Upgrade D3D12 Agility SDK to 1.614.0 (#1910)

* Upgrade D3D12 Agility SDK to 1.613.3

* Upgrade D3D12 Agility SDK to 1.614.0
This commit is contained in:
Marijn Suijten 2024-05-28 22:10:23 +02:00 коммит произвёл GitHub
Родитель 056f536c3a
Коммит fbb0102b96
Не найден ключ, соответствующий данной подписи
Идентификатор ключа GPG: B5690EEEBB952194
10 изменённых файлов: 305 добавлений и 203 удалений

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@ -14,6 +14,6 @@
<PackageReference Include="Microsoft.Windows.SDK.Win32Metadata" Version="$(LastWin32MetadataReleaseVersion)" GeneratePathProperty="True">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.Direct3D.D3D12" Version="1.613.1" GeneratePathProperty="true"/>
<PackageReference Include="Microsoft.Direct3D.D3D12" Version="1.614.0" GeneratePathProperty="true"/>
</ItemGroup>
</Project>

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@ -1097,7 +1097,7 @@ extern "C"{
#define D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 15 )
#define D3D12_PREVIEW_SDK_VERSION ( 713 )
#define D3D12_PREVIEW_SDK_VERSION ( 714 )
#define D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 16 )
@ -1230,7 +1230,7 @@ extern "C"{
#define D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT ( 2 )
#define D3D12_SDK_VERSION ( 613 )
#define D3D12_SDK_VERSION ( 614 )
#define D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES ( 32 )
@ -1420,7 +1420,7 @@ enum D3D12_COMMAND_QUEUE_FLAGS
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1
} D3D12_COMMAND_QUEUE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS )
typedef
enum D3D12_COMMAND_QUEUE_PRIORITY
{
@ -2233,7 +2233,7 @@ enum D3D12_PIPELINE_STATE_FLAGS
D3D12_PIPELINE_STATE_FLAG_DYNAMIC_INDEX_BUFFER_STRIP_CUT = 0x8
} D3D12_PIPELINE_STATE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS )
typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC
{
ID3D12RootSignature *pRootSignature;
@ -2372,7 +2372,7 @@ enum D3D12_SHADER_MIN_PRECISION_SUPPORT
D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2
} D3D12_SHADER_MIN_PRECISION_SUPPORT;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT )
typedef
enum D3D12_TILED_RESOURCES_TIER
{
@ -2435,7 +2435,7 @@ enum D3D12_FORMAT_SUPPORT1
D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000
} D3D12_FORMAT_SUPPORT1;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 )
typedef
enum D3D12_FORMAT_SUPPORT2
{
@ -2454,7 +2454,7 @@ enum D3D12_FORMAT_SUPPORT2
D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x8000
} D3D12_FORMAT_SUPPORT2;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 )
typedef
enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
{
@ -2462,7 +2462,7 @@ enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x1
} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS )
typedef
enum D3D12_CROSS_NODE_SHARING_TIER
{
@ -2684,7 +2684,7 @@ enum D3D12_SHADER_CACHE_SUPPORT_FLAGS
D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40
} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS )
typedef struct D3D12_FEATURE_DATA_SHADER_CACHE
{
/* [annotation] */
@ -2714,7 +2714,7 @@ enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = ( 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE )
} D3D12_COMMAND_LIST_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS )
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3
{
/* [annotation] */
@ -3117,7 +3117,7 @@ enum D3D12_HEAP_FLAGS
D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84
} D3D12_HEAP_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS )
typedef struct D3D12_HEAP_DESC
{
UINT64 SizeInBytes;
@ -3172,7 +3172,7 @@ enum D3D12_RESOURCE_FLAGS
D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100
} D3D12_RESOURCE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS )
typedef struct D3D12_MIP_REGION
{
UINT Width;
@ -3306,7 +3306,7 @@ enum D3D12_TILE_MAPPING_FLAGS
D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1
} D3D12_TILE_MAPPING_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS )
typedef
enum D3D12_TILE_COPY_FLAGS
{
@ -3316,7 +3316,7 @@ enum D3D12_TILE_COPY_FLAGS
D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4
} D3D12_TILE_COPY_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS )
typedef
enum D3D12_RESOURCE_STATES
{
@ -3354,7 +3354,7 @@ enum D3D12_RESOURCE_STATES
D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x800000
} D3D12_RESOURCE_STATES;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES )
typedef
enum D3D12_RESOURCE_BARRIER_TYPE
{
@ -3391,7 +3391,7 @@ enum D3D12_RESOURCE_BARRIER_FLAGS
D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2
} D3D12_RESOURCE_BARRIER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS )
typedef struct D3D12_RESOURCE_BARRIER
{
D3D12_RESOURCE_BARRIER_TYPE Type;
@ -3467,7 +3467,7 @@ enum D3D12_VIEW_INSTANCING_FLAGS
D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1
} D3D12_VIEW_INSTANCING_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS )
typedef struct D3D12_VIEW_INSTANCING_DESC
{
UINT ViewInstanceCount;
@ -3504,7 +3504,7 @@ enum D3D12_BUFFER_SRV_FLAGS
D3D12_BUFFER_SRV_FLAG_RAW = 0x1
} D3D12_BUFFER_SRV_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS )
typedef struct D3D12_BUFFER_SRV
{
UINT64 FirstElement;
@ -3775,7 +3775,7 @@ enum D3D12_SAMPLER_FLAGS
D3D12_SAMPLER_FLAG_NON_NORMALIZED_COORDINATES = 0x2
} D3D12_SAMPLER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS )
typedef struct D3D12_SAMPLER_DESC2
{
D3D12_FILTER Filter;
@ -3802,7 +3802,7 @@ enum D3D12_BUFFER_UAV_FLAGS
D3D12_BUFFER_UAV_FLAG_RAW = 0x1
} D3D12_BUFFER_UAV_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS )
typedef struct D3D12_BUFFER_UAV
{
UINT64 FirstElement;
@ -4011,7 +4011,7 @@ enum D3D12_DSV_FLAGS
D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2
} D3D12_DSV_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS )
typedef
enum D3D12_DSV_DIMENSION
{
@ -4047,7 +4047,7 @@ enum D3D12_CLEAR_FLAGS
D3D12_CLEAR_FLAG_STENCIL = 0x2
} D3D12_CLEAR_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS )
typedef
enum D3D12_FENCE_FLAGS
{
@ -4057,7 +4057,7 @@ enum D3D12_FENCE_FLAGS
D3D12_FENCE_FLAG_NON_MONITORED = 0x4
} D3D12_FENCE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS )
typedef
enum D3D12_DESCRIPTOR_HEAP_TYPE
{
@ -4075,7 +4075,7 @@ enum D3D12_DESCRIPTOR_HEAP_FLAGS
D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1
} D3D12_DESCRIPTOR_HEAP_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS )
typedef struct D3D12_DESCRIPTOR_HEAP_DESC
{
D3D12_DESCRIPTOR_HEAP_TYPE Type;
@ -4175,7 +4175,7 @@ enum D3D12_ROOT_SIGNATURE_FLAGS
D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = 0x800
} D3D12_ROOT_SIGNATURE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS )
typedef
enum D3D12_STATIC_BORDER_COLOR
{
@ -4243,7 +4243,7 @@ enum D3D12_DESCRIPTOR_RANGE_FLAGS
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000
} D3D12_DESCRIPTOR_RANGE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS )
typedef struct D3D12_DESCRIPTOR_RANGE1
{
D3D12_DESCRIPTOR_RANGE_TYPE RangeType;
@ -4270,7 +4270,7 @@ enum D3D12_ROOT_DESCRIPTOR_FLAGS
