionBlock)completionHandler;
@optional
/**
* If more than one RCTImageDataDecoder responds YES to `-canDecodeImageData:`
* then `decoderPriority` is used to determine which one to use. The decoder
* with the highest priority will be selected. Default priority is zero.
* If two or more valid decoders have the same priority, the selection order is
* undefined.
*/
- (float)decoderPriority;
@end

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@ -1,263 +0,0 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
#import <React/RCTBridge.h>
#import <React/RCTResizeMode.h>
#import <React/RCTURLRequestHandler.h>
typedef void (^RCTImageLoaderProgressBlock)(int64_t progress, int64_t total);
typedef void (^RCTImageLoaderPartialLoadBlock)(UIImage *image);
typedef void (^RCTImageLoaderCompletionBlock)(NSError *error, UIImage *image);
typedef dispatch_block_t RCTImageLoaderCancellationBlock;
@protocol RCTImageURLLoader;
@protocol RCTImageDataDecoder;
/**
* Provides an interface to use for providing a image caching strategy.
*/
@protocol RCTImageCache <NSObject>
- (UIImage *)imageForUrl:(NSString *)url
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode;
- (void)addImageToCache:(UIImage *)image
URL:(NSString *)url
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode
response:(NSURLResponse *)response;
@end
/**
* If available, RCTImageRedirectProtocol is invoked before loading an asset.
* Implementation should return either a new URL or nil when redirection is
* not needed.
*/
@protocol RCTImageRedirectProtocol
- (NSURL *)redirectAssetsURL:(NSURL *)URL;
@end
@interface UIImage (React)
/**
* Memory bytes of the image with the default calculation of static image or GIF. Custom calculations of decoded bytes can be assigned manually.
*/
@property (nonatomic, assign) NSInteger reactDecodedImageBytes;
@end
@interface RCTImageLoader : NSObject <RCTBridgeModule, RCTURLRequestHandler>
/**
* The maximum number of concurrent image loading tasks. Loading and decoding
* images can consume a lot of memory, so setting this to a higher value may
* cause memory to spike. If you are seeing out-of-memory crashes, try reducing
* this value.
*/
@property (nonatomic, assign) NSUInteger maxConcurrentLoadingTasks;
/**
* The maximum number of concurrent image decoding tasks. Decoding large
* images can be especially CPU and memory intensive, so if your are decoding a
* lot of large images in your app, you may wish to adjust this value.
*/
@property (nonatomic, assign) NSUInteger maxConcurrentDecodingTasks;
/**
* Decoding large images can use a lot of memory, and potentially cause the app
* to crash. This value allows you to throttle the amount of memory used by the
* decoder independently of the number of concurrent threads. This means you can
* still decode a lot of small images in parallel, without allowing the decoder
* to try to decompress multiple huge images at once. Note that this value is
* only a hint, and not an indicator of the total memory used by the app.
*/
@property (nonatomic, assign) NSUInteger maxConcurrentDecodingBytes;
- (instancetype)init;
- (instancetype)initWithRedirectDelegate:(id<RCTImageRedirectProtocol>)redirectDelegate NS_DESIGNATED_INITIALIZER;
- (instancetype)initWithRedirectDelegate:(id<RCTImageRedirectProtocol>)redirectDelegate
loadersProvider:(NSArray<id<RCTImageURLLoader>> * (^)(void))getLoaders
decodersProvider:(NSArray<id<RCTImageDataDecoder>> * (^)(void))getDecoders;
/**
* Loads the specified image at the highest available resolution.
* Can be called from any thread, will call back on an unspecified thread.
*/
- (RCTImageLoaderCancellationBlock)loadImageWithURLRequest:(NSURLRequest *)imageURLRequest
callback:(RCTImageLoaderCompletionBlock)callback;
/**
* As above, but includes target `size`, `scale` and `resizeMode`, which are used to
* select the optimal dimensions for the loaded image. The `clipped` option
* controls whether the image will be clipped to fit the specified size exactly,
* or if the original aspect ratio should be retained.
* `partialLoadBlock` is meant for custom image loaders that do not ship with the core RN library.
* It is meant to be called repeatedly while loading the image as higher quality versions are decoded,
* for instance with progressive JPEGs.
*/
- (RCTImageLoaderCancellationBlock)loadImageWithURLRequest:(NSURLRequest *)imageURLRequest
size:(CGSize)size
scale:(CGFloat)scale
clipped:(BOOL)clipped
resizeMode:(RCTResizeMode)resizeMode
progressBlock:(RCTImageLoaderProgressBlock)progressBlock
partialLoadBlock:(RCTImageLoaderPartialLoadBlock)partialLoadBlock
completionBlock:(RCTImageLoaderCompletionBlock)completionBlock;
/**
* Finds an appropriate image decoder and passes the target `size`, `scale` and
* `resizeMode` for optimal image decoding. The `clipped` option controls
* whether the image will be clipped to fit the specified size exactly, or
