SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
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README.md

SkiaSharp

Gitter.im NuGet NuGet Pre Release

SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library (https://skia.org/). It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

What is Included

SkiaSharp provides a PCL and platform-specific bindings for:

  • Mac OS X
  • Xamarin.Android
  • Xamarin.iOS
  • Xamarin.tvOS
  • Windows Desktop
  • Windows UWP
  • Mac Desktop

You can also build this on your particular variant of Unix to create your native libraries.

Using SkiaSharp

Check our getting started guide

Extensions for SkiaSharp

Windows/WPF users might find the SkiaSharpWPFExtensions useful.

Building SkiaSharp

First clone the repository:

$ git clone https://github.com/mono/SkiaSharp.git

Next, set up the submodules:

$ cd SkiaSharp
$ git submodule init && git submodule update

Then follow the platform-specific instructions below.

Mac OS X

Run from Bash

$ ./bootstrapper.sh -t libs

This runs the build process by using the libs build target.

Windows

You need Python 2.7 in PATH environment variable. Then you can build it:

> .\bootstrapper.ps1 -Target libs

This runs the build process by using the libs build target.

Build Targets

There are several targets available, you can specify the target as the argument to the -t command line option in the bootstrapper script.

  • Everything - builds everything for the current platform
  • externals - builds all the native libraries
    • [win] externals-windows - builds the native libraries for Windows
    • [win] externals-uwp - builds the native libraries for Windows UWP
    • [mac] externals-osx - builds the native libraries for Mac OS X
    • [mac] externals-ios - builds the native libraries for iOS
    • [mac] externals-tvos - builds the native libraries for tvOS
    • [mac] externals-andoid - builds the native libraries for Android
  • libs - builds all the managed libraries
    • [win] libs-windows - builds the managed libraries that can be built on Windows
    • [mac] libs-osx - builds the managed libraries that can be built on Mac OS X
  • tests - builds and runs the tests
  • samples - builds the samples available for the current platform
  • docs - updates the mdoc files
  • nuget - packages the libraries into a NuGet
  • clean - cleans everything
    • clean-externals - cleans externals only
    • clean-managed - cleans managed libraries/samples only

Compare Code

Here are some links to show the differences in our code as compared to Google's.

What version are we on? m53
Are we up-to-date with Google? Compare
What have we added? Compare

Where is Windows Phone 8 / Store 8

We are working to add binaries for these platforms, stay tuned for a future release (or check the pull requests and branches, where we are working on those)