Summary:
Changelog: [internal]
In D23648430 (a315e4cd30) I made a mistake. I prevented calling `onTextLayout` unless there are attachments in the component. It fixed the problem because I unintentionally prevented `onTextLayout` to be called. Therefore, changes from D23648430 (a315e4cd30) need to be reverted.
To prevent infinite loop in `onTextLayout`, ParagraphEventEmitter checks if `linesMeasurements` have changed before dispatching it to JS.
Reviewed By: shergin
Differential Revision: D23782717
fbshipit-source-id: 0e84ae4f46d79ce0cf4c7340cd32be6f562ae179
Summary:
This diff moves the code of TurboModule Core from ReactCommon/turbomodule to ReactCommon/react/nativemodule
For iOS: Pod spec name stays as "ReactCommon/turbomodule/..." for now, only the source/header location is affected. The target will be renamed/restructured closer to TurboModule rollout.
changelog: [internal] Internal
Reviewed By: RSNara
Differential Revision: D23362253
fbshipit-source-id: c2c8207578e50821c7573255d4319b9051b58a37
Summary:
Exceptions in C++ work quite differently from exceptions in other languages. To make exceptions actually work **correctly** all the code needs to be written with "exceptions in mind" (e.g., see https://www.stroustrup.com/except.pdf). In short, if the code is not "exceptions ready", throwing an exception causes memory leaks, dangling pointers, and invariant violations all over the place, which will probably cause another crashes down the road (which will be especially hard to investigate and attribute to the original issue).
Fabric Core (Layout, Props parsing, ShadowNodes management, and so on) does not use exceptions because in most (all?) the cases the exception is now recoverable. So, if a program detects some internal state invariant violation or missing some resource, *logically* it's fatal. We also don't want to pay code-size and performance tax for exception support, so that's why we don't use them. It's just not the right fit for Fabric Core.
This does not mean that exceptions don't happen though. C++ standard library can throw them... sometimes. And if our library is compiled with exceptions enabled (still the case, unfortunately), an exception can bubble to JavaScript code and losing all context down the road. And it's hard to investigate such crashes. To isolate those occasional exceptions inside C++ core we are marking all C++/JS boundaries with `noexcept` that stops the bubbling.
I hope that will give us much more informative crash reports.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D23787492
fbshipit-source-id: 0822dbf36fc680c15b02b5cd0f2d87328296b642
Summary:
This is a revert of D23529233 (902611f148).
It turns out it was a bad idea. With this catch-all thing, we don't get new information. Yeah, we crash earlier now but seems we have even less information about the crash. :(
I think D23754284 (04c874bd9c) should fix the issue.
Changelog: [Internal] Fabric-specific internal change.
Original commit changeset: 7ac7fb26ac08
Reviewed By: sammy-SC
Differential Revision: D23786086
fbshipit-source-id: 86784df0193abfb7328c4d5a16a9af4214e9a161
Summary:
See additional assertion. Tests still pass, so no other change was necessary.
Changelog: [Internal]
Differential Revision: D23775553
fbshipit-source-id: 57d3191f25dd55ab4da189207f6d201a31b175e0
Summary:
Continuing the adding of a "cause" field for logging to GCs.
This allows embedders of Hermes (such as React Native) to specify
the cause of a call to `collectGarbage`.
Notably, this allows Hermes to know when a GC is triggered by a memory warning.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D23742099
fbshipit-source-id: 99453e632328c00045b92a72f789d41c898dc518
Summary:
This flag was deleted in D23374948 (6729a3e0bf), reintroduce it.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D23771273
fbshipit-source-id: ae9595194bf14bc740d05b2ca6e7b5e22bdd566f
Summary:
Inside JavaTurboModule, the native `CallInvoker` is used to schedule work on the NativeModules thread. So, in ~JavaTurboModule(), I scheduled some work on the NativeModules thread. This work holds a copy of the JNI global reference to the Java NativeModule object, and when it's executed, it resets this global reference to the Java NativeModule object. This should ensure that the we don't access the JVM in ~JavaTurboModule, which could crash the program.