* if the original aspect ratio should be retained. Can be called from any
* thread, will call callback on an unspecified thread.
*/
- (RCTImageLoaderCancellationBlock)decodeImageData:(NSData *)imageData
size:(CGSize)size
scale:(CGFloat)scale
clipped:(BOOL)clipped
resizeMode:(RCTResizeMode)resizeMode
completionBlock:(RCTImageLoaderCompletionBlock)completionBlock;
/**
* Get image size, in pixels. This method will do the least work possible to get
* the information, and won't decode the image if it doesn't have to.
*/
- (RCTImageLoaderCancellationBlock)getImageSizeForURLRequest:(NSURLRequest *)imageURLRequest
block:(void(^)(NSError *error, CGSize size))completionBlock;
/**
* Determines whether given image URLs are cached locally. The `requests` array is expected
* to contain objects convertible to NSURLRequest. The return value maps URLs to strings:
* "disk" for images known to be cached in non-volatile storage, "memory" for images known
* to be cached in memory. Dictionary items corresponding to images that are not known to be
* cached are simply missing.
*/
- (NSDictionary *)getImageCacheStatus:(NSArray *)requests;
/**
* Allows developers to set their own caching implementation for
* decoded images as long as it conforms to the RCTImageCache
* protocol. This method should be called in bridgeDidInitializeModule.
*/
- (void)setImageCache:(id<RCTImageCache>)cache;
@end
/**
* DEPRECATED!! DO NOT USE
* Instead use `[_bridge moduleForClass:[RCTImageLoader class]]`
*/
@interface RCTBridge (RCTImageLoader)
@property (nonatomic, readonly) RCTImageLoader *imageLoader;
@end
/**
* Provides the interface needed to register an image loader. Image data
* loaders are also bridge modules, so should be registered using
* RCT_EXPORT_MODULE().
*/
@protocol RCTImageURLLoader <RCTBridgeModule>
/**
* Indicates whether this data loader is capable of processing the specified
* request URL. Typically the handler would examine the scheme/protocol of the
* URL to determine this.
*/
- (BOOL)canLoadImageURL:(NSURL *)requestURL;
/**
* Send a network request to load the request URL. The method should call the
* progressHandler (if applicable) and the completionHandler when the request
* has finished. The method should also return a cancellation block, if
* applicable.
*/
- (RCTImageLoaderCancellationBlock)loadImageForURL:(NSURL *)imageURL
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode
progressHandler:(RCTImageLoaderProgressBlock)progressHandler
partialLoadHandler:(RCTImageLoaderPartialLoadBlock)partialLoadHandler
completionHandler:(RCTImageLoaderCompletionBlock)completionHandler;
@optional
/**
* If more than one RCTImageURLLoader responds YES to `-canLoadImageURL:`
* then `loaderPriority` is used to determine which one to use. The loader
* with the highest priority will be selected. Default priority is zero. If
* two or more valid loaders have the same priority, the selection order is
* undefined.
*/
- (float)loaderPriority;
/**
* If the loader must be called on the serial url cache queue, and whether the completion
* block should be dispatched off the main thread. If this is NO, the loader will be
* called from the main queue. Defaults to YES.
*
* Use with care: disabling scheduling will reduce RCTImageLoader's ability to throttle
* network requests.
*/
- (BOOL)requiresScheduling;
/**
* If images loaded by the loader should be cached in the decoded image cache.
* Defaults to YES.
*/
- (BOOL)shouldCacheLoadedImages;
@end
/**
* Provides the interface needed to register an image decoder. Image decoders
* are also bridge modules, so should be registered using RCT_EXPORT_MODULE().
*/
@protocol RCTImageDataDecoder <RCTBridgeModule>
/**
* Indicates whether this handler is capable of decoding the specified data.
* Typically the handler would examine some sort of header data to determine
* this.
*/
- (BOOL)canDecodeImageData:(NSData *)imageData;
/**
* Decode an image from the data object. The method should call the
* completionHandler when the decoding operation has finished. The method
* should also return a cancellation block, if applicable.
*
* If you provide a custom image decoder, you most implement scheduling yourself,
* to avoid decoding large amounts of images at the same time.
*/
- (RCTImageLoaderCancellationBlock)decodeImageData:(NSData *)imageData
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode
completionHandler:(RCTImageLoaderCompletionBlock)completionHandler;
@optional
/**
* If more than one RCTImageDataDecoder responds YES to `-canDecodeImageData:`
* then `decoderPriority` is used to determine which one to use. The decoder
* with the highest priority will be selected. Default priority is zero.
* If two or more valid decoders have the same priority, the selection order is
* undefined.
*/
- (float)decoderPriority;
@end