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8
} D3D12_ROOT_DESCRIPTOR_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS )
typedef struct D3D12_ROOT_DESCRIPTOR1
{
UINT ShaderRegister;
@ -11348,7 +11348,7 @@ enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS
D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0
} D3D12_MULTIPLE_FENCE_WAIT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS )
typedef
enum D3D12_RESIDENCY_PRIORITY
{
@ -12739,7 +12739,7 @@ enum D3D12_RESIDENCY_FLAGS
D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1
} D3D12_RESIDENCY_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS )
extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0025_v0_0_c_ifspec;
@ -13493,21 +13493,21 @@ enum D3D12_COMMAND_LIST_FLAGS
D3D12_COMMAND_LIST_FLAG_NONE = 0
} D3D12_COMMAND_LIST_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS )
typedef
enum D3D12_COMMAND_POOL_FLAGS
{
D3D12_COMMAND_POOL_FLAG_NONE = 0
} D3D12_COMMAND_POOL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS )
typedef
enum D3D12_COMMAND_RECORDER_FLAGS
{
D3D12_COMMAND_RECORDER_FLAG_NONE = 0
} D3D12_COMMAND_RECORDER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS )
typedef
enum D3D12_PROTECTED_SESSION_STATUS
{
@ -13689,7 +13689,7 @@ enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS
D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS )
typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT
{
UINT NodeIndex;
@ -13702,7 +13702,7 @@ enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS
D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0
} D3D12_PROTECTED_RESOURCE_SESSION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS )
typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC
{
UINT NodeMask;
@ -15188,7 +15188,7 @@ enum D3D12_META_COMMAND_PARAMETER_FLAGS
D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x2
} D3D12_META_COMMAND_PARAMETER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS )
typedef
enum D3D12_META_COMMAND_PARAMETER_STAGE
{
@ -15229,7 +15229,7 @@ enum D3D12_GRAPHICS_STATES
D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = ( 1 << 16 )
} D3D12_GRAPHICS_STATES;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES )
typedef struct D3D12_META_COMMAND_DESC
{
GUID Id;
@ -15974,7 +15974,7 @@ enum D3D12_STATE_OBJECT_FLAGS
D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4
} D3D12_STATE_OBJECT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS )
typedef struct D3D12_STATE_OBJECT_CONFIG
{
D3D12_STATE_OBJECT_FLAGS Flags;
@ -16021,7 +16021,7 @@ enum D3D12_EXPORT_FLAGS
D3D12_EXPORT_FLAG_NONE = 0
} D3D12_EXPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS )
typedef struct D3D12_EXPORT_DESC
{
LPCWSTR Name;
@ -16100,7 +16100,7 @@ enum D3D12_RAYTRACING_PIPELINE_FLAGS
D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200
} D3D12_RAYTRACING_PIPELINE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS )
typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1
{
UINT MaxTraceRecursionDepth;
@ -16229,7 +16229,7 @@ enum D3D12_WORK_GRAPH_FLAGS
D3D12_WORK_GRAPH_FLAG_INCLUDE_ALL_AVAILABLE_NODES = 0x1
} D3D12_WORK_GRAPH_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS )
typedef struct D3D12_WORK_GRAPH_DESC
{
LPCWSTR ProgramName;
@ -16277,7 +16277,7 @@ enum D3D12_RAYTRACING_GEOMETRY_FLAGS
D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2
} D3D12_RAYTRACING_GEOMETRY_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS )
typedef
enum D3D12_RAYTRACING_GEOMETRY_TYPE
{
@ -16295,7 +16295,7 @@ enum D3D12_RAYTRACING_INSTANCE_FLAGS
D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8
} D3D12_RAYTRACING_INSTANCE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS )
typedef struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE
{
D3D12_GPU_VIRTUAL_ADDRESS StartAddress;
@ -16354,7 +16354,7 @@ enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20
} D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS )
typedef
enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE
{
@ -16524,7 +16524,7 @@ enum D3D12_RAY_FLAGS
D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200
} D3D12_RAY_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS )
typedef
enum D3D12_HIT_KIND
{
@ -17624,7 +17624,7 @@ enum D3D12_DRED_FLAGS
D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = 2
} D3D12_DRED_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS )
typedef
enum D3D12_DRED_ENABLEMENT
{
@ -17728,7 +17728,7 @@ enum D3D12_DRED_PAGE_FAULT_FLAGS
D3D12_DRED_PAGE_FAULT_FLAGS_NONE = 0
} D3D12_DRED_PAGE_FAULT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS )
typedef
enum D3D12_DRED_DEVICE_STATE
{
@ -23391,7 +23391,7 @@ enum D3D12_RENDER_PASS_FLAGS
D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_STENCIL = 0x10
} D3D12_RENDER_PASS_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS )
extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0051_v0_0_c_ifspec;
@ -23569,7 +23569,7 @@ enum D3D12_SET_WORK_GRAPH_FLAGS
D3D12_SET_WORK_GRAPH_FLAG_INITIALIZE = 0x1
} D3D12_SET_WORK_GRAPH_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS )
typedef struct D3D12_SET_WORK_GRAPH_DESC
{
D3D12_PROGRAM_IDENTIFIER ProgramIdentifier;
@ -24739,7 +24739,7 @@ enum D3D12_SHADER_CACHE_FLAGS
D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2
} D3D12_SHADER_CACHE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS )
typedef struct D3D12_SHADER_CACHE_SESSION_DESC
{
GUID Identifier;
@ -24818,7 +24818,7 @@ enum D3D12_BARRIER_SYNC
D3D12_BARRIER_SYNC_SPLIT = 0x80000000
} D3D12_BARRIER_SYNC;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC )
typedef
enum D3D12_BARRIER_ACCESS
{
@ -24850,7 +24850,7 @@ enum D3D12_BARRIER_ACCESS
D3D12_BARRIER_ACCESS_NO_ACCESS = 0x80000000
} D3D12_BARRIER_ACCESS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS )
typedef
enum D3D12_BARRIER_TYPE
{
@ -24866,7 +24866,7 @@ enum D3D12_TEXTURE_BARRIER_FLAGS
D3D12_TEXTURE_BARRIER_FLAG_DISCARD = 0x1
} D3D12_TEXTURE_BARRIER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS )
typedef struct D3D12_BARRIER_SUBRESOURCE_RANGE
{
UINT IndexOrFirstMipLevel;
@ -25149,7 +25149,7 @@ enum D3D12_SHADER_CACHE_KIND_FLAGS
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8
} D3D12_SHADER_CACHE_KIND_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS )
typedef
enum D3D12_SHADER_CACHE_CONTROL_FLAGS
{
@ -25158,7 +25158,7 @@ enum D3D12_SHADER_CACHE_CONTROL_FLAGS
D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4
} D3D12_SHADER_CACHE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS )
extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0054_v0_0_c_ifspec;
@ -32846,7 +32846,7 @@ enum D3D12_DEVICE_FACTORY_FLAGS
D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON = 0x4
} D3D12_DEVICE_FACTORY_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS )
extern RPC_IF_HANDLE __MIDL_itf_d3d12_0000_0064_v0_0_c_ifspec;
@ -33045,7 +33045,7 @@ enum D3D12_DEVICE_FLAGS
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 0x400
} D3D12_DEVICE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS )
typedef struct D3D12_DEVICE_CONFIGURATION_DESC
{
D3D12_DEVICE_FLAGS Flags;