I also removed the redundant `quitSynchronous()` in `~CatalystInstanceImpl()`, to prevent the NativeModules thread from being deleted before we delete the `jsi::Runtime`. This shouldn't cause an issue, because we delete the NativeModules thread when we call [ReactQueueConfigurationImpl.destroy()](https://fburl.com/codesearch/p7aurwn3).
Changelog: [Internal]
Reviewed By: ejanzer
Differential Revision: D23744777
fbshipit-source-id: a5c8d3f2ac4287dfef9a4b4404a04b335aa0963d
Summary:
This enables a new state auto repeating mechanism built-in mechanism for all state updates which we already use for CK interop. This experiment is supposed to help with T74769670 and co.
This change is gated with MC.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D23762508
fbshipit-source-id: f535513c724ace9ede570177281324eb507329c5
Summary:
The Apple documentation states: https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Blocks/Articles/bxUsing.html#//apple_ref/doc/uid/TP40007502-CH5-SW1
> Typically, you shouldn’t need to copy (or retain) a block. You only need to make a copy when you expect the block to be used after destruction of the scope within which it was declared. Copying moves a block to the heap.
All blocks generated in the TurboModule infra, for callbacks and promise resolve/reject handlers, can be used after the destruction of the scope within which they were declared. Therefore, let's copy them in the hopes that they mitigate T75876134.
**Note:** We copy blocks before pushing them into the `retainedObjects` array in the legacy Infra as well. Context: D2559997 (71da2917e5), D5589246 (2a6965df90)
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D23764329
fbshipit-source-id: e71360977bdff74dc570bd40f0139792860f811f
Summary:
Under Fabric only, we can enter an infinite layout loop where the emitted layout event oscillates between two height values that are off by a very small amount.
The cause is, in part, components that use layoutEvents to determine their dimensions: for example, using onLayout event "height" parameters to determine the height of a child. If the onLayout height changes rapidly, the child's height will change, causing another layout, ad infinitum.
This might seem like an extreme case but there are product use-cases where this is done in non-Fabric and layout stabilizes quickly. In Fabric, currently it may never stabilize.
Part of this is due to a longstanding issue that exists in Fabric and non-Fabric, that we cannot immediately fix: If in a single frame, C++ emits 100 layout events to ReactJS, ReactJS may only process 50 before committing the root. That will trigger more layout events, even though product code has only partially processed the layout events. At the next frame, the next 50 events will be processed which may again change the layout, emitting more events... etc. In most cases the tree will converge and layout values will stabilize, but in extreme cases in Fabric, it might not.
Part of this is because Fabric does not drop *stale* layout events. If 10 layout events are dispatched to the same node, it will process all 10 events in older. Non-Fabric does not have this behavior, so we're changing Fabric to drop stale events when they queue up.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D23719494
fbshipit-source-id: e44a3b3e40585b59680299db3a4efdc63cdf0de8
Summary:
LayoutAnimations: at the end of every animation, issue an update mutation - this is so that the props data on the Mounting layer/StubViewTree layer is pointer-identical to the props data on the ShadowTree.
This unblocks iOS debug mode crashes.
Changelog: [Internal]
Reviewed By: sammy-SC
Differential Revision: D23753606
fbshipit-source-id: 407e0c2746a65e6d3ee29c1cce891cd7c1013593
Summary:
iOS needs this function to be marked as static.
Changelog: [internal]
Reviewed By: shergin
Differential Revision: D23749613
fbshipit-source-id: a8c160646853450fc7d849448bdbb45e02beb964
Summary:
Currently, MountingCoordinator's RN_SHADOW_TREE_INTROSPECTION code will crash often because it assumes there is always a "new" tree to compare the old tree to. In the LayoutAnimations context this is not always the case - in fact, the majority of the time, LayoutAnimations is producing mutations for animation without a "new" tree.
Just check that the tree exists before trying to print it.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D23747289
fbshipit-source-id: a1ba22aeae32ed8915a53bc33cdc199e8ce5128a
Summary:
In MountingCoordinator override mode (used in LayoutAnimations) we must set the start and end `diff` time when no real diff happens, otherwise we will hit an assert in telemetry later.
