5.4 KiB
5.4 KiB
2.2.0
- Implement the
.scripts
command in the debug console to print all the scripts loaded in Chrome, their sourcemap details, and inferred local paths, to make it easier to debug a project's debug config. See the README for more details. - Make the "Add watch" context menu item work much more robustly.
- Fix "Console logs missing in pre-Chrome 54" #265
- Fix "sourceMapPathOverrides matching doesn't work when sourceRoot does not end in /" - Microsoft/vscode-chrome-debug-core
2.1.3
- Error handling for invalid messages from Chrome, to avoid crashing - #274
- Fix potential issue with sourcemap path handling on Windows
2.1.2
- Revert an earlier change to the filtering logic, which only worked for vscode 1.7+, and caused some objects to not be expandable - #273
2.1.1
- Fix setting breakpoints before startup in scripts that don't have sourcemaps - Microsoft/vscode-chrome-debug-core#121
- Fix a certain format of sourceMappingUrl - #269
2.1.0
- Object previews - see the first several properties of an object or array inline, without having to expand it - Microsoft/vscode-chrome-debug-core#120
- Fix debugging with file:/// paths on windows - #264
2.0.0
- New feature - set
"smartStep": true
to automatically step over code that doesn't have a sourcemapping - Microsoft/vscode-chrome-debug-core#34 - Switch to new log API to fix #245
- Invalid watches say "not available" instead of showing an error - Microsoft/vscode-node-debug2#31
- Completions are shown when typing in the console - Microsoft/vscode-chrome-debug-core#87
- Variables tree is not jarringly redrawn between steps - Microsoft/vscode-node-debug2#30
- Target userAgent is logged under 'diagnosticLogging'
- And a few large non-feature engineering changs
1.2.2
- Fix occasional error that can cause breakpoints to not bind
1.2.1
- Disable caching downloaded sourcemaps, hoping to fix #247
1.2.0
- Change the way that sourcemaps are downloaded, hoping to fix #251
- Fix breakpoints being moved around after refreshing the page - #250
- Fix global eval sometimes failing, and incorrect error handling - #244
- Fix error with sourcemaps for eval scripts - #256
1.1.0
- Changed the way that targets are queried for, hoping to fix #237
- Enable breakpoints for fsharp - #243 - Thanks @octref
- Fix -core links in changelog - #239 - Thanks @marvinhagemeister
1.0.0 - Largest update ever!
- Evaluate getters in the variables pane - Microsoft/vscode-chrome-debug-core#77
- Paging chunks of large arrays - Microsoft/vscode-chrome-debug-core#4
- Show Map/Set members - Microsoft/vscode-chrome-debug-core#31
- Show inlined sources when the source can't be resolved to a file on disk - Microsoft/vscode-chrome-debug-core#85
- Hover on breakpoints to see error messages when breakpoints don't bind - Microsoft/vscode-chrome-debug-core#38
- Editing variable values - Microsoft/vscode-chrome-debug-core#58
- Conditional breakpoints - Microsoft/vscode-chrome-debug-core#10
0.4.8
- Fix for not attaching correctly when using the 'launch' config with Chrome already open - #79
- Note - as part of this, it will no longer attach to a random tab when it can't find a match using the
"url"
parameter. If that parameter is set in the launch config, there must be a match.
- Note - as part of this, it will no longer attach to a random tab when it can't find a match using the
- Make the attach retry logic more resilient.
- Support wildcards in the
"url"
parameter for 'attach' configs - #200 - Fix
NaN
andInfinity
display - #190 - Fix
sourceMapPathOverrides
doc mistake - #194, thanks @lijunle!