Просмотреть файл

@ -293,7 +293,7 @@ const UINT D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END = 0xffffffff;
const UINT D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START = 0xfffffff8;
const UINT D3D12_PACKED_TILE = 0xffffffff;
const UINT D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT = 15;
const UINT D3D12_PREVIEW_SDK_VERSION = 713;
const UINT D3D12_PREVIEW_SDK_VERSION = 714;
const UINT D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT = 16;
const UINT D3D12_PS_CS_UAV_REGISTER_COMPONENTS = 1;
const UINT D3D12_PS_CS_UAV_REGISTER_COUNT = 8;
@ -361,7 +361,7 @@ const UINT D3D12_REQ_TEXTURECUBE_DIMENSION = 16384;
const UINT D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL = 0;
const UINT D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES = 0xffffffff;
const UINT D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT = 2;
const UINT D3D12_SDK_VERSION = 613;
const UINT D3D12_SDK_VERSION = 614;
const UINT D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES = 32;
const UINT D3D12_SHADER_MAJOR_VERSION = 5;
const UINT D3D12_SHADER_MAX_INSTANCES = 65535;
@ -476,7 +476,7 @@ typedef enum D3D12_COMMAND_QUEUE_FLAGS
D3D12_COMMAND_QUEUE_FLAG_NONE = 0x0,
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1,
} D3D12_COMMAND_QUEUE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_QUEUE_FLAGS )" )
typedef enum D3D12_COMMAND_QUEUE_PRIORITY
{
@ -892,7 +892,7 @@ typedef enum D3D12_PIPELINE_STATE_FLAGS
D3D12_PIPELINE_STATE_FLAG_DYNAMIC_INDEX_BUFFER_STRIP_CUT = 0x8,
} D3D12_PIPELINE_STATE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_PIPELINE_STATE_FLAGS )" )
typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC
{
@ -1030,7 +1030,7 @@ typedef enum D3D12_FEATURE
D3D12_FEATURE_PREDICATION = 50,
D3D12_FEATURE_PLACED_RESOURCE_SUPPORT_INFO = 51,
D3D12_FEATURE_HARDWARE_COPY = 52,
D3D12_FEATURE_D3D12_OPTIONS21 = 53
D3D12_FEATURE_D3D12_OPTIONS21 = 53,
} D3D12_FEATURE;
typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT
@ -1039,7 +1039,7 @@ typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT
D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT = 0x1,
D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2
} D3D12_SHADER_MIN_PRECISION_SUPPORT;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_MIN_PRECISION_SUPPORT )" )
typedef enum D3D12_TILED_RESOURCES_TIER
{
@ -1098,7 +1098,7 @@ typedef enum D3D12_FORMAT_SUPPORT1
D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT = 0x20000000,
D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000,
} D3D12_FORMAT_SUPPORT1;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT1 )" )
typedef enum D3D12_FORMAT_SUPPORT2
{
@ -1116,14 +1116,14 @@ typedef enum D3D12_FORMAT_SUPPORT2
D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x00008000,
} D3D12_FORMAT_SUPPORT2;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FORMAT_SUPPORT2 )" )
typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
{
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0,
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x00000001,
} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS )" )
typedef enum D3D12_CROSS_NODE_SHARING_TIER
{
@ -1305,7 +1305,7 @@ typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS
D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR = 0x20,
D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40
} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_SUPPORT_FLAGS )" )
// D3D12_FEATURE_SHADER_CACHE
typedef struct D3D12_FEATURE_DATA_SHADER_CACHE
@ -1333,7 +1333,7 @@ typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 1 << D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE,
} D3D12_COMMAND_LIST_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_SUPPORT_FLAGS )")
// D3D12_FEATURE_D3D12_OPTIONS3
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3
@ -1621,6 +1621,7 @@ typedef struct D3D12_FEATURE_DATA_HARDWARE_COPY
[annotation("_Out_")] BOOL Supported;
} D3D12_FEATURE_DATA_HARDWARE_COPY;
typedef struct D3D12_RESOURCE_ALLOCATION_INFO
{
UINT64 SizeInBytes;
@ -1691,7 +1692,7 @@ typedef enum D3D12_HEAP_FLAGS
} D3D12_HEAP_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_HEAP_FLAGS )" )
typedef struct D3D12_HEAP_DESC
{
@ -1740,7 +1741,7 @@ typedef enum D3D12_RESOURCE_FLAGS
D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100,
} D3D12_RESOURCE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_FLAGS )" )
typedef struct D3D12_MIP_REGION
{
@ -1779,6 +1780,7 @@ typedef struct D3D12_RESOURCE_DESC1
} D3D12_RESOURCE_DESC1;
typedef struct D3D12_DEPTH_STENCIL_VALUE
{
FLOAT Depth;
@ -1874,7 +1876,7 @@ typedef enum D3D12_TILE_MAPPING_FLAGS
D3D12_TILE_MAPPING_FLAG_NONE = 0x0,
D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1,
} D3D12_TILE_MAPPING_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_MAPPING_FLAGS )" )
typedef enum D3D12_TILE_COPY_FLAGS
{
@ -1883,7 +1885,7 @@ typedef enum D3D12_TILE_COPY_FLAGS
D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2,
D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4,
} D3D12_TILE_COPY_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TILE_COPY_FLAGS )")
// Resource Barrier
typedef enum D3D12_RESOURCE_STATES
@ -1936,7 +1938,7 @@ typedef enum D3D12_RESOURCE_STATES
D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x00800000,
} D3D12_RESOURCE_STATES;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_STATES )" )
typedef enum D3D12_RESOURCE_BARRIER_TYPE
{
@ -1972,7 +1974,7 @@ typedef enum D3D12_RESOURCE_BARRIER_FLAGS
D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1,
D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2,
} D3D12_RESOURCE_BARRIER_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESOURCE_BARRIER_FLAGS )" )
typedef struct D3D12_RESOURCE_BARRIER
{
@ -2046,7 +2048,7 @@ typedef enum D3D12_VIEW_INSTANCING_FLAGS
D3D12_VIEW_INSTANCING_FLAG_NONE = 0x0,
D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1,
} D3D12_VIEW_INSTANCING_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIEW_INSTANCING_FLAGS )")