I also ensure that the TransactionNumber is incremented in that case.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D23746684
fbshipit-source-id: b1fe3864e453fdba89d43cc827bd37434abf7a4d
Summary:
`adjustDelayedMutationIndicesForMutation` asserts that the mutation is either Remove or Insert. At one callsite, we weren't checking the mutation type before calling `adjustDelayedMutationIndicesForMutation`.
Changelog: [Internal]
Reviewed By: shergin
Differential Revision: D23746617
fbshipit-source-id: 6046fec2eb4821094937b1b16f40347bbc55c20e
Summary:
This change maps the three most used colors (black, white, clear) to corresponding predefined values in UIColor. This should meaningfully reduce the overall amount of allocated UIColor/CGColor objects. In my non-scientific measures, it reduces the number of CGColor objects from ~1500 to ~1000. And... it no much at least in terms of kilobytes. However, I still think it's a good idea to implement this because I hope that can remove some work from memory allocation infra and maybe enable some optimizations that UIKit hopefully does for black and white colors. (I tend to believe that this optimization exists because UIKit even has a classes called UIDeviceWhiteColor and UICachedDeviceWhiteColor.)
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D23753506
fbshipit-source-id: 46e58dc7e6b0dcab3c83d29c7257c90ffbd95246
Summary:
Finally, this diff changes the internal implementation of SharedColor to be `optional<int>`.
Initially, when we started working on the new renderer, it seemed like a good idea to allocated CGColor objects ahead of time and store them with Props. Now, this idea does not look so good, especially because:
* Having `SharedColor` as a `shared_ptr` is a quite big perf overhead for copying this thing. And the size of the object is not small.
* Having `SharedColor` as a `shared_ptr` creates huge interconnectedness among pieces of the core and rendering. E.g. improper releasing a pointer in some component view can cause a crash somewhere in the core (because both places might use the same shared `blackColor`.
On Android, we already use simple `int` as a representation of a color, and this works great. And this diff implements something very similar to Android, but a bit differently: here we use `optional<int>` instead of custom class with a single `int` field and some magic value that represents "empty value".
This approach should fix T75836417 because now we don't have allocation and deallocation when we simply assign color values.
If this solution works fine on iOS, I will do unify all implementations among all platforms.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D23753507
fbshipit-source-id: 42fd6cee6bf7b39c92c88536da06ba9e8cf4d4db
Summary:
This diff changes the implementation of `RCTCreateCGColorRefFromSharedColor` and `RCTUIColorFromSharedColor` in such a way that they don't rely on the fact that SharedColor is actually a `shared_ptr<CGColorRef>`. Instead, the methods just extract color components from SharedColor and create UIColor and CGColorRef objects on demand.
This allows us to change the implementation of SharedColor without worrying much about the rest of the system, which will do in the next diff.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D23753510
fbshipit-source-id: 340127527888776ebd5d241ed60c7e5220564013
Summary:
We don't need a shared_ptr here and without it the code will be faster and simpler.
This change is aligned with any clone-line callbacks we have in the Core which accepts a `const &` and return `shared_ptr<>`.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross, sammy-SC
Differential Revision: D23725687
fbshipit-source-id: 1cd959f4273913175d342302e2f12752f0114768
Summary:
Previously, to get a current root shadow node for a shadow tree, we called `tryCommit` method and stole a pointer from this. That was not a very straightforward method to get things done, and most importantly we need to do this to change the shape of the ShadowTreeCommitTransaction signature (remove a shared pointer from the callback) to make it simpler, faster and allow future improvements (see the next diff).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross, sammy-SC
Differential Revision: D23725689
fbshipit-source-id: 51950b843a0e401828b6c6a38e5e2aaaf21ec166
Summary:
Instead of storing tree separate instance variables, we now store a single object that contains them. We will need it to be able to postpone the mounting stage (we save all info we need for mounting inside the new instance variable).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D23725690
fbshipit-source-id: 09dd4a0912c6f5b34d805636b62f73ca12287329
Summary:
The implementation of this class is too complex for the purpose it serves. Making it simpler will make the code simpler and faster.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D23725688
fbshipit-source-id: 5e1ecddb0dd3c4c4f94786e2ba0af9b67e7426ce
Summary:
Right now nested Text components are not accessible on Android. This is because we only create a native ReactTextView for the parent component; the styling and touch handling for the child component are handled using spans. In order for TalkBack to announce the link, we need to linkify the text using a ClickableSpan.