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@ -0,0 +1,116 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
#import <React/RCTBridge.h>
#import <React/RCTResizeMode.h>
#import <React/RCTURLRequestHandler.h>
#import <React/RCTImageDataDecoder.h>
#import <React/RCTImageURLLoader.h>
#import <React/RCTImageCache.h>
/**
* If available, RCTImageRedirectProtocol is invoked before loading an asset.
* Implementation should return either a new URL or nil when redirection is
* not needed.
*/
@protocol RCTImageRedirectProtocol
- (NSURL *)redirectAssetsURL:(NSURL *)URL;
@end
@protocol RCTImageLoaderProtocol<RCTURLRequestHandler>
/**
* The maximum number of concurrent image loading tasks. Loading and decoding
* images can consume a lot of memory, so setting this to a higher value may
* cause memory to spike. If you are seeing out-of-memory crashes, try reducing
* this value.
*/
@property (nonatomic, assign) NSUInteger maxConcurrentLoadingTasks;
/**
* The maximum number of concurrent image decoding tasks. Decoding large
* images can be especially CPU and memory intensive, so if your are decoding a
* lot of large images in your app, you may wish to adjust this value.
*/
@property (nonatomic, assign) NSUInteger maxConcurrentDecodingTasks;
/**
* Decoding large images can use a lot of memory, and potentially cause the app
* to crash. This value allows you to throttle the amount of memory used by the
* decoder independently of the number of concurrent threads. This means you can
* still decode a lot of small images in parallel, without allowing the decoder
* to try to decompress multiple huge images at once. Note that this value is
* only a hint, and not an indicator of the total memory used by the app.
*/
@property (nonatomic, assign) NSUInteger maxConcurrentDecodingBytes;
/**
* Loads the specified image at the highest available resolution.
* Can be called from any thread, will call back on an unspecified thread.
*/
- (RCTImageLoaderCancellationBlock)loadImageWithURLRequest:(NSURLRequest *)imageURLRequest
callback:(RCTImageLoaderCompletionBlock)callback;
/**
* As above, but includes target `size`, `scale` and `resizeMode`, which are used to
* select the optimal dimensions for the loaded image. The `clipped` option
* controls whether the image will be clipped to fit the specified size exactly,
* or if the original aspect ratio should be retained.
* `partialLoadBlock` is meant for custom image loaders that do not ship with the core RN library.
* It is meant to be called repeatedly while loading the image as higher quality versions are decoded,
* for instance with progressive JPEGs.
*/
- (RCTImageLoaderCancellationBlock)loadImageWithURLRequest:(NSURLRequest *)imageURLRequest
size:(CGSize)size
scale:(CGFloat)scale
clipped:(BOOL)clipped
resizeMode:(RCTResizeMode)resizeMode
progressBlock:(RCTImageLoaderProgressBlock)progressBlock
partialLoadBlock:(RCTImageLoaderPartialLoadBlock)partialLoadBlock
completionBlock:(RCTImageLoaderCompletionBlock)completionBlock;
/**
* Finds an appropriate image decoder and passes the target `size`, `scale` and
* `resizeMode` for optimal image decoding. The `clipped` option controls
* whether the image will be clipped to fit the specified size exactly, or
* if the original aspect ratio should be retained. Can be called from any
* thread, will call callback on an unspecified thread.
*/
- (RCTImageLoaderCancellationBlock)decodeImageData:(NSData *)imageData
size:(CGSize)size
scale:(CGFloat)scale
clipped:(BOOL)clipped
resizeMode:(RCTResizeMode)resizeMode
completionBlock:(RCTImageLoaderCompletionBlock)completionBlock;
/**
* Get image size, in pixels. This method will do the least work possible to get
* the information, and won't decode the image if it doesn't have to.
*/
- (RCTImageLoaderCancellationBlock)getImageSizeForURLRequest:(NSURLRequest *)imageURLRequest
block:(void(^)(NSError *error, CGSize size))completionBlock;
/**
* Determines whether given image URLs are cached locally. The `requests` array is expected
* to contain objects convertible to NSURLRequest. The return value maps URLs to strings:
* "disk" for images known to be cached in non-volatile storage, "memory" for images known
* to be cached in memory. Dictionary items corresponding to images that are not known to be
* cached are simply missing.
*/
- (NSDictionary *)getImageCacheStatus:(NSArray *)requests;
/**
* Allows developers to set their own caching implementation for
* decoded images as long as it conforms to the RCTImageCache
* protocol. This method should be called in bridgeDidInitializeModule.
*/
- (void)setImageCache:(id<RCTImageCache>)cache;
@end

