Граф коммитов

84 Коммитов

Автор SHA1 Сообщение Дата
MSFT-Heba bc8743fe9c
Updating Association Wizard URLs (#286)
Updating Association Wizard URLs
2020-01-07 14:42:57 -08:00
Oliver 6a90a60b42 Added null checks for LoadDataHelper return values (#282)
Fix for the reported issue https://github.com/microsoft/xbox-live-unity-plugin/issues/281
2019-07-22 16:15:43 -07:00
MSFT-Heba ffa2d3d91a
Fixing Canceled Sign In Bug (#249) 2018-09-05 17:09:56 -07:00
MSFT-Heba 09b9a2b564
Fixing Association Wizard bug (#246) 2018-07-26 15:34:13 -07:00
MSFT-Heba 2b52b2dad0 Removing Unneeded Scenes (#231) 2018-05-01 12:14:03 -07:00
MSFT-Heba 9ed98c324c
Fixing bug in Auth on Xbox (#230)
* Fixing bug in Auth on Xbox
2018-05-01 11:28:18 -07:00
MSFT-Heba 9e5c23406f
Fixing PlayerAuthentication UI problem (#227) 2018-04-30 11:01:48 -07:00
MSFT-Heba fb1211d183
Fixing GameSave Example bug and Filter select color bug (#224)
Fixing GameSave Example bug and Filter select color bug
2018-04-25 15:34:10 -07:00
MSFT-Heba b2f80eb3d2
Adding New Error Handling Design (#223)
* Adding New Error Handling Design and fixing one bug in PlayerAuthentication

* Fixing a bug in Leaderboard code where enabling and disabling was not being handled correctly.
2018-04-23 11:54:21 -07:00
MSFT-Heba b54602c482
Remove highlighting (#222)
* Removing duplicate variables and removing leaderboard highlighting temporarily

* Removing unneeded variable
2018-04-13 13:42:11 -07:00
MSFT-Heba 4cf07174c9
Player profile (#221)
* Creating Player Profile prefab + new Leaderboards prefab
* Adding Filters and new shell
* Adding Controller Support for Filter views
* Updating the Leaderboard plugin to remove old controller variables, no longer needed components, refactoring a bit
* Updating Leaderboard Scene
* Adding theme handling in playerauthentication and leaderboards
* Fixing ThemeHelper bug + alignment issues
* Adding exception handling for get
* Removing game save from buildpackage.ps1 until fixed
* Fix Leaderboard Enable/Disable bug
* Fixing Sign In bug when the user cancels sign in
* Handling failed leaderboard requests gracefully.
* Fixing leaderboard bugs and playerauth ID position 
* Deleting old prefabs 
* Add LeaderboardHelper to allow developers to use the enum to socialgroup conversion instead of looking for the transition themselves.
* Moving LeaderbaordHelper to LeaderboardTypes
2018-04-05 15:20:56 -07:00
John L 9724cf28d1
Fix typo in previous check-in (#211) 2018-03-16 14:36:52 -07:00
John L e0fc9aeb49
Add clearer error message when config file fails to load (#208)
Addressing bug about title ID being entered in hex causing issues.
2018-03-13 12:34:55 -07:00
MSFT-Heba 0598d90033
Adding headers and fixing sign out social bug (#206)
Adding headers and fixing sign out social bug
2018-03-01 16:38:33 -08:00
MSFT-Heba ecaf7fe799
Fixing a bug in namespace handling in GameSave (#205)
Fixing a bug in namespace handling in GameSave
2018-02-14 14:03:14 -08:00
MSFT-Heba 84b77188ee
The new Sign In System in the Xbox Live Unity Plugin (#203)
* Introduced the new Sign In Manager
* Fixing Bugs related to Scene Management and Sign In Manager
* Handling missing Windows System User on PC
* Updating Controller Input across the plugin
* Renaming UserProfile into PlayerAuthentication
* Moved all scripts into the Xbox Live namespace
* Removing HideInInspector from PlayerAuthentication
2018-02-14 11:59:43 -08:00
John L 037fd96c0a
Improve the error handling in UserProfile prefab. Also properly handle cancelling user selection for MUA (#193) 2018-01-09 13:20:34 -05:00
John L 0453d5a117
Fixing some .NET version compatibility issues (#183)
* updating the unity project post processing script
* fixing .NET compat issues
2017-12-20 10:03:03 -08:00
John L 11c2ab3f38
Adding attribute needed for il2cpp on managed callback delegates (#179)
* il2cpp requires the MonoPInvokeCallback annotation on managed functions that will be callback functions from native code.
* update the unity build post-processing script to correctly add the config file to c++ project
2017-12-15 16:13:14 -08:00
John L a0570b8eef
Tons of cleanup working preperation for preview release (#178) 2017-12-15 11:37:26 -08:00
Ramsey cb27f7dc2b
Added a ui component for device connectivity (#173) 2017-12-08 14:54:59 -08:00
John L ebda48884f
Fixing bug in UserProfile (#172)
* Fixing bug in UserProfile where signin button didn't get disabled during initial sign in attempt. (#171)
2017-12-08 10:18:29 -08:00
Ramsey aa7c945d03
Made loading profile info more robust (#169)
Made loading profile info more robust
2017-12-07 13:14:52 -08:00
Ramsey 8c8004c792
Changed the LoadProfileInfo flow to reflect the changes in SocialManager (#167) 2017-12-06 16:27:02 -08:00
Ramsey 50ebcbc917
Displayed gamerpics in the leaderboard prefab and fixed leaderboard prefab page rendering (#165) 2017-12-05 16:42:38 -08:00
John L f16ff6d5bb
Fix bug in MUA SignIn flow (#163)
* Clean up UserProfile and XboxLiveUser scripts. Fixes issue with MUA sign in.
2017-12-04 15:51:04 -08:00
MSFT-Heba 6c3a324c11
Fix load profile info (#162)
Changing to return the www instead
2017-12-04 14:50:56 -08:00
John L 7e01e48e99
SignOut in the Unity Plugin (#157)
* gitignore fix