This diff adds ReactClickableSpan, which TextLayoutManager uses to linkify a span of text when its corresponding React component has `accessibilityRole="link"`. For example:
<Text>
A paragraph with some
<Text accessible={true} accessibilityRole="link" onPress={onPress} onClick={onClick}>links</Text>
surrounded by other text.
</Text>
With this diff, the child Text component will be announced by TalkBack ('links available') and exposed as an option in the context menu. Clicking on the link in the context menu fires the Text component's onClick, which we're explicitly forwarding to onPress in Text.js (for now - ideally this would probably use a separate event, but that would involve wiring it up in the renderer as well).
ReactClickableSpan also applies text color from React if it exists; this is to override the default Android link styling (teal + underline).
Changelog: [Android][Fixed] Make nested Text components accessible as links
Reviewed By: yungsters, mdvacca
Differential Revision: D23553222
fbshipit-source-id: a962b2833d73ec81047e86cfb41846513c486d87
Summary:
It's more correct and we will rely on this in the future.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D23681508
fbshipit-source-id: 5fef0ea164e8a400e6ca9a67947252b47ce6d44e
Summary:
This diff allows specifying the preemptive compilation threshold via CompileFlags.
Users get a toggle in CLI and RuntimeConfig that allows choosing between 1. fully eager, 2. fully lazy, 3. use default thresholds ("smart"). The default is #3.
However, since we use `-O` by default, it overrides any lazy compilation when
using the `hermes` binary.
ChangeLog: [Internal] Inspector updated to use new RuntimeConfig laziness control
Reviewed By: tmikov
Differential Revision: D23356463
fbshipit-source-id: 508b7b2e6a218346c69acfec97e7891e388f0e9b
Summary:
This pull request tweaks the build script for `jsiruntime` to ensure that `RN_FABRIC_ENABLED` is defined when building for Android with Fabric enabled, and using the JavascriptCore JS engine. Without it, the `createWeakObject` and `lockWeakObject` methods in `JSCRuntime.cpp` will throw an exception.
## Changelog
[Internal] [Changed] - Android: Ensure RN_FABRIC_ENABLED is defined when building with Fabric
Pull Request resolved: https://github.com/facebook/react-native/pull/29939
Test Plan: RNTester with JSC now builds and runs on Android with Fabric enabled.
Reviewed By: hramos
Differential Revision: D23671070
Pulled By: fkgozali
fbshipit-source-id: 27e69364a9f709615543be7c20b72b5536443cd8
Summary:
This fixes TextInput measurement caching. Previously we were not setting the correct Spannable in the cache; we needed to additional Spans to it to indicate font size and other attributes.
This brings Fabric closer to how non-Fabric was measuring Spannables for TextInputs (see ReactTextInputShadowNode.java).
This should fix a few crashes and will be most noticeable with dynamically-sized multiline textinputs where the number of lines changes over time.
This also allows us to transmit less data from C++ to Java in the majority of cases.
Changelog: [Internal]
Differential Revision: D23670779
fbshipit-source-id: cf9b8c848b9e0c2619e01766b72b074248466825
Summary:
Every time we measure a TextInput we allocate a JNI local array and weren't cleaning it up, leading to JNI table exhaustion.
Changelog: [Internal]
Differential Revision: D23670780
fbshipit-source-id: 2ecf9770c8593eeadd70a248be58037fefdca61e
Summary:
Changelog: [Internal]
There was a key mismatch between what Java and C++.
cacheIdMap was incorrectly initialised.
