CocosSharp/CocosSharp.MacOS.sln

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Исходник Постоянная ссылка Обычный вид История


2013-08-07 13:41:28 +04:00
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.MacOS", "MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.MacOS.csproj", "{5C3DC4FF-FE5A-4B94-B4A6-6F79E63F3130}"
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.MacOS", "MonoGame\MonoGame.Framework\MonoGame.Framework.MacOS.csproj", "{36C538E6-C32A-4A8D-A39C-566173D7118E}"
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CocosSharp.MacOS", "src\CocosSharp.MacOS.csproj", "{A83510D8-7AED-411E-9616-DCFEA180969E}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Net.MacOS", "MonoGame\MonoGame.Framework\MonoGame.Framework.Net.MacOS.csproj", "{1294038B-66C2-4359-AFE9-EA06A758CA94}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChipmunkSharp.Mac", "src\external lib\ChipmunkSharp\src\ChipmunkSharp\win32\ChipmunkSharp.Mac.csproj", "{FD50437F-B756-4BD8-99BE-B723F6E1EB45}"
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