typedef struct D3D12_VIEW_INSTANCING_DESC
{
@ -2081,7 +2083,7 @@ typedef enum D3D12_BUFFER_SRV_FLAGS
D3D12_BUFFER_SRV_FLAG_NONE = 0,
D3D12_BUFFER_SRV_FLAG_RAW = 0x00000001, // allow device multi-component reads with DWORD addressing
} D3D12_BUFFER_SRV_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_SRV_FLAGS )" )
typedef struct D3D12_BUFFER_SRV
{
@ -2373,7 +2375,7 @@ typedef enum D3D12_SAMPLER_FLAGS
D3D12_SAMPLER_FLAG_UINT_BORDER_COLOR = 0x01,
D3D12_SAMPLER_FLAG_NON_NORMALIZED_COORDINATES = 0x02,
} D3D12_SAMPLER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SAMPLER_FLAGS )")
typedef struct D3D12_SAMPLER_DESC2
{
@ -2401,7 +2403,7 @@ typedef enum D3D12_BUFFER_UAV_FLAGS
D3D12_BUFFER_UAV_FLAG_NONE = 0,
D3D12_BUFFER_UAV_FLAG_RAW = 0x00000001,
} D3D12_BUFFER_UAV_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BUFFER_UAV_FLAGS )" )
typedef struct D3D12_BUFFER_UAV
{
@ -2610,7 +2612,7 @@ typedef enum D3D12_DSV_FLAGS
D3D12_DSV_FLAG_READ_ONLY_DEPTH = 0x1,
D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2,
} D3D12_DSV_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DSV_FLAGS )" )
typedef enum D3D12_DSV_DIMENSION
{
@ -2646,7 +2648,7 @@ typedef enum D3D12_CLEAR_FLAGS
D3D12_CLEAR_FLAG_DEPTH = 0x01,
D3D12_CLEAR_FLAG_STENCIL = 0x02,
} D3D12_CLEAR_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_CLEAR_FLAGS )" )
typedef enum D3D12_FENCE_FLAGS
{
@ -2655,7 +2657,7 @@ typedef enum D3D12_FENCE_FLAGS
D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2,
D3D12_FENCE_FLAG_NON_MONITORED = 0x4,
} D3D12_FENCE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_FENCE_FLAGS )" )
typedef enum D3D12_DESCRIPTOR_HEAP_TYPE
{
@ -2671,7 +2673,7 @@ typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS
D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0x0,
D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1,
} D3D12_DESCRIPTOR_HEAP_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_HEAP_FLAGS )" )
typedef struct D3D12_DESCRIPTOR_HEAP_DESC
{
@ -2768,7 +2770,7 @@ typedef enum D3D12_ROOT_SIGNATURE_FLAGS
D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = 0x400,
D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = 0x800,
} D3D12_ROOT_SIGNATURE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_SIGNATURE_FLAGS )" )
typedef enum D3D12_STATIC_BORDER_COLOR
@ -2834,7 +2836,7 @@ typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000,
} D3D12_DESCRIPTOR_RANGE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DESCRIPTOR_RANGE_FLAGS )")
typedef struct D3D12_DESCRIPTOR_RANGE1
{
@ -2859,7 +2861,7 @@ typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8,
} D3D12_ROOT_DESCRIPTOR_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_ROOT_DESCRIPTOR_FLAGS )")
typedef struct D3D12_ROOT_DESCRIPTOR1
{
@ -4026,7 +4028,7 @@ typedef enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS
D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0x0, // Alias, default behavior is ALL
} D3D12_MULTIPLE_FENCE_WAIT_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_MULTIPLE_FENCE_WAIT_FLAGS )" )
// Applications may use the whole value range of UINT for a priority.
// These names are merely semantic suggestions.
@ -4080,7 +4082,7 @@ typedef enum D3D12_RESIDENCY_FLAGS
D3D12_RESIDENCY_FLAG_NONE = 0x0,
D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1,
} D3D12_RESIDENCY_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RESIDENCY_FLAGS )" )
[uuid(81dadc15-2bad-4392-93c5-101345c4aa98), object, local, pointer_default(unique)]
interface ID3D12Device3
@ -4109,7 +4111,7 @@ typedef enum D3D12_COMMAND_LIST_FLAGS
{
D3D12_COMMAND_LIST_FLAG_NONE = 0x0,
} D3D12_COMMAND_LIST_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_LIST_FLAGS )")
typedef enum D3D12_COMMAND_POOL_FLAGS
@ -4117,14 +4119,14 @@ typedef enum D3D12_COMMAND_POOL_FLAGS
D3D12_COMMAND_POOL_FLAG_NONE = 0x0,
} D3D12_COMMAND_POOL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_POOL_FLAGS )")
typedef enum D3D12_COMMAND_RECORDER_FLAGS
{
D3D12_COMMAND_RECORDER_FLAG_NONE = 0x0,
} D3D12_COMMAND_RECORDER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMMAND_RECORDER_FLAGS )")
typedef enum D3D12_PROTECTED_SESSION_STATUS
{
@ -4149,7 +4151,7 @@ typedef enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS
D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS )")
typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT
{
@ -4162,7 +4164,7 @@ typedef enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS
D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0x0,
} D3D12_PROTECTED_RESOURCE_SESSION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_PROTECTED_RESOURCE_SESSION_FLAGS )")
typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC
{
@ -4276,7 +4278,7 @@ typedef enum D3D12_META_COMMAND_PARAMETER_FLAGS
D3D12_META_COMMAND_PARAMETER_FLAG_INPUT = 0x00000001,
D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x00000002
} D3D12_META_COMMAND_PARAMETER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_META_COMMAND_PARAMETER_FLAGS )")
typedef enum D3D12_META_COMMAND_PARAMETER_STAGE
{
@ -4316,7 +4318,7 @@ typedef enum D3D12_GRAPHICS_STATES
D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = (1 << 16),
} D3D12_GRAPHICS_STATES;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_GRAPHICS_STATES )")
typedef struct D3D12_META_COMMAND_DESC
{
@ -4441,7 +4443,7 @@ typedef enum D3D12_STATE_OBJECT_FLAGS
D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 0x2,
D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4,
} D3D12_STATE_OBJECT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_STATE_OBJECT_FLAGS )")
typedef struct D3D12_STATE_OBJECT_CONFIG
{
@ -4487,7 +4489,7 @@ typedef enum D3D12_EXPORT_FLAGS
{
D3D12_EXPORT_FLAG_NONE = 0x0,
} D3D12_EXPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_EXPORT_FLAGS )")
typedef struct D3D12_EXPORT_DESC
{
@ -4556,7 +4558,7 @@ typedef enum D3D12_RAYTRACING_PIPELINE_FLAGS
D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = 0x100,
D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200,