Differential Revision: D23652342
fbshipit-source-id: 66f54dc887a011afeead9420bda093e9a0c9a8ca
Summary:
One of the operations we do in `Scheduler::stopSurface()` is committing an empty tree to free up `ShadowNode` objects and "disable" `EventEmitter`s associated with them. Before this change, we had a gap in time between a moment when we commit an empty tree and remove the tree from the registry. During this time gap, JavaScript (or native, actually) can commit another tree and mount another new state on the screen. To prevent this, we remove the tree from the registry first and only then commit an empty tree to a uniquely owned tree.
Note that the deleted comment says that we actually have to have a tree in the registry for committing an empty tree, I don't think it's true now.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D23667882
fbshipit-source-id: 387052e9f3e78e7d4446f36baed50f9caa831133
Summary:
Changelog: [Internal] Log image-requested QPL point for Fabric images
* See D23450649 for the full lifecycle
Reviewed By: fkgozali
Differential Revision: D23448179
fbshipit-source-id: 0a78dae2d4f1e6322bbeee3574b10abe1efb30ef
Summary: Changelog: [Internal] Add IGviewpoint to get image visibility callbacks for when an UIImageView is in or out of view
Reviewed By: fkgozali
Differential Revision: D23428528
fbshipit-source-id: 87e4cee8fbe3c6b7da5153f87bbb530b2f990d96
Summary:
* Create `ImageTelemetry` as a property of ImageRequest to pass image metadata from the ImageShadowNode into RCTImageComponentView
* ImageRequest is a object in the ImageShadowNode::ConcreteState
Reviewed By: fkgozali
Differential Revision: D23239664
fbshipit-source-id: db0f08bb889af8ce63fbe1abe88744edddb86150
Summary:
This function replaces the usage of an Objective-C `#import` statement with `#include` in `react/renderer/scheduler/SynchronousEventBeat.cpp`.
Clang seems to have no problems with `#import` being used in CPP files, but it was causing errors in MSVC. ([it has a different purpose](https://docs.microsoft.com/en-us/cpp/preprocessor/hash-import-directive-cpp?view=vs-2019) on Windows)
## Changelog
Changelog: [Internal][Changed] - Fabric: Replace #import statement in SynchronousEventBeat
Pull Request resolved: https://github.com/facebook/react-native/pull/29885
Test Plan: This CPP file now compiles in MSVC
Reviewed By: sammy-SC
Differential Revision: D23591933
Pulled By: shergin
fbshipit-source-id: ee2cb8152f37e5ee09500af621a57b59d5a18400
Summary:
Changelog: [internal]
# Problem
onTextLayout was called even if there was no change to text layout. This can cause an infinite loop with onTextLayout triggering commit which triggers onTextLayout.
# Fix
Do not call onTextLayout if there is nothing to layout.
Reviewed By: yungsters
Differential Revision: D23648430
fbshipit-source-id: 055dc34a9aca0edf2c78a5812b35b80df32c9e3e
Summary:
This is *another* attempt to solve a failed state update problem.
Unfortunately, some applications are inherently not compatible with the "let's recommit the update on the application side in case it failed" approach. The problem is that if we call `updateState` on the application side, we miss the original event window. E.g. if we need to deliver some state update with AsyncBatched priority and if the update fails, we lose the opportunity to commit it on time. These issues can be critical for some complex use-cases as ComponentKit interop.
This diff adds implementation for `updateState` that does the work a bit differently. For all failed state updates it tres to recommit them asap using `ShadowTree::commit` and calling lambda on every attempt. With this approach the update might fail in two cases:
The node disappeared from the tree, so there is no way to update it.
The lambda returned `nullptr` indicating that the update is no longer needed.
We need this for the ComponentKit interoperability layer that is very sensitive for missing state updates.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D23603958
fbshipit-source-id: a3b8c09fb2f1c8302583aa5880b48fc0840224e3
Summary:
We need it to stop repeating to commit new shadow tree in `ShadowTree::commit` when a transaction cancels the commit.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross, sammy-SC
Differential Revision: D23603959
fbshipit-source-id: d279fb3bf4190e860740a6450595d6f2fc3117f7
Summary:
This pull request adds a call to `std::move` on the lambda capture in `Element::stateData`.
