add data cfg files
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Родитель
0c86c649a6
Коммит
00d3119334
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@ -4,4 +4,11 @@ backup = backup/benchvise
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mesh = LINEMOD/benchvise/benchvise.ply
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tr_range = LINEMOD/benchvise/training_range.txt
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name = benchvise
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diam = 0.286908
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diam = 0.286908
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/cam
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mesh = LINEMOD/cam/cam.ply
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tr_range = LINEMOD/cam/training_range.txt
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name = cam
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diam = 0.173
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diam = 0.173
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/can
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mesh = LINEMOD/can/can.ply
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tr_range = LINEMOD/can/training_range.txt
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name = can
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diam = 0.202
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diam = 0.202
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/cat
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mesh = LINEMOD/cat/cat.ply
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tr_range = LINEMOD/cat/training_range.txt
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name = cat
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diam = 0.155
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diam = 0.155
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/driller
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mesh = LINEMOD/driller/driller.ply
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tr_range = LINEMOD/driller/training_range.txt
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name = driller
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diam = 0.262
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diam = 0.262
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/duck
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mesh = LINEMOD/duck/duck.ply
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tr_range = LINEMOD/duck/training_range.txt
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name = duck
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diam = 0.109
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diam = 0.109
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/eggbox
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mesh = LINEMOD/eggbox/eggbox.ply
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tr_range = LINEMOD/eggbox/training_range.txt
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name = eggbox
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diam = 0.176364
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diam = 0.176364
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/glue
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mesh = LINEMOD/glue/glue.ply
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tr_range = LINEMOD/glue/training_range.txt
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name = glue
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diam = 0.176
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diam = 0.176
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/holepuncher
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mesh = LINEMOD/holepuncher/holepuncher.ply
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tr_range = LINEMOD/holepuncher/training_range.txt
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name = holepuncher
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diam = 0.162
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diam = 0.162
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/iron
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mesh = LINEMOD/iron/iron.ply
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tr_range = LINEMOD/iron/training_range.txt
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name = iron
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diam = 0.303153
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diam = 0.303153
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/lamp
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mesh = LINEMOD/lamp/lamp.ply
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tr_range = LINEMOD/lamp/training_range.txt
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name = lamp
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diam = 0.285155
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diam = 0.285155
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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@ -4,4 +4,11 @@ backup = backup/phone
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mesh = LINEMOD/phone/phone.ply
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tr_range = LINEMOD/phone/training_range.txt
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name = phone
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diam = 0.213
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diam = 0.213
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gpus = 0
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width = 640
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height = 480
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fx = 572.4114
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fy = 573.5704
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u0 = 325.2611
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v0 = 242.0489
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