} D3D12_RAYTRACING_PIPELINE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_PIPELINE_FLAGS )")
typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1
{
@ -4656,7 +4658,7 @@ typedef enum D3D12_WORK_GRAPH_FLAGS
D3D12_WORK_GRAPH_FLAG_NONE = 0x0,
D3D12_WORK_GRAPH_FLAG_INCLUDE_ALL_AVAILABLE_NODES = 0x1,
} D3D12_WORK_GRAPH_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_WORK_GRAPH_FLAGS )")
typedef struct D3D12_WORK_GRAPH_DESC
{
@ -4697,7 +4699,7 @@ typedef enum D3D12_RAYTRACING_GEOMETRY_FLAGS
D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE = 0x1,
D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2,
} D3D12_RAYTRACING_GEOMETRY_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_GEOMETRY_FLAGS )")
typedef enum D3D12_RAYTRACING_GEOMETRY_TYPE
{
@ -4713,7 +4715,7 @@ typedef enum D3D12_RAYTRACING_INSTANCE_FLAGS
D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE = 0x4,
D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8
} D3D12_RAYTRACING_INSTANCE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_INSTANCE_FLAGS )")
typedef struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE
{
@ -4771,7 +4773,7 @@ typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY = 0x10,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20,
} D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS )")
typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE
{
@ -4933,7 +4935,7 @@ typedef enum D3D12_RAY_FLAGS
D3D12_RAY_FLAG_SKIP_TRIANGLES = 0x100,
D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200,
} D3D12_RAY_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_RAY_FLAGS )" )
typedef enum D3D12_HIT_KIND
{
@ -5097,7 +5099,7 @@ typedef enum D3D12_DRED_FLAGS
D3D12_DRED_FLAG_FORCE_ENABLE = 1,
D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = 2,
} D3D12_DRED_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_FLAGS )")
typedef enum D3D12_DRED_ENABLEMENT
{
@ -5193,7 +5195,7 @@ typedef enum D3D12_DRED_PAGE_FAULT_FLAGS
{
D3D12_DRED_PAGE_FAULT_FLAGS_NONE = 0,
} D3D12_DRED_PAGE_FAULT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DRED_PAGE_FAULT_FLAGS )")
typedef enum D3D12_DRED_DEVICE_STATE
{
@ -5430,6 +5432,7 @@ interface ID3D12Resource2
}
[uuid(572F7389-2168-49E3-9693-D6DF5871BF6D), object, local, pointer_default(unique)]
interface ID3D12Heap1
: ID3D12Heap
@ -5570,7 +5573,7 @@ typedef enum D3D12_RENDER_PASS_FLAGS
D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_DEPTH = 0x8,
D3D12_RENDER_PASS_FLAG_BIND_READ_ONLY_STENCIL = 0x10
} D3D12_RENDER_PASS_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_RENDER_PASS_FLAGS )")
[uuid(DBB84C27-36CE-4FC9-B801-F048C46AC570), object, local, pointer_default(unique)]
interface ID3D12MetaCommand : ID3D12Pageable
@ -5594,7 +5597,7 @@ typedef enum D3D12_SET_WORK_GRAPH_FLAGS
D3D12_SET_WORK_GRAPH_FLAG_NONE = 0x0,
D3D12_SET_WORK_GRAPH_FLAG_INITIALIZE = 0x1,
} D3D12_SET_WORK_GRAPH_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_SET_WORK_GRAPH_FLAGS )" )
typedef struct D3D12_SET_WORK_GRAPH_DESC
{
@ -5739,7 +5742,7 @@ typedef enum D3D12_SHADER_CACHE_FLAGS
D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED = 0x1,
D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2,
} D3D12_SHADER_CACHE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_FLAGS )")
typedef struct D3D12_SHADER_CACHE_SESSION_DESC
{
@ -5820,7 +5823,7 @@ typedef enum D3D12_BARRIER_SYNC
D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE = 0x1000000,
D3D12_BARRIER_SYNC_SPLIT = 0x80000000,
} D3D12_BARRIER_SYNC;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_SYNC )" )
typedef enum D3D12_BARRIER_ACCESS
{
@ -5851,7 +5854,7 @@ typedef enum D3D12_BARRIER_ACCESS
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE = 0x400000,
D3D12_BARRIER_ACCESS_NO_ACCESS = 0x80000000,
} D3D12_BARRIER_ACCESS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_BARRIER_ACCESS )" )
typedef enum D3D12_BARRIER_TYPE
{
@ -5865,7 +5868,7 @@ typedef enum D3D12_TEXTURE_BARRIER_FLAGS
D3D12_TEXTURE_BARRIER_FLAG_NONE = 0x0,
D3D12_TEXTURE_BARRIER_FLAG_DISCARD = 0x1,
} D3D12_TEXTURE_BARRIER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_TEXTURE_BARRIER_FLAGS )")
typedef struct D3D12_BARRIER_SUBRESOURCE_RANGE
{
@ -5947,7 +5950,7 @@ typedef enum D3D12_SHADER_CACHE_KIND_FLAGS
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 0x4,
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8,
} D3D12_SHADER_CACHE_KIND_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_KIND_FLAGS )")
typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS
{
@ -5955,7 +5958,7 @@ typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS
D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE = 0x2,
D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4,
} D3D12_SHADER_CACHE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_SHADER_CACHE_CONTROL_FLAGS )")
[uuid(4c80e962-f032-4f60-bc9e-ebc2cfa1d83c), object, local, pointer_default(unique)]
interface ID3D12Device9
@ -6063,6 +6066,7 @@ interface ID3D12Device14 : ID3D12Device13
[out, iid_is(riid), annotation("_COM_Outptr_")] void** ppvRootSignature);
};
[uuid(bc66d368-7373-4943-8757-fc87dc79e476), object, local, pointer_default(unique)]
interface ID3D12VirtualizationGuestDevice
: IUnknown
@ -6089,7 +6093,6 @@ interface ID3D12Tools
}
typedef struct D3D12_SUBRESOURCE_DATA
{
const void* pData;
@ -6264,7 +6267,7 @@ typedef enum D3D12_DEVICE_FACTORY_FLAGS
D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_INCOMPATIBLE_EXISTING_DEVICE = 0x2,
D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON = 0x4,
} D3D12_DEVICE_FACTORY_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FACTORY_FLAGS )")
[uuid(61f307d3-d34e-4e7c-8374-3ba4de23cccb), object, local, pointer_default(unique)]
interface ID3D12DeviceFactory
@ -6309,7 +6312,7 @@ typedef enum D3D12_DEVICE_FLAGS
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 0x200,
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 0x400,
} D3D12_DEVICE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS( D3D12_DEVICE_FLAGS )")
typedef struct D3D12_DEVICE_CONFIGURATION_DESC
{