On Windows/Visual Studio 2017, this fixes a failure in the test `LayoutableShadowNodeTest.contentOriginOffset` where the error `std::bad_function_call` was being thrown. This was narrowed down to the callback being empty when called in `Element::stateData`.
7e899348c7/ReactCommon/react/renderer/element/Element.h (L98)
Making sure the callback survives with `std::move` allows that test to pass under Windows.
## Changelog
Changelog: [Internal][Changed] - Fabric: Use std::move on callback in Element::stateData
Pull Request resolved: https://github.com/facebook/react-native/pull/29897
Test Plan: The Fabric test suite passes on Windows after this change is made. I also tested it under macOS and Linux built with Clang and they both pass with this change made.
Reviewed By: sammy-SC
Differential Revision: D23591969
Pulled By: shergin
fbshipit-source-id: e5c88bb0e94641e5128c4d49dd2f9dbfa49e9cfa
Summary:
In `StateReconciliationTest`, the way initializer lists are used to create null `ShadowNode`s causes this error on Visual Studio 2017 on Windows:
```cpp
auto result = (ShadowNode const *){nullptr};
```
---
```
StateReconciliationTest.cpp(35): error C4576: a parenthesized type followed by an init
ializer list is a non-standard explicit type conversion syntax
```
This change allows this test to compile in Visual Studio 2017, and the effected tests successfully compile and pass on Windows. They also compile and pass on Linux and macOS (both built with Clang)
## Changelog
Changelog: [Internal][Changed] - Fabric Tests: Change null ShadowNode creation in StateReconciliationTest
Pull Request resolved: https://github.com/facebook/react-native/pull/29899
Test Plan: The Fabric test suite passes on Windows after this change is made. I also tested it under macOS and Linux built with Clang and they both pass with this change made.
Reviewed By: sammy-SC
Differential Revision: D23592007
Pulled By: shergin
fbshipit-source-id: 7c6131736d478a0bf29d6c9475ef9149b7602dd6
Summary:
This pull request changes the default constructor in the `TestProps` class in `react/renderer/core/tests/TestComponent.h`
`using ViewProps::ViewProps;` was causing problems in Visual Studio 2017 - changing it to ` TestProps() = default;` allowed dependent CPP files to compile on MSVC and caused no regressions in the Fabric test suite.
## Changelog
Changelog: [Internal] [Changed] - Fabric Tests: Change default constructor in TestComponents' TestProps
Pull Request resolved: https://github.com/facebook/react-native/pull/29898
Test Plan: The Fabric test suite passes on Windows after this change is made. I also tested it under macOS and Linux built with Clang and they both pass with this change made.
Reviewed By: sammy-SC
Differential Revision: D23591986
Pulled By: shergin
fbshipit-source-id: 132e1c2e38fa74aa4f2c8746054d6152f30035e9
Summary:
RCTTurboModuleManager can be deallocated on a non-JS thread. This could create a race, when `__turboModuleProxy` is called from JS after cleanup has started. It's safer to just let `__turboModuleProxy` retain the TurboModuleManager.
In the future, we should clarify the ownership model for TurboModuleManager, so that we can explicitly delete RCTTurboModuleManager by nullifying a singular reference to it. For now, I'd like to land this change to potentially fix/narrow down the cause of T74825789.
Right now, a few objects can own RCTTurboModuleManager:
- FBReactModule, as the creator of RCTTurboModuleManager
- RCTCxxBridge, as an `id<RCTTurboModuleRegistry>` to supplement NativeModule lookup
- NativeModules that need to look up other NativeModules
- **New:** `__turboModuleProxy`
Changelog: [Internal]
Reviewed By: fkgozali
Differential Revision: D23608187
fbshipit-source-id: c14c8157e7670a8e32b7cd0d4c1ad5e2ab6d8abe