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@ -0,0 +1,73 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
#import <React/RCTBridge.h>
#import <React/RCTResizeMode.h>
typedef void (^RCTImageLoaderProgressBlock)(int64_t progress, int64_t total);
typedef void (^RCTImageLoaderPartialLoadBlock)(UIImage *image);
typedef void (^RCTImageLoaderCompletionBlock)(NSError *error, UIImage *image);
typedef dispatch_block_t RCTImageLoaderCancellationBlock;
/**
* Provides the interface needed to register an image loader. Image data
* loaders are also bridge modules, so should be registered using
* RCT_EXPORT_MODULE().
*/
@protocol RCTImageURLLoader <RCTBridgeModule>
/**
* Indicates whether this data loader is capable of processing the specified
* request URL. Typically the handler would examine the scheme/protocol of the
* URL to determine this.
*/
- (BOOL)canLoadImageURL:(NSURL *)requestURL;
/**
* Send a network request to load the request URL. The method should call the
* progressHandler (if applicable) and the completionHandler when the request
* has finished. The method should also return a cancellation block, if
* applicable.
*/
- (RCTImageLoaderCancellationBlock)loadImageForURL:(NSURL *)imageURL
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(RCTResizeMode)resizeMode
progressHandler:(RCTImageLoaderProgressBlock)progressHandler
partialLoadHandler:(RCTImageLoaderPartialLoadBlock)partialLoadHandler
completionHandler:(RCTImageLoaderCompletionBlock)completionHandler;
@optional
/**
* If more than one RCTImageURLLoader responds YES to `-canLoadImageURL:`
* then `loaderPriority` is used to determine which one to use. The loader
* with the highest priority will be selected. Default priority is zero. If
* two or more valid loaders have the same priority, the selection order is
* undefined.
*/
- (float)loaderPriority;
/**
* If the loader must be called on the serial url cache queue, and whether the completion
* block should be dispatched off the main thread. If this is NO, the loader will be
* called from the main queue. Defaults to YES.
*
* Use with care: disabling scheduling will reduce RCTImageLoader's ability to throttle
* network requests.
*/
- (BOOL)requiresScheduling;
/**
* If images loaded by the loader should be cached in the decoded image cache.
* Defaults to YES.
*/
- (BOOL)shouldCacheLoadedImages;
@end

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@ -16,8 +16,8 @@
#import <React/RCTUIImageViewAnimated.h>
#import <React/RCTImageBlurUtils.h>
#import <React/RCTImageLoader.h>
#import <React/RCTImageUtils.h>
#import <React/RCTImageLoaderProtocol.h>
/**
* Determines whether an image of `currentSize` should be reloaded for display
@ -326,7 +326,7 @@ RCT_NOT_IMPLEMENTED(- (instancetype)initWithFrame:(CGRect)frame)
};
_reloadImageCancellationBlock =
[[_bridge moduleForClass:[RCTImageLoader class]] loadImageWithURLRequest:source.request
[[_bridge moduleForName:@"ImageLoader"] loadImageWithURLRequest:source.request
size:imageSize
scale:imageScale
clipped:NO

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@ -12,9 +12,9 @@
#import <React/RCTConvert.h>
#import <React/RCTImageSource.h>
#import <React/RCTImageLoader.h>
#import <React/RCTImageShadowView.h>
#import <React/RCTImageView.h>
#import <React/RCTImageLoaderProtocol.h>
@implementation RCTImageViewManager
@ -54,7 +54,7 @@ RCT_EXPORT_METHOD(getSize:(NSURLRequest *)request
successBlock:(RCTResponseSenderBlock)successBlock
errorBlock:(RCTResponseErrorBlock)errorBlock)
{
[[self.bridge moduleForClass:[RCTImageLoader class]]
[[self.bridge moduleForName:@"ImageLoader"]
getImageSizeForURLRequest:request
block:^(NSError *error, CGSize size) {
if (error) {
@ -69,7 +69,7 @@ RCT_EXPORT_METHOD(getSizeWithHeaders:(RCTImageSource *)source
resolve:(RCTPromiseResolveBlock)resolve
reject:(RCTPromiseRejectBlock)reject)
{
[[self.bridge moduleForClass:[RCTImageLoader class]]
[[self.bridge moduleForName:@"ImageLoader"]
getImageSizeForURLRequest:source.request
block:^(NSError *error, CGSize size) {
if (error) {
@ -89,7 +89,7 @@ RCT_EXPORT_METHOD(prefetchImage:(NSURLRequest *)request
return;
}
[[self.bridge moduleForClass:[RCTImageLoader class]]
[[self.bridge moduleForName:@"ImageLoader"]
loadImageWithURLRequest:request
callback:^(NSError *error, UIImage *image) {
if (error) {
@ -104,7 +104,7 @@ RCT_EXPORT_METHOD(queryCache:(NSArray *)requests
resolve:(RCTPromiseResolveBlock)resolve
reject:(RCTPromiseRejectBlock)reject)
{
resolve([[self.bridge moduleForClass:[RCTImageLoader class]] getImageCacheStatus:requests]);
resolve([[self.bridge moduleForName:@"ImageLoader"] getImageCacheStatus:requests]);
}
@end