Просмотреть файл

@ -128,7 +128,7 @@ enum D3D12_COMPATIBILITY_SHARED_FLAGS
D3D12_COMPATIBILITY_SHARED_FLAG_9_ON_12 = 0x4
} D3D12_COMPATIBILITY_SHARED_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS )
typedef
enum D3D12_REFLECT_SHARED_PROPERTY
{

Просмотреть файл

@ -22,7 +22,7 @@ typedef enum D3D12_COMPATIBILITY_SHARED_FLAGS
D3D12_COMPATIBILITY_SHARED_FLAG_9_ON_12 = 0x4,
} D3D12_COMPATIBILITY_SHARED_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_COMPATIBILITY_SHARED_FLAGS )" )
typedef enum D3D12_REFLECT_SHARED_PROPERTY
{

Просмотреть файл

@ -3392,8 +3392,39 @@ enum D3D12_MESSAGE_ID
D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT = 1386,
D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_STRUCTURED_BUFFER_STRIDE_MISMATCH = 1387,
D3D12_MESSAGE_ID_DISPATCH_GRAPH_INVALID = 1388,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_FORMAT_INVALID = 1389,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_DIMENSION_INVALID = 1390,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_COLOR_FORMAT_INVALID = 1391,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_DEPTH_FORMAT_INVALID = 1392,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXPOSURE_SCALE_FORMAT_INVALID = 1393,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_ENGINE_CREATE_FLAGS_INVALID = 1394,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_LOAD_FAILURE = 1395,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_ENGINE_CREATION_ERROR = 1396,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_CREATION_ERROR = 1397,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_EXECUTION_ERROR = 1398,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REGION_INVALID = 1399,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_TIME_DELTA_INVALID = 1400,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REQUIRED_TEXTURE_IS_NULL = 1401,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_MOTION_VECTORS_FORMAT_INVALID = 1402,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FLAGS_INVALID = 1403,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FORMAT_INVALID = 1404,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_EXPOSURE_SCALE_TEXTURE_SIZE_INVALID = 1405,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_INDEX_OUT_OF_BOUNDS = 1406,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_ID_NOT_FOUND = 1407,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_DUPLICATE_VARIANT_ID = 1408,
D3D12_MESSAGE_ID_DIRECTSR_OUT_OF_MEMORY = 1409,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_UNEXPECTED_TEXTURE_IS_IGNORED = 1410,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EVICT_UNDERFLOW = 1411,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_OPTIONAL_TEXTURE_IS_NULL = 1412,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_INVALID_CAMERA_JITTER = 1413,
D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_WARNING = 1414,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_WARNING + 1 )
D3D12_MESSAGE_ID_GUID_TEXTURE_LAYOUT_UNSUPPORTED = 1415,
D3D12_MESSAGE_ID_RESOLVE_ENCODER_INPUT_PARAM_LAYOUT_INVALID_PARAMETERS = 1416,
D3D12_MESSAGE_ID_INVALID_BARRIER_ACCESS = 1417,
D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INSTANCE_COUNT_ZERO = 1418,
D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SET_BEFORE_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1419,
D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1420,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG + 1 )
} D3D12_MESSAGE_ID;
typedef struct D3D12_MESSAGE