* Sign out now handled correctly in user profile script

* Remove unneeded meta files from bad merge. Ignore them in the future
2017-11-30 11:15:47 -08:00
MSFT-Heba d1f6949953 Removing Presence from the CSharp Sln and from Unity Scripts (#156) 2017-11-29 16:21:01 -08:00
Ramsey c340db27f1
FlatC version of StatisticManager (#155) 2017-11-29 13:28:46 -08:00
Ramsey 1296c13a1b
FlatC version of SocialManager (#151)
* FlatC version of SocialManager

* Addressed pull request comments

* Merged with master
2017-11-28 23:00:46 -08:00
John L 7f3149d161
Fixing build issues related to different .NET versions in Unity. (#152)
Added a new build configuration for UnityEditor binaries to support both .NET 4.6 and .NET 3.5 compatibility levels. General cleanup of asset generation/copying.
2017-11-28 14:32:58 -08:00
MSFT-Heba a5b5004618 Improving Association Wizard robustness and updating some titles (#150) 2017-11-28 13:53:02 -08:00
MSFT-Heba 84f89e3885 Updating Association Wizard to resolve a reported bug (#106) 2017-08-15 15:24:23 -07:00
Aditya Toney da6134d3d6 Adding TCUI APIs (#99)
* Revert "Reverting back TCUI changes (#80)" (#86)
This reverts commit e633958e12.

* Changing TCUI APIs to use __cdecl 
* Changing to use __cdecl
* Fixing delegate to use CallingConvention.Cdecl
* Fixing an issue where Unity would fail trying to load the C dll 
* Adding ucrt dependency to CSharp and checks to not load native c dll in editor.
* Renaming platform dlls to be similar to work around Unity issue
* Fixing meta files for the c dlls
2017-07-18 18:08:02 -07:00
MSFT-Heba 4006bb6fa5 Fixing a bug in Social and Stats prefabs between scenes (#98)
* Fixing a bug in Social and Stats prefabs between scenes
2017-07-18 14:28:58 -07:00
Jason Sandlin 537e4445e4 Adding default controller input to example scene (#96) 2017-07-14 17:10:11 -07:00
Jason Sandlin 1a2f51f937 Fixing logic bug with user picker (#95) 2017-07-14 16:55:47 -07:00
MSFT-Heba 8c5a857716 Adding Presence Writer (#93)
* Adding Presence Writer to the unity plugin
* Updating the default heartrate
* Presence kicks off on sign in and corrected request body
2017-07-13 15:58:27 -07:00
MSFT-Heba 6dab277e5d Updating directives being used to enable future IL2CPP support (#92)
* Updating directives being used to enable future IL2CPP support + Fixed a bug in GameSaveHelper

* Fixing Bugs in Game Save
2017-07-07 15:28:04 -07:00
MSFT-Heba 72a54511e7 Fixing an issue in Leaderboards Prefab behavior across scenes (#91) 2017-07-07 14:16:21 -07:00
MSFT-Heba 14664fa9c9 Fix sign in persistence issue (#90)
* Fixing Persistence Issue in UserProfile
2017-07-05 15:57:37 -07:00
MSFT-Heba fb223e3421 Fixing a bug in UserProfile.cs (#89)
* Fixing a bug in UserProfile.cs that was causing exceptions when the game is offline
2017-07-05 11:28:46 -07:00
MSFT-Heba 01b0a18f3a Controller support (#85)
* Added Controller Support to the different Xbox Live Prefabs
2017-06-24 13:38:45 -07:00
MSFT-Heba 57e87b5c93 SignIn happen automatically when in Single user mode (#84)
SignIn happen automatically when in Single user mode (#84)
2017-06-23 18:25:17 -07:00
MSFT-Heba 68c971784c Changed Stat Name to Stat ID to match Dev Center and fixed a bug in UserProfile (#82) 2017-06-22 16:40:32 -07:00
MSFT-Heba 2828a2858e Changing UI setting for Social Prefab to resize correctly (#78) 2017-06-22 16:19:06 -07:00
MSFT-Heba e5bb150e18 Changing the friendly name of the All Online Filter (#77) 2017-06-22 12:33:58 -07:00
MSFT-Heba ec8d05ebb2 Removing All Exceptions and Adding XboxLiveDebugManager (#75)
- Changed all thrown exceptions to Debug Logs
- Added XboxLiveServicesSettings to enable developers to turn on and off Xbox Live Prefab Debug Logs
2017-06-21 17:52:20 -07:00
MSFT-Heba 78c9f3e8d0 Fixing Bug in User Profile (#71)
Fixing Bug in User Profile
2017-06-15 13:44:32 -07:00