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@ -5,7 +5,7 @@
* LICENSE file in the root directory of this source tree.
*/
#import <React/RCTImageLoader.h>
#import <React/RCTImageURLLoader.h>
@interface RCTLocalAssetImageLoader : NSObject <RCTImageURLLoader>

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@ -377,4 +377,4 @@ SPEC CHECKSUMS:
PODFILE CHECKSUM: 060903e270072f1e192b064848e6c34528af1c87
COCOAPODS: 1.7.1
COCOAPODS: 1.6.1

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@ -47,6 +47,7 @@ rn_apple_library(
reexport_all_header_dependencies = True,
visibility = ["PUBLIC"],
exported_deps = [
"fbsource//xplat/js:RCTImageApple",
"fbsource//xplat/js/react-native-github:ReactInternalApple",
"fbsource//xplat/js/react-native-github/Libraries/FBReactNativeSpec:FBReactNativeSpecApple",
],

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@ -16,6 +16,7 @@
#import <React/RCTImageLoader.h>
#import <React/RCTImageStoreManager.h>
#import <React/RCTImageUtils.h>
#import <React/RCTImageLoaderProtocol.h>
@implementation RCTImageEditingManager
@ -43,7 +44,7 @@ RCT_EXPORT_METHOD(cropImage:(NSURLRequest *)imageRequest
[RCTConvert CGSize:cropData[@"size"]]
};
[[_bridge moduleForClass:[RCTImageLoader class]]
[[_bridge moduleForName:@"ImageLoader"]
loadImageWithURLRequest:imageRequest callback:^(NSError *error, UIImage *image) {
if (error) {
errorCallback(error);

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@ -0,0 +1,34 @@
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <UIKit/UIKit.h>
#import <React/RCTBridge.h>
#import <React/RCTResizeMode.h>
#import <React/RCTURLRequestHandler.h>
#import <React/RCTImageDataDecoder.h>
#import <React/RCTImageURLLoader.h>
#import <React/RCTImageCache.h>
#import <React/RCTImageLoaderProtocol.h>
@interface RCTImageLoader : NSObject <RCTBridgeModule, RCTImageLoaderProtocol>
- (instancetype)init;
- (instancetype)initWithRedirectDelegate:(id<RCTImageRedirectProtocol>)redirectDelegate NS_DESIGNATED_INITIALIZER;
- (instancetype)initWithRedirectDelegate:(id<RCTImageRedirectProtocol>)redirectDelegate
loadersProvider:(NSArray<id<RCTImageURLLoader>> * (^)(void))getLoaders
decodersProvider:(NSArray<id<RCTImageDataDecoder>> * (^)(void))getDecoders;
@end
/**
* DEPRECATED!! DO NOT USE
* Instead use `[_bridge moduleForClass:[RCTImageLoader class]]`
*/
@interface RCTBridge (RCTImageLoader)
@property (nonatomic, readonly) RCTImageLoader *imageLoader;
@end

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@ -62,6 +62,9 @@ static NSInteger RCTImageBytesForImage(UIImage *image)
}
@synthesize bridge = _bridge;
@synthesize maxConcurrentLoadingTasks = _maxConcurrentLoadingTasks;
@synthesize maxConcurrentDecodingTasks = _maxConcurrentDecodingTasks;
@synthesize maxConcurrentDecodingBytes = _maxConcurrentDecodingBytes;
RCT_EXPORT_MODULE()

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@ -59,6 +59,7 @@ rn_xplat_cxx_library(
ios_deps = [
"fbsource//xplat/js:RCTImage",
"fbsource//xplat/js/react-native-github:RCTCxxBridge",
"fbsource//xplat/js/react-native-github/React/CoreModules:CoreModules",
],
ios_exported_headers = subdir_glob(
[