Просмотреть файл

@ -1455,7 +1455,7 @@ typedef enum D3D12_MESSAGE_ID {
D3D12_MESSAGE_ID_PROBABLE_PIX_EVENT_LEAK = 1383,
D3D12_MESSAGE_ID_PIX_EVENT_UNDERFLOW = 1384,
D3D12_MESSAGE_ID_RECREATEAT_INVALID_TARGET = 1385,
D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT = 1386,
@ -1463,7 +1463,38 @@ typedef enum D3D12_MESSAGE_ID {
D3D12_MESSAGE_ID_DISPATCH_GRAPH_INVALID = 1388,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_FORMAT_INVALID = 1389,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_DIMENSION_INVALID = 1390,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_COLOR_FORMAT_INVALID = 1391,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_DEPTH_FORMAT_INVALID = 1392,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXPOSURE_SCALE_FORMAT_INVALID = 1393,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_ENGINE_CREATE_FLAGS_INVALID = 1394,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_LOAD_FAILURE = 1395,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_ENGINE_CREATION_ERROR = 1396,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_CREATION_ERROR = 1397,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_EXECUTION_ERROR = 1398,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REGION_INVALID = 1399,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_TIME_DELTA_INVALID = 1400,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REQUIRED_TEXTURE_IS_NULL = 1401,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_MOTION_VECTORS_FORMAT_INVALID = 1402,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FLAGS_INVALID = 1403,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FORMAT_INVALID = 1404,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_EXPOSURE_SCALE_TEXTURE_SIZE_INVALID = 1405,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_INDEX_OUT_OF_BOUNDS = 1406,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_ID_NOT_FOUND = 1407,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_DUPLICATE_VARIANT_ID = 1408,
D3D12_MESSAGE_ID_DIRECTSR_OUT_OF_MEMORY = 1409,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_UNEXPECTED_TEXTURE_IS_IGNORED = 1410,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EVICT_UNDERFLOW = 1411,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_OPTIONAL_TEXTURE_IS_NULL = 1412,
D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_INVALID_CAMERA_JITTER = 1413,
D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_WARNING = 1414,
D3D12_MESSAGE_ID_GUID_TEXTURE_LAYOUT_UNSUPPORTED = 1415,
D3D12_MESSAGE_ID_RESOLVE_ENCODER_INPUT_PARAM_LAYOUT_INVALID_PARAMETERS = 1416,
D3D12_MESSAGE_ID_INVALID_BARRIER_ACCESS = 1417,
D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INSTANCE_COUNT_ZERO = 1418,
D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SET_BEFORE_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1419,
D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG = 1420,
D3D12_MESSAGE_ID_D3D12_MESSAGES_END
} D3D12_MESSAGE_ID;

Просмотреть файл

@ -404,7 +404,7 @@ enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT )
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS )
typedef
enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
@ -413,7 +413,7 @@ enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS )
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
BOOL Enable;
@ -962,7 +962,7 @@ enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS )
typedef
enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
@ -973,7 +973,7 @@ enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS )
typedef
enum D3D12_VIDEO_DECODE_STATUS
{
@ -1067,7 +1067,7 @@ enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A )
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS )
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
UINT NodeIndex;
@ -1087,7 +1087,7 @@ enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS )
typedef
enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
@ -1096,7 +1096,7 @@ enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS )
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
D3D12_VIDEO_SIZE_RANGE OutputSizeRange;
@ -1399,7 +1399,7 @@ enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS )
typedef
enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
@ -1415,7 +1415,7 @@ enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS )
typedef
enum D3D12_VIDEO_PROCESS_ORIENTATION
{
@ -1437,7 +1437,7 @@ enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS )
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
INT Minimum;
@ -1453,7 +1453,7 @@ enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS )
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex;
@ -3034,7 +3034,7 @@ enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 )
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS )
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
@ -3048,7 +3048,7 @@ enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL )
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS )
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
{
UINT NodeIndex;
@ -4096,7 +4096,7 @@ enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS )
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES
{
UINT NodeIndex;
@ -4171,7 +4171,7 @@ enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS )
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT
{
UINT NodeIndex;
@ -7155,7 +7155,7 @@ enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000
} D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_TX_MODE
{
@ -7173,7 +7173,7 @@ enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT )
} D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS
{
@ -7195,7 +7195,7 @@ enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE )
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE
{
@ -7235,7 +7235,7 @@ enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV )
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE
{
@ -7265,7 +7265,7 @@ enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
{
@ -7285,7 +7285,7 @@ enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE )
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS
{
@ -7301,7 +7301,7 @@ enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT
{
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags;
@ -7335,7 +7335,7 @@ enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME )
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE
{
@ -7402,7 +7402,7 @@ enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
{
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[ 3 ];
@ -7555,7 +7555,7 @@ enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP
{
UINT ConstantQP_FullIntracodedFrame;
@ -7902,7 +7902,7 @@ enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
{
BOOL Use128SuperBlocks;
@ -7946,7 +7946,7 @@ enum D3D12_VIDEO_ENCODER_HEAP_FLAGS
D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0
} D3D12_VIDEO_ENCODER_HEAP_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC
{
UINT NodeMask;
@ -7981,7 +7981,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x80
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES
{
@ -8007,7 +8007,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING )
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags;
@ -8052,7 +8052,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED = 0x80000000
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE
{
@ -8090,7 +8090,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED = 0x2
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags;
@ -8187,10 +8187,11 @@ enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE = 0x8000
} D3D12_VIDEO_ENCODER_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
{
@ -8201,7 +8202,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS)
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES
{
@ -8240,7 +8241,7 @@ enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_SEPARATE_COLOUR_PLANE = 0x10000
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags;
@ -8303,7 +8304,7 @@ enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000
} D3D12_VIDEO_ENCODER_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
{
UINT GOPLength;
@ -8416,7 +8417,7 @@ enum D3D12_VIDEO_ENCODER_FLAGS
D3D12_VIDEO_ENCODER_FLAG_NONE = 0
} D3D12_VIDEO_ENCODER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_DESC
{
UINT NodeMask;
@ -9164,7 +9165,7 @@ enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION
{
UCHAR memory_management_control_operation;
@ -9242,7 +9243,7 @@ enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST = 0x8
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
@ -9332,7 +9333,7 @@ enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC
{
UINT IntraRefreshFrameIndex;
@ -9352,7 +9353,7 @@ enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags;
@ -9403,7 +9404,7 @@ enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10
} D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS);
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS)
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{
UINT64 AverageQP;

Просмотреть файл

@ -95,7 +95,6 @@ typedef enum D3D12_FEATURE_VIDEO
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47,
} D3D12_FEATURE_VIDEO;
typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE
@ -161,7 +160,7 @@ typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = (1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT),
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
@ -170,7 +169,7 @@ typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS )")
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
@ -285,7 +284,7 @@ typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS )")
typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
@ -296,7 +295,7 @@ typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8,
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS )")
typedef enum D3D12_VIDEO_DECODE_STATUS
{
@ -389,7 +388,7 @@ typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = (1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A),
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS )")
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
@ -409,7 +408,7 @@ typedef enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS )")
typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
@ -418,7 +417,7 @@ typedef enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2,
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS )")
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
@ -532,7 +531,7 @@ typedef enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40,
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
@ -548,7 +547,7 @@ typedef enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000,
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS )")
typedef enum D3D12_VIDEO_PROCESS_ORIENTATION
{
@ -569,7 +568,7 @@ typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2,
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS )")
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
@ -585,7 +584,7 @@ typedef enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS )")
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
@ -897,7 +896,7 @@ typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16),
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS )" )
typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
@ -910,7 +909,7 @@ typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = (1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL),
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );" )
cpp_quote( "DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS )" )
// D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
@ -1132,7 +1131,7 @@ typedef enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1,
} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS )")
// D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES
@ -1210,7 +1209,7 @@ typedef enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x00000002
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS )")
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT
{
@ -1557,7 +1556,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000,
} D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE {
D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0,
@ -1571,7 +1570,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS {
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST),
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = (1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT),
} D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS {
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0,
@ -1589,7 +1588,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS {
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR),
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = (1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE),
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE {
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0,
@ -1623,7 +1622,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS {
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP),
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = (1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV),
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0,
@ -1647,7 +1646,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8,
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
{
@ -1664,7 +1663,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM),
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = (1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE),
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS {
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0,
@ -1678,7 +1677,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS {
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100,
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT {
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags;
@ -1708,7 +1707,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS {
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME),
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = (1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME),
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE
{
@ -1773,7 +1772,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000,
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG {
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[3];
@ -1921,7 +1920,7 @@ typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80,
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP {
UINT ConstantQP_FullIntracodedFrame;
@ -2253,7 +2252,7 @@ typedef enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FL
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80,
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
{
@ -2295,7 +2294,7 @@ typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS
{
D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0,
} D3D12_VIDEO_ENCODER_HEAP_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC
{
@ -2327,7 +2326,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT = 0x80,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0,
@ -2349,7 +2348,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES),
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = (1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING),
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags;
@ -2393,7 +2392,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED = 0x80000000, // 2^31 - 32 bit integer enum type
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0,
@ -2426,7 +2425,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_SEPARATE_COLOUR_PLANE_REQUIRED = 0x2,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1)")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags;
@ -2517,8 +2516,9 @@ typedef enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE = 0x8000,
} D3D12_VIDEO_ENCODER_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
{
@ -2528,7 +2528,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS)")
typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0,
@ -2564,7 +2564,7 @@ typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT = 0x8000,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_SEPARATE_COLOUR_PLANE = 0x10000,
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags;
@ -2625,7 +2625,7 @@ typedef enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000,
} D3D12_VIDEO_ENCODER_VALIDATION_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
{
@ -2757,7 +2757,7 @@ typedef enum D3D12_VIDEO_ENCODER_FLAGS
{
D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0,
} D3D12_VIDEO_ENCODER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_DESC
{
@ -2845,7 +2845,7 @@ typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE = 0x2,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION
{
@ -2914,7 +2914,7 @@ typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION = 0x4,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST = 0x8,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
@ -2989,7 +2989,7 @@ typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1,
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC
{
@ -3008,7 +3008,7 @@ typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10,
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC
{
@ -3062,7 +3062,7 @@ typedef enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10,
} D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS);")
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS)")
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{

Просмотреть файл

@ -59,3 +59,39 @@ Windows.Win32.System.Threading.GET_GUI_RESOURCES_FLAGS.GR_GLOBAL added
# Add missing resource type constants
Windows.Win32.UI.WindowsAndMessaging.Apis.RT_GROUP_CURSOR added
Windows.Win32.UI.WindowsAndMessaging.Apis.RT_GROUP_ICON added
# Update D3D12 Agility SDK to 1.614.0
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INSTANCE_COUNT_ZERO added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SET_BEFORE_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIFFERENT_DESCRIPTOR_HEAP_SET_AFTER_ROOT_SIGNATURE_WITH_DIRECTLY_INDEXED_FLAG added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_OUT_OF_MEMORY added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_DUPLICATE_VARIANT_ID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_ENGINE_CREATE_FLAGS_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXPOSURE_SCALE_FORMAT_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_ENGINE_CREATION_ERROR added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_LOAD_FAILURE added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_CREATION_ERROR added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_EXTENSION_INTERNAL_UPSCALER_EXECUTION_ERROR added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_COLOR_FORMAT_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_SOURCE_DEPTH_FORMAT_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_DIMENSION_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_TARGET_FORMAT_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EVICT_UNDERFLOW added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_EXPOSURE_SCALE_TEXTURE_SIZE_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FLAGS_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_FORMAT_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_INVALID_CAMERA_JITTER added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_MOTION_VECTORS_FORMAT_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_OPTIONAL_TEXTURE_IS_NULL added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REGION_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_REQUIRED_TEXTURE_IS_NULL added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_TIME_DELTA_INVALID added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_UPSCALER_EXECUTE_UNEXPECTED_TEXTURE_IS_IGNORED added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_ID_NOT_FOUND added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DIRECTSR_SUPERRES_VARIANT_INDEX_OUT_OF_BOUNDS added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_GUID_TEXTURE_LAYOUT_UNSUPPORTED added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_INVALID_BARRIER_ACCESS added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_RESOLVE_ENCODER_INPUT_PARAM_LAYOUT_INVALID_PARAMETERS added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_SUPPORT_FLAGS.D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE added
winmd1: Windows.Win32.Graphics.Direct3D12.Apis.D3D12_PREVIEW_SDK_VERSION = 713, winmd2 = 714
winmd1: Windows.Win32.Graphics.Direct3D12.Apis.D3D12_SDK_VERSION = 613, winmd2 = 614
winmd1: Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_D3D12_MESSAGES_END = 1415, winmd2 = 1421